Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GuguzaldoPro
Danzaburou
Level 43
God Stats
1W - 1L
1,652 SR
Queue Stats
7W - 6L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Kalashinikoov
Ao Kuang
Level 103
God Stats
87W - 81L
1,515 SR
Queue Stats
110W - 103L
1,534 Elo+
Party 1
Zeus
Zeus
OttoGunsche
Zeus
Level 134
God Stats
0W - 3L
1,142 SR
Queue Stats
135W - 162L
1,475 Elo+
Party 1
Team Averages
Level 109
1,462 SR
1,486 Elo+

VS

Team Averages
Level 119
1,538 SR
1,508 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BatimaDuMal
Thanatos
Level 62
God Stats
39W - 17L
1,625 SR
Queue Stats
121W - 127L
1,450 Elo+
Solo
Hou Yi
Hou Yi
DarkSpectro Br
Hou Yi
Level 58
God Stats
2W - 3L
1,524 SR
Queue Stats
48W - 48L
1,520 Elo+
Solo
Discordia
Discordia
Wolfbat7
Discordia
Level 159
God Stats
53W - 56L
1,541 SR
Queue Stats
247W - 229L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 3 / 2
6,204
1,241
5,488
8,098
7,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
11
1 / 2 / 2
6,025
1,205
4,801
3,766
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GuguzaldoPro
Danzaburou
9
0 / 0 / 0
4,866
973
0
0
0
Ao Kuang
Kalashinikoov
Ao Kuang
10
1 / 2 / 1
5,634
1,127
2,695
3,342
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
5,721
1,144
2,714
4,562
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 0 / 5
6,799
1,360
1,609
2,363
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
 
Baron Samedi
11
3 / 1 / 5
6,468
1,294
3,598
2,076
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
BatimaDuMal
Thanatos
11
2 / 2 / 5
6,158
1,232
5,884
6,066
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 3
5,489
1,098
2,594
4,498
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Wolfbat7
Discordia
11
1 / 0 / 5
6,181
1,236
4,015
2,483
961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
9
9
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
L
Thoth
 
Thoth
1
2
2
1
W
Ares
 
Ares
3
0
5
5.5
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Thanatos
BatimaDuMal
Thanatos
2
2
5
2.25
W
0
1
3
1.5
L
Danzaburou
GuguzaldoPro
Danzaburou
0
0
0
0
L
Ao Kuang
Kalashinikoov
Ao Kuang
1
2
1
0.75
L
0
2
3
0.75
W
Discordia
Wolfbat7
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,698
Damage
17,700
19,768
Taken
17,486
11,766
Mitigated
9,091
856
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,488
582
0
576
8,098
7,123
0
3,626
4,472
90
7,224
L
Thoth
 
Thoth
4,801
0
0
0
3,766
1,372
0
1,805
1,961
22,898
0
W
Ares
 
Ares
1,609
130
0
570
2,363
1,909
0
1,361
1,002
5,057
0
W
Baron Samedi
 
Baron Samedi
3,598
80
642
193
2,076
1,105
0
1,101
975
9,372
0
W
Thanatos
BatimaDuMal
Thanatos
5,884
1,264
0
3,096
6,066
2,943
0
3,294
2,772
0
8,001
W
2,594
1,198
106
743
4,498
2,173
0
2,785
1,713
0
7,447
L
Danzaburou
GuguzaldoPro
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Kalashinikoov
Ao Kuang
2,695
786
0
280
3,342
1,599
0
1,432
1,910
7,337
831
L
2,714
231
0
0
4,562
1,672
0
2,359
2,203
15,952
0
W
Discordia
Wolfbat7
Discordia
4,015
373
0
661
2,483
961
0
1,435
1,048
29,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
31,095
100
Minions Killed
86
3
Camps Cleared
5
397,813
Distance Traveled
506,523
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,204
1,241
2
0
1
116,217
2
L
Thoth
6,025
1,205
40
8
1
98,930
0
W
Ares
6,799
1,360
6
1
1
111,426
1
W
Baron Samedi
6,468
1,294
10
2
2
106,430
2
W
Thanatos
6,158
1,232
8
2
2
103,700
0
W
Hou Yi
5,489
1,098
17
3
0
87,348
1
L
Danzaburou
4,866
973
0
0
0
0
0
L
Ao Kuang
5,634
1,127
13
3
1
95,234
0
L
Zeus
5,721
1,144
45
9
0
87,432
0
W
Discordia
6,181
1,236
45
9
0
97,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role