Player Matchup

Freya
Freya
NaughtyGoddess90
Freya
Level 159
God Stats
4W - 0L
1,508 SR
Queue Stats
47W - 39L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Rastounette
Danzaburou
Level 149
God Stats
7W - 8L
1,430 SR
Queue Stats
479W - 508L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
StretchyGOODZ
Gilgamesh
Level 142
God Stats
4W - 7L
1,450 SR
Queue Stats
810W - 864L
1,455 Elo+
Solo
Yemoja
Yemoja
UpSideDownPow
Yemoja
Level 76
God Stats
5W - 4L
1,513 SR
Queue Stats
495W - 544L
1,446 Elo+
Solo
Xbalanque
Xbalanque
numbrr8
Xbalanque
Level 129
God Stats
7W - 3L
1,577 SR
Queue Stats
459W - 456L
1,476 Elo+
Solo
Team Averages
Level 131
1,496 SR
1,469 Elo+

VS

Team Averages
Level 112
1,521 SR
1,479 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arrondiep300
Ao Kuang
Level 106
God Stats
16W - 7L
1,611 SR
Queue Stats
406W - 420L
1,526 Elo+
Solo
Raijin
Raijin
Avenue Q
Raijin
Level 69
God Stats
2W - 2L
1,659 SR
Queue Stats
85W - 94L
1,421 Elo+
Party 1
Hercules
Hercules
Firespread3
Hercules
Level 106
God Stats
0W - 2L
1,274 SR
Queue Stats
84W - 95L
1,414 Elo+
Party 1
King Arthur
King Arthur
Mexicain67
King Arthur
Level 124
God Stats
1W - 1L
1,559 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,808
901
22,578
17,194
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Rastounette
Danzaburou
18
6 / 2 / 8
11,400
950
21,008
9,190
5,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
StretchyGOODZ
Gilgamesh
15
2 / 5 / 13
9,149
762
12,258
18,100
19,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 4 / 12
8,640
720
6,571
14,696
10,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
numbrr8
Xbalanque
16
4 / 4 / 11
9,863
822
19,888
13,178
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 5
7,886
657
10,330
13,767
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Arrondiep300
Ao Kuang
16
7 / 4 / 4
9,725
810
12,879
18,640
13,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Avenue Q
Raijin
14
0 / 5 / 7
8,002
667
8,821
12,926
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Firespread3
Hercules
16
3 / 3 / 3
8,858
738
7,890
19,440
20,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Mexicain67
King Arthur
17
5 / 3 / 8
9,620
802
12,176
27,102
20,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
19
Kills
17
18
Deaths
19
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
5
1.13
L
Ao Kuang
Arrondiep300
Ao Kuang
7
4
4
2.25
L
Raijin
Avenue Q
Raijin
0
5
7
0.7
L
Hercules
Firespread3
Hercules
3
3
3
1.5
L
King Arthur
Mexicain67
King Arthur
5
3
8
3
W
7
3
6
3.33
W
Danzaburou
Rastounette
Danzaburou
6
2
8
5
W
Gilgamesh
StretchyGOODZ
Gilgamesh
2
5
13
1.7
W
0
4
12
1.5
W
Xbalanque
numbrr8
Xbalanque
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,303
Damage
52,096
72,358
Taken
91,875
51,874
Mitigated
68,064
30,237
Healing
37,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,330
676
6,225
5,184
13,767
7,172
0
2,691
11,076
20,156
0
L
Ao Kuang
Arrondiep300
Ao Kuang
12,879
4,999
3,734
7,499
18,640
13,599
796
5,032
13,608
23,532
0
L
Raijin
Avenue Q
Raijin
8,821
895
323
1,051
12,926
6,671
56
4,082
8,844
21,398
0
L
Hercules
Firespread3
Hercules
7,890
900
1,417
3,160
19,440
20,102
324
5,746
13,694
0
12,454
L
King Arthur
Mexicain67
King Arthur
12,176
929
649
8,325
27,102
20,520
197
9,488
17,614
0
20,350
W
22,578
6,887
1,211
8,609
17,194
9,754
281
7,278
9,916
34,350
2,810
W
Danzaburou
Rastounette
Danzaburou
21,008
9,776
321
1,883
9,190
5,420
5,836
4,124
5,066
0
43,437
W
Gilgamesh
StretchyGOODZ
Gilgamesh
12,258
3,846
939
1,918
18,100
19,532
500
8,695
9,405
0
22,236
W
6,571
1,959
9,834
2,594
14,696
10,664
773
5,507
9,189
10,817
0
W
Xbalanque
numbrr8
Xbalanque
19,888
10,728
139
2,789
13,178
6,504
1,960
6,426
6,752
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
44,091
129
Minions Killed
99
0
Camps Cleared
0
1,019,308
Distance Traveled
1,022,156
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,886
657
23
2
0
178,048
0
L
Ao Kuang
9,725
810
17
1
0
216,366
5
L
Raijin
8,002
667
34
3
0
192,217
0
L
Hercules
8,858
738
13
1
0
209,352
0
L
King Arthur
9,620
802
12
1
0
226,173
0
W
Freya
10,808
901
25
2
0
210,041
0
W
Danzaburou
11,400
950
53
4
0
182,274
0
W
Gilgamesh
9,149
762
14
1
0
218,934
1
W
Yemoja
8,640
720
6
1
0
211,117
1
W
Xbalanque
9,863
822
31
3
0
196,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role