Player Matchup

Cliodhna
Cliodhna
Aeondyne
Cliodhna
Level 128
God Stats
51W - 70L
1,391 SR
Queue Stats
226W - 220L
1,444 Elo+
Solo
King Arthur
King Arthur
AiGreyGhost
King Arthur
Level 81
God Stats
2W - 3L
1,543 SR
Queue Stats
24W - 21L
1,386 Elo+
Solo
Scylla
Scylla
CraterMaker007
Scylla
Level 118
God Stats
6W - 9L
1,427 SR
Queue Stats
792W - 861L
1,446 Elo+
Solo
Hou Yi
Hou Yi
DyrKral
Hou Yi
Level 125
God Stats
10W - 10L
1,561 SR
Queue Stats
662W - 619L
1,584 Elo+
Solo
Geb
Geb
eekay
Geb
Level 108
God Stats
8W - 6L
1,486 SR
Queue Stats
283W - 339L
1,377 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,447 Elo+

VS

Team Averages
Level 88
1,510 SR
1,454 Elo+
Ymir
Ymir
Callous Cade
Ymir
Level 8
God Stats
2W - 2L
1,309 SR
Queue Stats
5W - 18L
1,214 Elo+
Solo
Bakasura
Bakasura
Merseus
Bakasura
Level 102
God Stats
25W - 19L
1,844 SR
Queue Stats
128W - 120L
1,608 Elo+
Solo
Mulan
Mulan
Pinebox32
Mulan
Level 156
God Stats
36W - 37L
1,538 SR
Queue Stats
747W - 793L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
VinDoog
Baron Samedi
Level 145
God Stats
27W - 16L
1,654 SR
Queue Stats
176W - 162L
1,589 Elo+
Solo
Xbalanque
Xbalanque
dontreportme72
Xbalanque
Level 28
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 2L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aeondyne
Cliodhna
16
2 / 1 / 14
9,485
730
9,638
8,263
3,776
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
AiGreyGhost
King Arthur
18
6 / 2 / 9
10,617
817
17,289
13,914
11,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 0 / 5
11,001
846
16,232
5,231
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
DyrKral
Hou Yi
18
5 / 3 / 6
10,784
830
14,738
14,907
7,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
eekay
Geb
16
1 / 1 / 12
10,181
783
8,648
15,012
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
9,146
704
4,894
16,103
16,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Merseus
Bakasura
18
4 / 4 / 3
10,425
802
9,533
17,447
12,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Pinebox32
Mulan
14
0 / 10 / 4
8,560
658
9,047
20,847
15,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VinDoog
Baron Samedi
16
1 / 4 / 5
9,196
707
7,415
14,171
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
dontreportme72
Xbalanque
15
0 / 5 / 3
8,660
666
11,452
12,640
5,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
24
Kills
7
7
Deaths
24
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Aeondyne
Cliodhna
2
1
14
9
W
King Arthur
AiGreyGhost
King Arthur
6
2
9
5.25
L
2
1
4
4
W
10
0
5
12.5
W
Hou Yi
DyrKral
Hou Yi
5
3
6
2.67
L
Bakasura
Merseus
Bakasura
4
4
3
1.38
L
Mulan
Pinebox32
Mulan
0
10
4
0.2
L
Baron Samedi
VinDoog
Baron Samedi
1
4
5
0.88
L
Xbalanque
dontreportme72
Xbalanque
0
5
3
0.3
W
Geb
eekay
Geb
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,545
Damage
42,341
57,327
Taken
81,208
38,039
Mitigated
57,172
17,124
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Aeondyne
Cliodhna
9,638
176
0
3,291
8,263
3,776
186
1,689
6,452
0
23,375
W
King Arthur
AiGreyGhost
King Arthur
17,289
3,067
0
2,973
13,914
11,874
260
2,813
10,831
0
47,142
L
4,894
722
1,508
2,656
16,103
16,060
0
4,458
11,645
20,265
0
W
16,232
1,506
0
0
5,231
2,192
0
249
4,982
45,640
0
W
Hou Yi
DyrKral
Hou Yi
14,738
8,612
0
4,969
14,907
7,596
736
1,969
12,436
0
57,599
L
Bakasura
Merseus
Bakasura
9,533
5,884
0
3,473
17,447
12,470
1,268
3,199
14,248
0
29,530
L
Mulan
Pinebox32
Mulan
9,047
2,069
0
1,895
20,847
15,924
326
6,359
14,488
0
24,145
L
Baron Samedi
VinDoog
Baron Samedi
7,415
444
3,209
3,792
14,171
7,134
0
6,668
7,503
39,414
0
L
Xbalanque
dontreportme72
Xbalanque
11,452
674
0
683
12,640
5,584
0
4,196
8,444
0
38,367
W
Geb
eekay
Geb
8,648
862
0
5,891
15,012
12,601
0
5,589
9,143
26,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
45,987
291
Minions Killed
264
0
Camps Cleared
0
1,429,148
Distance Traveled
1,301,668
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,485
730
29
2
0
308,160
1
W
King Arthur
10,617
817
56
4
0
295,178
2
L
Ymir
9,146
704
36
3
0
244,271
0
W
Scylla
11,001
846
69
5
0
299,638
3
W
Hou Yi
10,784
830
105
8
0
257,674
0
L
Bakasura
10,425
802
73
6
0
313,566
3
L
Mulan
8,560
658
34
3
0
254,024
5
L
Baron Samedi
9,196
707
64
5
0
251,837
3
L
Xbalanque
8,660
666
57
4
0
237,970
7
W
Geb
10,181
783
32
2
0
268,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role