Player Matchup

Ra
Ra
IXplain
Ra
Level 117
God Stats
7W - 3L
1,768 SR
Queue Stats
12W - 8L
1,509 Elo+
Solo
Discordia
Discordia
KWeiKETTY
Discordia
Level 105
God Stats
106W - 112L
1,482 SR
Queue Stats
976W - 987L
1,480 Elo+
Solo
Tyr
Tyr
MageOrTr0ll
Tyr
Level 146
God Stats
23W - 16L
1,800 SR
Queue Stats
1,064W - 1,065L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
Nekit1703
Heimdallr
Level 109
God Stats
19W - 18L
1,543 SR
Queue Stats
389W - 388L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
silvana28
Cernunnos
Level 114
God Stats
40W - 31L
1,526 SR
Queue Stats
225W - 212L
1,482 Elo+
Solo
Team Averages
Level 118
1,624 SR
1,521 Elo+

VS

Team Averages
Level 111
1,490 SR
1,605 Elo+
Neith
Neith
BaşıbozukX
Neith
Level 114
God Stats
35W - 39L
1,472 SR
Queue Stats
1,314W - 1,389L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Jilow
Jormungandr
Level 58
God Stats
21W - 33L
1,418 SR
Queue Stats
89W - 117L
1,571 Elo+
Solo
Da Ji
Da Ji
Maykievic
Da Ji
Level 129
God Stats
5W - 4L
1,456 SR
Queue Stats
64W - 54L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMotorBoater
Cu Chulainn
Level 160
God Stats
12W - 11L
1,605 SR
Queue Stats
153W - 129L
1,598 Elo+
Solo
Merlin
Merlin
UnboundMadness
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
15,819
1,055
20,570
16,717
11,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
KWeiKETTY
Discordia
20
8 / 6 / 23
16,607
1,107
31,555
18,556
9,489
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 24
16,784
1,119
22,471
33,342
59,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Nekit1703
Heimdallr
20
10 / 5 / 21
17,106
1,140
45,704
25,782
16,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
silvana28
Cernunnos
20
5 / 10 / 19
15,486
1,032
35,667
35,697
18,842
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 11
14,562
971
23,587
35,139
18,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Jilow
Jormungandr
20
2 / 7 / 18
15,741
1,049
21,697
44,839
67,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Maykievic
Da Ji
20
16 / 7 / 5
18,177
1,212
20,136
27,420
16,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
TheMotorBoater
Cu Chulainn
20
6 / 4 / 16
16,654
1,110
34,855
33,567
62,731
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 7 / 10
14,334
956
26,371
19,936
8,982
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
85
38
Kills
25
25
Deaths
38
110
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
13
11
0.42
W
5
3
23
5.5
L
Jormungandr
Jilow
Jormungandr
2
7
18
1.57
W
Discordia
KWeiKETTY
Discordia
8
6
23
3.25
W
10
1
24
22
L
Da Ji
Maykievic
Da Ji
16
7
5
2.64
W
Heimdallr
Nekit1703
Heimdallr
10
5
21
4.1
L
Cu Chulainn
TheMotorBoater
Cu Chulainn
6
4
16
3.5
L
1
7
10
0.86
W
Cernunnos
silvana28
Cernunnos
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,967
Damage
126,646
130,094
Taken
160,901
115,251
Mitigated
174,557
27,091
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,587
9,110
0
5,656
35,139
18,685
0
9,817
25,320
0
66,479
W
20,570
247
9,187
3,003
16,717
11,239
0
5,373
11,344
56,430
0
L
Jormungandr
Jilow
Jormungandr
21,697
3,789
1,070
4,096
44,839
67,803
0
14,614
30,225
41,036
0
W
Discordia
KWeiKETTY
Discordia
31,555
925
0
129
18,556
9,489
0
5,189
13,367
51,621
0
W
22,471
2,320
737
5,861
33,342
59,486
0
15,784
17,558
0
32,556
L
Da Ji
Maykievic
Da Ji
20,136
7,315
0
853
27,420
16,356
0
8,410
18,995
0
28,985
W
Heimdallr
Nekit1703
Heimdallr
45,704
17,463
0
0
25,782
16,195
0
8,815
16,967
0
84,462
L
Cu Chulainn
TheMotorBoater
Cu Chulainn
34,855
4,490
0
966
33,567
62,731
0
12,331
21,236
0
64,610
L
26,371
1,054
0
0
19,936
8,982
0
6,953
12,983
59,950
0
W
Cernunnos
silvana28
Cernunnos
35,667
22,682
0
8,174
35,697
18,842
0
12,907
22,790
0
70,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,802
Gold Earned
79,468
321
Minions Killed
311
12
Camps Cleared
6
1,546,048
Distance Traveled
1,556,831
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,562
971
96
6
1
274,985
3
W
Ra
15,819
1,055
113
8
3
346,409
1
L
Jormungandr
15,741
1,049
62
4
0
301,542
1
W
Discordia
16,607
1,107
46
3
1
284,994
1
W
Tyr
16,784
1,119
16
1
1
378,586
2
L
Da Ji
18,177
1,212
21
1
2
357,872
0
W
Heimdallr
17,106
1,140
81
5
4
274,970
1
L
Cu Chulainn
16,654
1,110
51
3
1
334,476
0
L
Merlin
14,334
956
81
5
2
287,956
1
W
Cernunnos
15,486
1,032
65
4
3
261,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role