Player Matchup

Baron Samedi
Baron Samedi
KSdude
Baron Samedi
Level 160
God Stats
14W - 15L
1,603 SR
Queue Stats
568W - 564L
1,615 Elo+
Solo
Neith
Neith
LoryScheggia
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
ViperaNera01
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Terra
Terra
WhiteSilence313
Terra
Level 158
God Stats
23W - 22L
1,625 SR
Queue Stats
625W - 621L
1,571 Elo+
Solo
Zeus
Zeus
andreacarluccio5
Zeus
Level 41
God Stats
6W - 6L
1,429 SR
Queue Stats
22W - 35L
1,290 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,407 Elo+

VS

Team Averages
Level 104
1,461 SR
1,470 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlueKnight129
Zhong Kui
Level 160
God Stats
75W - 66L
1,597 SR
Queue Stats
1,389W - 1,411L
1,543 Elo+
Solo
Shiva
Shiva
TrUmAA-_
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 199L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Vini13Oficial
Danzaburou
Level 143
God Stats
2W - 2L
1,434 SR
Queue Stats
163W - 187L
1,516 Elo+
Solo
Kali
Kali
wsuras
Kali
Level 68
God Stats
1W - 0L
1,273 SR
Queue Stats
59W - 72L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KSdude
Baron Samedi
6
0 / 0 / 0
3,470
578
1,155
3,073
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 2 / 0
2,756
459
938
1,621
470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ViperaNera01
Nemesis
3
0 / 3 / 0
2,980
497
766
4,780
1,050
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 0 / 0
3,420
570
604
1,143
405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

5
0 / 3 / 0
3,379
563
2,117
4,061
916
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
3 / 0 / 0
4,862
810
3,170
2,902
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
BlueKnight129
Zhong Kui
7
1 / 0 / 0
4,117
686
1,128
3,240
2,267
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
TrUmAA-_
Shiva
6
0 / 0 / 1
3,990
665
144
2,981
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Vini13Oficial
Danzaburou
6
1 / 0 / 0
4,182
697
1,222
3,459
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
wsuras
Kali
6
2 / 0 / 0
3,948
658
2,523
4,116
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
7
8
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
W
Zhong Kui
BlueKnight129
Zhong Kui
1
0
0
1
L
Baron Samedi
KSdude
Baron Samedi
0
0
0
0
L
0
2
0
0
W
Shiva
TrUmAA-_
Shiva
0
0
1
0.5
W
Danzaburou
Vini13Oficial
Danzaburou
1
0
0
1
L
Nemesis
ViperaNera01
Nemesis
0
3
0
0
L
0
0
0
0
L
0
3
0
0
W
Kali
wsuras
Kali
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,580
Damage
8,187
14,678
Taken
16,698
4,049
Mitigated
7,548
1,955
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,170
1,909
0
1,125
2,902
1,069
0
849
2,053
0
23,753
W
Zhong Kui
BlueKnight129
Zhong Kui
1,128
118
0
1,079
3,240
2,267
0
1,164
2,076
25,152
0
L
Baron Samedi
KSdude
Baron Samedi
1,155
65
135
1,079
3,073
1,208
0
761
2,312
16,409
0
L
938
559
0
10
1,621
470
0
367
1,254
0
1,822
W
Shiva
TrUmAA-_
Shiva
144
42
0
1,366
2,981
1,706
120
196
2,785
0
11,949
W
Danzaburou
Vini13Oficial
Danzaburou
1,222
435
0
2,065
3,459
1,112
0
629
2,830
0
24,033
L
Nemesis
ViperaNera01
Nemesis
766
485
0
96
4,780
1,050
0
0
4,780
0
6,835
L
604
0
79
26
1,143
405
0
0
1,143
10,512
0
L
2,117
414
100
430
4,061
916
0
0
4,061
13,982
0
W
Kali
wsuras
Kali
2,523
1,450
16
3,291
4,116
1,394
0
1,038
3,078
0
14,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,005
Gold Earned
21,099
90
Minions Killed
195
0
Camps Cleared
0
534,944
Distance Traveled
622,394
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,862
810
63
11
0
112,513
1
W
Zhong Kui
4,117
686
37
6
0
122,152
2
L
Baron Samedi
3,470
578
27
5
0
109,089
0
L
Neith
2,756
459
3
1
0
57,355
2
W
Shiva
3,990
665
25
4
0
124,112
1
W
Danzaburou
4,182
697
38
6
0
116,172
1
L
Nemesis
2,980
497
13
2
0
138,224
0
L
Terra
3,420
570
21
4
0
109,067
0
L
Zeus
3,379
563
26
4
0
121,209
0
W
Kali
3,948
658
32
5
0
147,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role