Player Matchup

Baron Samedi
Baron Samedi
Alvar-06K
Baron Samedi
Level 97
God Stats
2W - 6L
1,283 SR
Queue Stats
436W - 559L
1,392 Elo+
Party 2
Lancelot
Lancelot
Eferias
Lancelot
Level 49
God Stats
2W - 4L
1,148 SR
Queue Stats
4W - 7L
1,298 Elo+
Solo
Cliodhna
Cliodhna
OG Sus Lord
Cliodhna
Level 109
God Stats
5W - 3L
1,784 SR
Queue Stats
565W - 538L
1,562 Elo+
Solo
Olorun
Olorun
S1m0ncete-12
Olorun
Level 84
God Stats
5W - 9L
1,370 SR
Queue Stats
290W - 432L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
francaleroo__
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,344 Elo+
Party 2
Team Averages
Level 74
1,417 SR
1,394 Elo+

VS

Team Averages
Level 80
1,599 SR
1,462 Elo+
Izanami
Izanami
Blizzardy21
Izanami
Level 69
God Stats
18W - 11L
1,770 SR
Queue Stats
270W - 252L
1,468 Elo+
Solo
Lancelot
Lancelot
JED-ORTON
Lancelot
Level 97
God Stats
13W - 25L
1,408 SR
Queue Stats
786W - 841L
1,476 Elo+
Party 1
Maui
Maui
TargaryenVa
Maui
Level 47
God Stats
12W - 11L
1,575 SR
Queue Stats
237W - 262L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
VariableWool454
Nu Wa
Level 104
God Stats
13W - 13L
1,382 SR
Queue Stats
175W - 181L
1,406 Elo+
Solo
Ishtar
Ishtar
iXenojiva
Ishtar
Level 83
God Stats
2W - 4L
1,860 SR
Queue Stats
93W - 90L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvar-06K
Baron Samedi
8
0 / 1 / 2
4,624
462
5,055
6,228
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
Eferias
Lancelot
9
1 / 0 / 2
5,383
538
2,478
6,410
2,642
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
OG Sus Lord
Cliodhna
9
4 / 0 / 1
5,883
588
4,733
8,707
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
10
2 / 1 / 1
5,462
546
4,814
7,138
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
francaleroo__
Jing Wei
8
1 / 0 / 1
4,540
454
2,350
5,937
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blizzardy21
Izanami
10
1 / 2 / 0
5,523
552
4,702
7,666
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
JED-ORTON
Lancelot
8
0 / 1 / 0
4,694
469
1,590
5,325
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
5,171
517
3,601
8,480
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,190
519
4,470
3,600
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
iXenojiva
Ishtar
9
1 / 1 / 0
4,978
498
5,194
4,486
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alvar-06K
Baron Samedi
0
1
2
1
L
Izanami
Blizzardy21
Izanami
1
2
0
0.5
W
Lancelot
Eferias
Lancelot
1
0
2
2
L
Lancelot
JED-ORTON
Lancelot
0
1
0
0
W
Cliodhna
OG Sus Lord
Cliodhna
4
0
1
4.5
W
Olorun
2
1
1
2.5
L
0
1
2
1
L
0
3
0
0
W
Jing Wei
francaleroo__
Jing Wei
1
0
1
1.5
L
Ishtar
iXenojiva
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
19,557
34,420
Taken
29,557
12,692
Mitigated
13,385
15,489
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alvar-06K
Baron Samedi
5,055
958
1,322
3,019
6,228
2,122
74
1,024
5,204
27,151
0
L
Izanami
Blizzardy21
Izanami
4,702
3,549
38
3,674
7,666
3,106
0
3,397
4,269
0
46,417
W
Lancelot
Eferias
Lancelot
2,478
521
0
1,919
6,410
2,642
0
2,297
4,113
0
25,975
L
Lancelot
JED-ORTON
Lancelot
1,590
472
0
2,038
5,325
1,959
0
544
4,781
0
24,626
W
Cliodhna
OG Sus Lord
Cliodhna
4,733
841
0
4,438
8,707
2,921
0
1,115
7,592
0
33,585
W
Olorun
4,814
2,097
0
2,484
7,138
3,150
0
642
6,496
28,243
3,173
L
3,601
809
0
2,391
8,480
5,636
0
3,908
4,572
15,940
1,785
L
4,470
1,276
0
0
3,600
1,022
707
0
3,600
29,575
0
W
Jing Wei
francaleroo__
Jing Wei
2,350
2,068
139
2,168
5,937
1,857
129
2,675
3,262
0
19,857
L
Ishtar
iXenojiva
Ishtar
5,194
3,503
0
2,541
4,486
1,662
0
1,357
3,129
0
32,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
25,556
263
Minions Killed
280
0
Camps Cleared
0
954,835
Distance Traveled
904,311
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,624
462
48
5
0
168,240
3
L
Izanami
5,523
552
76
8
0
157,755
2
W
Lancelot
5,383
538
59
6
0
197,904
2
L
Lancelot
4,694
469
67
7
0
229,391
4
W
Cliodhna
5,883
588
58
6
0
241,321
1
W
Olorun
5,462
546
58
6
0
176,676
2
L
Maui
5,171
517
28
3
0
197,820
3
L
Nu Wa
5,190
519
45
5
0
146,250
3
W
Jing Wei
4,540
454
40
4
0
170,694
1
L
Ishtar
4,978
498
64
6
0
173,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role