Player Matchup

Hou Yi
Hou Yi
Gold V
subless
Hou Yi
Gold V
Level 158
God Stats
18W - 23L
1,458 SR
Queue Stats
113W - 105L
1,215 MMR
Solo
Scylla
Scylla
Gold V
undeadnoob95
Scylla
Gold V
Level 128
God Stats
13W - 14L
1,457 SR
Queue Stats
238W - 249L
1,304 MMR
Solo
Fafnir
Fafnir
Silver I
Анорексия
Fafnir
Silver I
Level 103
God Stats
2W - 3L
1,180 SR
Queue Stats
235W - 249L
916 MMR
Solo
King Arthur
King Arthur
Silver V
猥琐三三
King Arthur
Silver V
Level 60
God Stats
11W - 17L
1,432 SR
Queue Stats
48W - 66L
521 MMR
Solo
Bakasura
Bakasura
Silver III
黑暗眷属
Bakasura
Silver III
Level 154
God Stats
13W - 12L
1,573 SR
Queue Stats
506W - 539L
662 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,420 SR
923 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,488 SR
1,268 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Insxmnix
Ymir
Silver III
Level 105
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 10L
1,316 MMR
Solo
Cernunnos
Cernunnos
Silver III
RafaCC
Cernunnos
Silver III
Level 103
God Stats
2W - 3L
1,602 SR
Queue Stats
29W - 37L
1,119 MMR
Solo
Chaac
Chaac
Silver II
darksoull1
Chaac
Silver II
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
440W - 465L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
subless
Hou Yi
17
7 / 0 / 5
10,770
598
12,309
14,056
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
6 / 1 / 3
10,245
569
15,069
10,187
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 7
9,365
520
4,763
14,688
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
猥琐三三
King Arthur
15
0 / 1 / 0
9,051
503
11,583
17,658
19,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
黑暗眷属
Bakasura
16
1 / 3 / 3
9,633
535
4,037
17,807
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
JanusPoseidonLokiRavana

VS

Bans
CthulhuVulcanAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 4 / 3
8,232
457
7,492
16,012
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
 
Nu Wa
13
0 / 3 / 2
8,004
445
10,273
9,447
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 3 / 2
7,661
426
3,059
13,112
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
RafaCC
Cernunnos
14
0 / 4 / 0
8,419
468
7,545
13,077
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
3 / 1 / 1
9,868
548
14,893
18,021
15,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
3
0.88
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Ymir
1
3
2
0.67
L
Cernunnos
RafaCC
Cernunnos
0
4
0
0
L
Chaac
3
1
1
3.5
W
Hou Yi
subless
Hou Yi
7
0
5
9.5
W
Scylla
6
1
3
7.5
W
1
1
7
4.5
W
King Arthur
猥琐三三
King Arthur
0
1
0
0
W
Bakasura
黑暗眷属
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
43,262
74,396
Taken
69,669
58,137
Mitigated
42,068
26,453
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,492
1,150
0
951
16,012
7,063
0
4,993
10,879
0
61,301
L
Nu Wa
 
Nu Wa
10,273
2,874
0
1,091
9,447
3,720
657
6,469
2,801
53,861
0
L
Ymir
3,059
834
397
1,721
13,112
10,607
556
5,981
7,131
25,557
0
L
Cernunnos
RafaCC
Cernunnos
7,545
3,519
0
5,278
13,077
5,017
1,416
1,244
11,833
0
74,172
L
Chaac
14,893
2,138
0
9,933
18,021
15,661
816
1,370
15,914
0
84,360
W
Hou Yi
subless
Hou Yi
12,309
8,132
0
7,195
14,056
6,538
3,185
3,192
10,864
0
94,908
W
Scylla
15,069
2,167
327
3,948
10,187
4,511
980
3,256
6,931
110,461
0
W
4,763
1,477
0
4,032
14,688
18,013
110
5,088
9,600
20,107
0
W
King Arthur
猥琐三三
King Arthur
11,583
1,238
0
750
17,658
19,678
0
1,874
15,784
64
74,167
W
Bakasura
黑暗眷属
Bakasura
4,037
2,672
0
10,201
17,807
9,397
1,738
1,511
16,296
0
62,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
42,184
604
Minions Killed
506
0
Camps Cleared
0
1,662,879
Distance Traveled
1,578,593
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,232
457
88
5
0
365,043
5
L
Nu Wa
8,004
445
102
6
0
293,144
0
L
Ymir
7,661
426
30
2
0
293,975
2
L
Cernunnos
8,419
468
121
7
0
278,971
4
L
Chaac
9,868
548
165
9
0
347,460
4
W
Hou Yi
10,770
598
131
7
0
298,048
7
W
Scylla
10,245
569
165
9
0
326,116
4
W
Fafnir
9,365
520
32
2
0
347,069
7
W
King Arthur
9,051
503
130
7
0
324,869
0
W
Bakasura
9,633
535
146
8
0
366,777
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role