Player Matchup

Nike
Nike
 
Nike
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Heterochromia98
Freya
Level 117
God Stats
8W - 5L
1,610 SR
Queue Stats
369W - 340L
1,505 Elo+
Party 2
Team Averages
Level 73
1,522 SR
1,501 Elo+

VS

Team Averages
Level 78
1,429 SR
1,499 Elo+
Horus
Horus
DivaaaaanCHIK
Horus
Level 123
God Stats
38W - 26L
1,448 SR
Queue Stats
56W - 43L
1,439 Elo+
Party 3
Loki
Loki
IsAcnologia
Loki
Level 24
God Stats
1W - 0L
1,613 SR
Queue Stats
7W - 8L
1,735 Elo+
Party 3
Ganesha
Ganesha
Jeolt1998
Ganesha
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 84L
1,468 Elo+
Party 3
Hachiman
Hachiman
Jonkur90
Hachiman
Level 92
God Stats
6W - 16L
1,207 SR
Queue Stats
179W - 173L
1,379 Elo+
Solo
Hera
Hera
kom55
Hera
Level 121
God Stats
27W - 30L
1,378 SR
Queue Stats
559W - 569L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 4 / 1
6,454
538
6,120
11,744
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
11
0 / 1 / 0
6,318
527
2,467
8,287
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
 
Arachne
10
1 / 4 / 0
6,258
522
3,041
9,937
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
8
0 / 3 / 0
4,955
413
3,749
10,340
6,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,167
514
2,529
7,813
2,772
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,524
627
8,643
12,810
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 3
7,637
636
6,972
10,042
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Jeolt1998
Ganesha
10
0 / 0 / 5
6,245
520
2,173
9,047
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Jonkur90
Hachiman
10
0 / 0 / 2
5,960
497
5,484
5,041
1,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hera
kom55
Hera
12
0 / 0 / 2
6,956
580
3,284
2,664
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
1
0.63
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Arachne
 
Arachne
1
4
0
0.25
L
Chaac
 
Chaac
0
3
0
0
W
6
2
2
3.5
L
0
1
0
0
W
7
1
3
8.5
W
Ganesha
Jeolt1998
Ganesha
0
0
5
2.5
W
Hachiman
Jonkur90
Hachiman
0
0
2
1
W
Hera
kom55
Hera
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
26,556
48,121
Taken
39,604
20,799
Mitigated
22,410
13,919
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,120
1,112
0
2,194
11,744
4,722
250
0
11,183
0
43,510
L
Cernunnos
 
Cernunnos
2,467
884
0
4,712
8,287
3,209
508
2,039
6,248
0
53,959
L
Arachne
 
Arachne
3,041
2,484
0
535
9,937
3,674
0
221
9,516
0
40,708
L
Chaac
 
Chaac
3,749
932
270
2,316
10,340
6,422
85
1,995
8,323
0
16,782
W
8,643
3,455
1,204
6,172
12,810
10,940
0
0
12,810
0
42,139
L
2,529
870
0
3,892
7,813
2,772
0
1,202
6,611
47,601
0
W
6,972
1,871
0
1,677
10,042
3,680
0
259
9,783
0
58,757
W
Ganesha
Jeolt1998
Ganesha
2,173
442
0
3,492
9,047
5,391
0
1,547
6,771
16,876
0
W
Hachiman
Jonkur90
Hachiman
5,484
3,009
0
2,436
5,041
1,523
0
723
4,318
0
38,383
W
Hera
kom55
Hera
3,284
864
0
162
2,664
876
0
0
2,664
54,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
34,322
380
Minions Killed
362
0
Camps Cleared
0
1,166,111
Distance Traveled
1,213,110
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,454
538
72
6
0
227,041
7
L
Cernunnos
6,318
527
107
9
0
223,810
6
L
Arachne
6,258
522
76
6
0
236,262
5
L
Chaac
4,955
413
20
2
0
245,141
8
W
Horus
7,524
627
93
8
0
244,435
5
L
Freya
6,167
514
105
9
0
233,857
4
W
Loki
7,637
636
81
7
0
276,902
5
W
Ganesha
6,245
520
5
0
0
250,474
5
W
Hachiman
5,960
497
76
6
0
227,564
3
W
Hera
6,956
580
107
9
0
213,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role