Player Matchup

Gilgamesh
Gilgamesh
Griefing Nation
Gilgamesh
Level 108
God Stats
7W - 9L
1,465 SR
Queue Stats
71W - 72L
1,431 Elo+
Party 1
Chaac
Chaac
Teishan
Chaac
Level 120
God Stats
2W - 2L
1,613 SR
Queue Stats
15W - 8L
1,543 Elo+
Party 1
Tyr
Tyr
Veixtch
Tyr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,488 Elo+
Party 1
Team Averages
Level 112
1,526 SR
1,488 Elo+

VS

Team Averages
Level 95
1,452 SR
1,272 Elo+
Ishtar
Ishtar
Bbf234
Ishtar
Level 83
God Stats
3W - 3L
1,480 SR
Queue Stats
79W - 150L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
Hagenos05
Sun Wukong
Level 96
God Stats
9W - 25L
1,356 SR
Queue Stats
50W - 130L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
TOMY_Rich_G
Kukulkan
Level 107
God Stats
11W - 13L
1,521 SR
Queue Stats
99W - 213L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Griefing Nation
Gilgamesh
19
3 / 3 / 11
13,237
662
15,580
22,166
12,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Teishan
Chaac
20
9 / 0 / 5
14,405
720
16,546
19,677
22,605
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
19
2 / 1 / 11
12,898
645
11,875
17,145
26,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bbf234
Ishtar
15
1 / 7 / 2
10,916
546
4,456
16,000
12,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Hagenos05
Sun Wukong
17
0 / 3 / 4
11,701
585
16,572
21,705
35,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TOMY_Rich_G
Kukulkan
19
3 / 4 / 0
13,281
664
17,783
12,479
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bbf234
Ishtar
1
7
2
0.29
W
Gilgamesh
Griefing Nation
Gilgamesh
3
3
11
2.83
L
Sun Wukong
Hagenos05
Sun Wukong
0
3
4
0.67
L
Kukulkan
TOMY_Rich_G
Kukulkan
3
4
0
0.75
W
Chaac
Teishan
Chaac
9
0
5
11.5
W
Tyr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,001
Damage
38,811
58,988
Taken
50,184
61,182
Mitigated
55,502
21,362
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bbf234
Ishtar
4,456
2,466
0
2,566
16,000
12,822
0
446
15,554
0
21,667
W
Gilgamesh
Griefing Nation
Gilgamesh
15,580
4,394
0
6,633
22,166
12,324
993
7,989
14,177
0
52,274
L
Sun Wukong
Hagenos05
Sun Wukong
16,572
1,836
497
2,780
21,705
35,691
0
439
21,266
1,129
42,235
L
Kukulkan
TOMY_Rich_G
Kukulkan
17,783
315
104
3,741
12,479
6,989
0
21
12,458
85,646
0
W
Chaac
Teishan
Chaac
16,546
1,537
1,233
7,996
19,677
22,605
1,044
5,972
13,705
0
68,615
W
Tyr
11,875
1,019
1,375
4,125
17,145
26,253
661
4,226
12,919
3,290
41,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
35,898
218
Minions Killed
214
0
Camps Cleared
0
1,103,674
Distance Traveled
956,346
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,916
546
24
1
0
229,270
0
W
Gilgamesh
13,237
662
62
3
0
374,963
1
L
Sun Wukong
11,701
585
53
3
0
392,323
1
L
Kukulkan
13,281
664
137
7
0
334,753
0
W
Chaac
14,405
720
95
5
0
373,587
1
W
Tyr
12,898
645
61
3
0
355,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role