Player Matchup

Athena
Athena
BigMoneyLLC
Athena
Level 16
God Stats
1W - 3L
1,276 SR
Queue Stats
13W - 28L
1,273 Elo+
Party 1
Hel
Hel
DatBishBoi
Hel
Level 65
God Stats
2W - 8L
1,237 SR
Queue Stats
174W - 266L
1,408 Elo+
Party 1
Izanami
Izanami
Raphaelis12
Izanami
Level 98
God Stats
5W - 9L
1,300 SR
Queue Stats
163W - 284L
1,337 Elo+
Party 1
Team Averages
Level 60
1,271 SR
1,339 Elo+

VS

Team Averages
Level 113
1,620 SR
1,374 Elo+
Ymir
Ymir
Conroyslayer
Ymir
Level 143
God Stats
1W - 1L
1,738 SR
Queue Stats
33W - 40L
1,390 Elo+
Solo
Izanami
Izanami
FadedPhoenix892
Izanami
Level 132
God Stats
1W - 1L
1,763 SR
Queue Stats
153W - 195L
1,393 Elo+
Solo
Sol
Sol
bria101x
Sol
Level 65
God Stats
20W - 22L
1,360 SR
Queue Stats
144W - 227L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 0 / 5
5,644
941
839
3,851
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 0 / 5
5,408
901
2,728
2,893
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Raphaelis12
Izanami
10
4 / 0 / 1
5,863
977
5,165
3,822
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,224
704
175
1,597
812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,773
796
3,276
4,290
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
4,633
772
3,583
5,273
2,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
5
3.5
L
0
1
0
0
W
1
0
5
3.5
L
0
2
0
0
W
Izanami
Raphaelis12
Izanami
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,732
Damage
7,034
10,566
Taken
11,160
5,133
Mitigated
4,639
5,762
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
839
339
0
861
3,851
2,375
88
1,552
2,299
2,800
0
L
175
0
0
84
1,597
812
0
0
1,597
1,637
0
W
2,728
579
2,086
2,283
2,893
971
282
731
2,162
16,094
0
L
3,276
1,726
0
773
4,290
1,812
74
1,284
3,006
0
21,666
W
Izanami
Raphaelis12
Izanami
5,165
2,874
0
532
3,822
1,787
740
1,501
2,321
0
24,593
L
3,583
941
31
1,014
5,273
2,015
0
2,326
2,947
14,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,915
Gold Earned
13,630
84
Minions Killed
72
0
Camps Cleared
0
365,929
Distance Traveled
235,695
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,644
941
8
1
0
101,723
0
L
Ymir
4,224
704
7
1
0
26,160
0
W
Hel
5,408
901
30
5
0
139,588
2
L
Izanami
4,773
796
37
6
0
113,744
2
W
Izanami
5,863
977
46
8
0
124,618
0
L
Sol
4,633
772
28
5
0
95,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role