Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Freeze Beachh
Chiron
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
310W - 330L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
GrimmForteLight
Gilgamesh
Level 113
God Stats
5W - 1L
1,752 SR
Queue Stats
248W - 262L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Tragedy671
Danzaburou
Level 159
God Stats
14W - 14L
1,494 SR
Queue Stats
1,180W - 1,268L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
rSystemzz
Aphrodite
Level 81
God Stats
2W - 2L
1,464 SR
Queue Stats
240W - 228L
1,434 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,455 Elo+

VS

Team Averages
Level 95
1,443 SR
1,429 Elo+
Aphrodite
Aphrodite
Adrenalaine
Aphrodite
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 125L
1,501 Elo+
Solo
Rama
Rama
MrNimbus3sm
Rama
Level 147
God Stats
13W - 23L
1,386 SR
Queue Stats
1,477W - 1,592L
1,455 Elo+
Solo
Ymir
Ymir
Nikkita_Goldie
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,306 Elo+
Solo
Merlin
Merlin
Ssj2 Watson
Merlin
Level 98
God Stats
1W - 2L
1,470 SR
Queue Stats
54W - 50L
1,430 Elo+
Solo
Bakasura
Bakasura
xXLCFXx
Bakasura
Level 126
God Stats
2W - 3L
1,358 SR
Queue Stats
272W - 291L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 3
9,455
727
22,068
7,051
2,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 8
9,619
740
24,049
16,915
7,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GrimmForteLight
Gilgamesh
17
2 / 2 / 9
10,562
812
8,799
15,919
15,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tragedy671
Danzaburou
18
3 / 2 / 6
10,623
817
19,027
16,827
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
rSystemzz
Aphrodite
17
1 / 0 / 6
9,800
754
6,673
10,554
6,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrenalaine
Aphrodite
15
2 / 3 / 2
8,590
661
7,607
16,323
11,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 1 / 3
8,057
620
2,348
13,522
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 4 / 4
8,836
680
9,906
18,131
13,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
0 / 1 / 5
8,414
647
16,437
9,794
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xXLCFXx
Bakasura
16
4 / 4 / 3
9,108
701
9,556
29,374
19,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
13
Kills
8
9
Deaths
13
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
3
2.75
L
Aphrodite
Adrenalaine
Aphrodite
2
3
2
1
W
3
3
8
2.33
W
Gilgamesh
GrimmForteLight
Gilgamesh
2
2
9
3.25
L
0
1
3
1.5
L
2
4
4
1
L
Merlin
0
1
5
2.5
W
Danzaburou
Tragedy671
Danzaburou
3
2
6
3
W
Aphrodite
rSystemzz
Aphrodite
1
0
6
4
L
Bakasura
xXLCFXx
Bakasura
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,616
Damage
45,854
67,266
Taken
87,144
40,183
Mitigated
55,691
39,800
Healing
44,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,068
2,098
506
916
7,051
2,842
884
2,260
4,046
36,414
0
L
Aphrodite
Adrenalaine
Aphrodite
7,607
246
7,418
8,273
16,323
11,262
0
3,558
12,765
16,072
0
W
24,049
8,170
2,214
3,426
16,915
7,428
2,805
8,630
7,869
0
37,698
W
Gilgamesh
GrimmForteLight
Gilgamesh
8,799
1,873
4,975
5,119
15,919
15,439
412
5,845
9,792
0
14,301
L
2,348
1,771
411
6,144
13,522
6,745
0
3,599
9,923
0
4,768
L
9,906
654
196
1,007
18,131
13,123
0
7,846
10,285
19,388
0
L
Merlin
16,437
729
4,734
4,051
9,794
4,669
0
3,392
6,402
40,512
0
W
Danzaburou
Tragedy671
Danzaburou
19,027
7,183
752
5,382
16,827
7,997
4,097
10,753
5,486
0
45,188
W
Aphrodite
rSystemzz
Aphrodite
6,673
230
10,239
6,271
10,554
6,477
1,097
5,800
4,416
29,143
0
L
Bakasura
xXLCFXx
Bakasura
9,556
5,929
1,288
11,109
29,374
19,892
0
10,346
19,028
0
12,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
43,005
170
Minions Killed
133
0
Camps Cleared
0
1,310,942
Distance Traveled
1,147,986
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,455
727
18
1
0
280,956
0
L
Aphrodite
8,590
661
25
2
0
229,902
0
W
Chiron
9,619
740
22
2
0
254,129
0
W
Gilgamesh
10,562
812
25
2
0
271,993
0
L
Rama
8,057
620
9
1
0
193,102
0
L
Ymir
8,836
680
36
3
0
244,857
0
L
Merlin
8,414
647
45
3
0
252,569
0
W
Danzaburou
10,623
817
53
4
0
202,896
1
W
Aphrodite
9,800
754
52
4
0
300,968
0
L
Bakasura
9,108
701
18
1
0
227,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role