Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
F-I-C-U-S
Izanami
Level 109
God Stats
2W - 1L
1,890 SR
Queue Stats
240W - 221L
1,576 Elo+
Solo
He Bo
He Bo
GrimmForteLight
He Bo
Level 113
God Stats
3W - 5L
1,460 SR
Queue Stats
248W - 262L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
cerdoiquique1
Ao Kuang
Level 106
God Stats
6W - 10L
1,425 SR
Queue Stats
1,065W - 1,070L
1,554 Elo+
Solo
Sylvanus
Sylvanus
xWess012xRR
Sylvanus
Level 126
God Stats
0W - 3L
1,587 SR
Queue Stats
180W - 173L
1,524 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,515 Elo+

VS

Team Averages
Level 141
1,642 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RBN NotaR
Xbalanque
Level 156
God Stats
4W - 0L
1,804 SR
Queue Stats
287W - 305L
1,478 Elo+
Solo
Sylvanus
Sylvanus
iSloaZy
Sylvanus
Level 84
God Stats
2W - 0L
1,694 SR
Queue Stats
214W - 209L
1,463 Elo+
Solo
Bastet
Bastet
jvega017
Bastet
Level 147
God Stats
16W - 5L
1,707 SR
Queue Stats
300W - 315L
1,483 Elo+
Solo
Skadi
Skadi
ooJeNoo
Skadi
Level 160
God Stats
7W - 7L
1,504 SR
Queue Stats
520W - 536L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 3 / 4
11,302
706
21,908
17,820
10,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
F-I-C-U-S
Izanami
16
0 / 4 / 7
9,597
600
8,785
14,310
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 5
9,099
569
9,179
19,085
9,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
cerdoiquique1
Ao Kuang
18
4 / 5 / 6
10,302
644
9,245
26,521
25,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
xWess012xRR
Sylvanus
15
1 / 5 / 5
9,313
582
10,816
21,703
34,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
4 / 1 / 17
11,501
719
11,183
10,835
14,391
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
RBN NotaR
Xbalanque
20
7 / 2 / 15
12,271
767
22,841
12,244
6,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
iSloaZy
Sylvanus
18
2 / 2 / 18
10,739
671
10,684
18,727
18,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
jvega017
Bastet
18
4 / 4 / 17
11,297
706
17,095
15,919
8,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
ooJeNoo
Skadi
19
7 / 3 / 11
12,165
760
29,050
15,112
6,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
11
Kills
24
24
Deaths
12
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
4
2.33
W
Geb
 
Geb
4
1
17
12.5
L
Izanami
F-I-C-U-S
Izanami
0
4
7
0.88
L
1
7
5
0.5
W
Xbalanque
RBN NotaR
Xbalanque
7
2
15
7.25
L
Ao Kuang
cerdoiquique1
Ao Kuang
4
5
6
1.4
W
Sylvanus
iSloaZy
Sylvanus
2
2
18
5.5
W
Bastet
jvega017
Bastet
4
4
17
3.13
W
Skadi
ooJeNoo
Skadi
7
3
11
4.17
L
Sylvanus
xWess012xRR
Sylvanus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
90,853
99,439
Taken
72,837
87,024
Mitigated
54,241
39,254
Healing
35,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
21,908
16,136
1,594
3,579
17,820
10,699
445
3,067
14,753
0
42,701
W
Geb
 
Geb
11,183
1,237
2,276
2,198
10,835
14,391
1,056
4,439
6,396
24,733
0
L
Izanami
F-I-C-U-S
Izanami
8,785
4,255
1,942
2,385
14,310
7,263
0
2,400
11,910
0
32,078
L
9,179
120
2,834
2,412
19,085
9,444
0
3,284
15,801
21,139
0
W
Xbalanque
RBN NotaR
Xbalanque
22,841
6,258
4,124
3,214
12,244
6,018
4,177
4,812
7,432
0
48,590
L
Ao Kuang
cerdoiquique1
Ao Kuang
9,245
2,320
800
5,569
26,521
25,537
0
6,946
19,575
19,257
0
W
Sylvanus
iSloaZy
Sylvanus
10,684
4,154
10,632
6,789
18,727
18,730
1,198
8,011
10,716
16,932
2,037
W
Bastet
jvega017
Bastet
17,095
2,121
1,632
2,400
15,919
8,475
1,254
5,363
10,556
0
26,748
W
Skadi
ooJeNoo
Skadi
29,050
9,688
1,131
897
15,112
6,627
2,130
5,744
9,368
0
64,229
L
Sylvanus
xWess012xRR
Sylvanus
10,816
2,639
11,144
6,995
21,703
34,081
17
5,074
16,629
16,215
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
57,973
194
Minions Killed
198
0
Camps Cleared
0
1,262,858
Distance Traveled
1,357,603
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,302
706
65
4
0
248,574
5
W
Geb
11,501
719
34
2
0
304,937
3
L
Izanami
9,597
600
59
4
0
277,475
2
L
He Bo
9,099
569
20
1
0
255,291
0
W
Xbalanque
12,271
767
58
4
0
284,357
1
L
Ao Kuang
10,302
644
33
2
0
259,802
5
W
Sylvanus
10,739
671
19
1
0
225,141
3
W
Bastet
11,297
706
25
2
0
281,961
0
W
Skadi
12,165
760
62
4
0
261,207
0
L
Sylvanus
9,313
582
17
1
0
221,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role