Player Matchup

Bakasura
Bakasura
Diamond I
 
Bakasura
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
player6347292
Cu Chulainn
Platinum II
Level 116
God Stats
5W - 4L
1,773 SR
Queue Stats
71W - 28L
2,353 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
shxdowrxze
Baron Samedi
Platinum I
Level 38
God Stats
16W - 2L
1,940 SR
Queue Stats
123W - 53L
2,006 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 94
1,738 SR
1,953 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,839 SR
1,872 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
FuRycK
Guan Yu
Platinum V
Level 116
God Stats
4W - 1L
1,938 SR
Queue Stats
11W - 3L
2,083 MMR
Party 2
Vamana
Vamana
Platinum V
zeits47
Vamana
Platinum V
Level 48
God Stats
10W - 1L
2,079 SR
Queue Stats
11W - 3L
2,033 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 5
9,276
843
9,835
16,411
13,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
player6347292
Cu Chulainn
14
4 / 1 / 7
9,615
874
14,066
13,387
12,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
shxdowrxze
Baron Samedi
15
3 / 0 / 8
8,828
803
15,918
9,463
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAo KuangAresAh Muzen CabAchilles

VS

Bans
ThothBaba YagaHorusScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 1
8,338
758
8,894
12,729
4,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
FuRycK
Guan Yu
12
0 / 4 / 3
7,836
712
6,558
14,463
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
zeits47
Vamana
11
2 / 4 / 1
8,085
735
8,123
17,235
12,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
5
3.25
L
Chronos
 
Chronos
1
3
1
0.5
L
Guan Yu
FuRycK
Guan Yu
0
4
3
0.38
W
Cu Chulainn
player6347292
Cu Chulainn
4
1
7
7.5
W
Baron Samedi
shxdowrxze
Baron Samedi
3
0
8
7
L
Vamana
zeits47
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
23,575
39,261
Taken
44,427
35,651
Mitigated
27,737
20,049
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,835
5,816
1,304
4,922
16,411
13,973
1,281
4,441
11,970
0
30,658
L
Chronos
 
Chronos
8,894
3,063
902
2,347
12,729
4,351
0
3,944
7,771
36,242
0
L
Guan Yu
FuRycK
Guan Yu
6,558
1,112
702
2,655
14,463
11,130
0
5,214
7,552
0
20,416
W
Cu Chulainn
player6347292
Cu Chulainn
14,066
3,732
2,186
3,283
13,387
12,973
384
2,799
10,588
0
30,111
W
Baron Samedi
shxdowrxze
Baron Samedi
15,918
2,196
2,993
5,361
9,463
8,705
770
1,719
7,744
40,933
0
L
Vamana
zeits47
Vamana
8,123
3,540
1,170
5,521
17,235
12,256
0
5,368
9,890
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
24,259
156
Minions Killed
123
0
Camps Cleared
0
646,429
Distance Traveled
683,090
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,276
843
58
5
0
224,767
1
L
Chronos
8,338
758
70
6
0
210,809
0
L
Guan Yu
7,836
712
29
3
0
230,384
1
W
Cu Chulainn
9,615
874
35
3
0
213,846
3
W
Baron Samedi
8,828
803
63
6
0
207,816
2
L
Vamana
8,085
735
24
2
0
241,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role