Player Matchup

Thor
Thor
andresptx
Thor
Level 145
God Stats
5W - 7L
1,358 SR
Queue Stats
45W - 59L
1,429 Elo+
Party 1
Chang'e
Chang'e
ganamancas
Chang'e
Level 157
God Stats
3W - 1L
1,498 SR
Queue Stats
162W - 153L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
tottygarcia
Jormungandr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 99L
1,538 Elo+
Party 1
Team Averages
Level 140
1,452 SR
1,480 Elo+

VS

Team Averages
Level 59
1,486 SR
1,363 Elo+
Charybdis
Charybdis
NBackus
Charybdis
Level 65
God Stats
2W - 3L
1,425 SR
Queue Stats
182W - 251L
1,349 Elo+
Solo
Jormungandr
Jormungandr
fabled legend7
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,391 Elo+
Solo
Nu Wa
Nu Wa
temp-193254
Nu Wa
Level 48
God Stats
1W - 3L
1,533 SR
Queue Stats
14W - 21L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 2 / 3
11,188
746
13,272
14,480
6,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ganamancas
Chang'e
18
3 / 0 / 5
11,556
770
10,466
16,766
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
tottygarcia
Jormungandr
15
0 / 3 / 5
10,678
712
8,508
19,481
18,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NBackus
Charybdis
16
2 / 5 / 1
10,609
707
9,901
16,708
8,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
fabled legend7
Jormungandr
14
2 / 2 / 1
10,110
674
8,710
15,224
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 2 / 1
8,137
542
4,001
6,809
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
NBackus
Charybdis
2
5
1
0.5
W
Thor
6
2
3
3.75
L
Jormungandr
fabled legend7
Jormungandr
2
2
1
1.25
W
Chang'e
ganamancas
Chang'e
3
0
5
5.5
L
1
2
1
0.75
W
Jormungandr
tottygarcia
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,246
Damage
22,612
50,727
Taken
38,741
33,048
Mitigated
30,204
22,417
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
NBackus
Charybdis
9,901
4,603
576
1,167
16,708
8,367
215
8,932
7,776
0
48,695
W
Thor
13,272
793
0
1,025
14,480
6,974
851
4,309
10,171
0
52,398
L
Jormungandr
fabled legend7
Jormungandr
8,710
3,026
427
1,993
15,224
19,355
0
6,736
8,488
29,648
0
W
Chang'e
ganamancas
Chang'e
10,466
909
3,881
9,049
16,766
7,233
1,500
4,158
12,608
66,252
0
L
4,001
1,864
0
992
6,809
2,482
64
3,318
3,491
16,053
0
W
Jormungandr
tottygarcia
Jormungandr
8,508
2,569
3,011
5,451
19,481
18,841
683
4,832
14,649
40,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
28,856
224
Minions Killed
143
0
Camps Cleared
0
834,447
Distance Traveled
624,133
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,609
707
79
5
0
224,099
0
W
Thor
11,188
746
69
5
0
284,397
2
L
Jormungandr
10,110
674
38
3
0
244,756
1
W
Chang'e
11,556
770
108
7
0
289,293
3
L
Nu Wa
8,137
542
26
2
0
155,278
3
W
Jormungandr
10,678
712
47
3
0
260,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role