Player Matchup

Tyr
Tyr
EpicMeeeh
Tyr
Level 88
God Stats
3W - 1L
1,670 SR
Queue Stats
79W - 75L
1,520 Elo+
Party 1
Mulan
Mulan
PashteticK
Mulan
Level 109
God Stats
31W - 24L
1,634 SR
Queue Stats
183W - 171L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
yespeace1233421
Baron Samedi
Level 106
God Stats
13W - 8L
1,510 SR
Queue Stats
176W - 154L
1,521 Elo+
Party 1
Team Averages
Level 101
1,605 SR
1,525 Elo+

VS

Team Averages
Level 79
1,500 SR
1,299 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blut969
Neith
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,103 Elo+
Party 2
Chernobog
Chernobog
JakobZerstoerer
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
12,673
667
4,668
13,330
13,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
20
9 / 2 / 7
14,400
758
22,342
25,363
30,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
yespeace1233421
Baron Samedi
19
7 / 4 / 10
13,575
714
22,761
14,827
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
4 / 6 / 2
12,638
665
15,222
28,007
24,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Blut969
Neith
18
0 / 5 / 5
12,317
648
13,792
15,490
7,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
JakobZerstoerer
Chernobog
17
3 / 8 / 2
12,586
662
9,958
17,127
8,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
7
7
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
2
0.83
L
Neith
Blut969
Neith
0
5
5
0.5
W
3
1
9
7.5
L
Chernobog
JakobZerstoerer
Chernobog
3
8
2
0.5
W
Mulan
9
2
7
6.25
W
Baron Samedi
yespeace1233421
Baron Samedi
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
38,972
53,520
Taken
60,624
53,113
Mitigated
41,362
18,605
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
15,222
5,342
0
6,961
28,007
24,793
662
12,299
15,708
50,869
7,323
L
Neith
Blut969
Neith
13,792
4,830
0
3,415
15,490
7,847
942
5,786
9,704
0
65,666
W
4,668
698
0
2,497
13,330
13,991
553
3,786
9,310
134
26,192
L
Chernobog
JakobZerstoerer
Chernobog
9,958
6,131
0
3,134
17,127
8,722
349
5,876
11,251
0
46,130
W
Mulan
22,342
3,559
0
10,124
25,363
30,426
858
3,338
21,506
634
66,467
W
Baron Samedi
yespeace1233421
Baron Samedi
22,761
2,084
2,610
3,374
14,827
8,696
764
6,978
7,811
63,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
37,541
198
Minions Killed
210
0
Camps Cleared
0
927,190
Distance Traveled
864,557
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,638
665
59
3
0
296,126
0
L
Neith
12,317
648
98
5
0
312,290
1
W
Tyr
12,673
667
37
2
0
317,232
2
L
Chernobog
12,586
662
53
3
0
256,141
5
W
Mulan
14,400
758
80
4
0
328,502
0
W
Baron Samedi
13,575
714
81
4
0
281,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role