Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
ClaudiaPalacios
Mercury
Diamond V
Level 120
God Stats
2W - 3L
1,691 SR
Queue Stats
470W - 457L
2,169 MMR
Solo
Heimdallr
Heimdallr
Masters
MOMIJl_
Heimdallr
Masters
Level 148
God Stats
3W - 6L
1,605 SR
Queue Stats
152W - 129L
2,644 MMR
Solo
Scylla
Scylla
Masters
NasthtyCanasthta
Scylla
Masters
Level 157
God Stats
135W - 155L
1,577 SR
Queue Stats
1,049W - 1,055L
2,087 MMR
Solo
Nike
Nike
Diamond IV
SimulatormannV2
Nike
Diamond IV
Level 126
God Stats
1W - 1L
1,896 SR
Queue Stats
501W - 493L
2,090 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,654 SR
2,098 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,505 SR
2,217 MMR
Bacchus
Bacchus
Platinum II
HugeLose
Bacchus
Platinum II
Level 158
God Stats
4W - 1L
1,813 SR
Queue Stats
222W - 214L
1,961 MMR
Solo
Hun Batz
Hun Batz
Platinum I
OriginBrother62
Hun Batz
Platinum I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
2,309 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
ToBlowAFuze
Ah Puch
Platinum I
Level 128
God Stats
8W - 12L
1,435 SR
Queue Stats
412W - 407L
2,021 MMR
Solo
Sol
Sol
Masters
coolnezzzz
Sol
Masters
Level 160
God Stats
1W - 4L
1,175 SR
Queue Stats
707W - 687L
2,386 MMR
Solo
Camazotz
Camazotz
Diamond I
eIPescatore
Camazotz
Diamond I
Level 140
God Stats
3W - 3L
1,601 SR
Queue Stats
364W - 354L
2,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 1 / 1
7,895
439
5,591
15,533
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 0
9,056
503
5,994
16,921
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MOMIJl_
Heimdallr
16
0 / 2 / 1
9,217
512
5,286
15,141
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 2
7,917
440
5,539
9,218
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
9,198
511
12,031
19,342
16,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Bans
KaliNemesisGeb

VS

Bans
KhepriLokiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HugeLose
Bacchus
14
0 / 0 / 2
9,390
522
9,383
7,531
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
18
6 / 1 / 3
10,946
608
8,300
15,115
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ToBlowAFuze
Ah Puch
15
1 / 1 / 2
9,657
537
12,921
9,917
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 1 / 1
11,682
649
10,499
12,301
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
eIPescatore
Camazotz
16
2 / 1 / 2
10,370
576
10,444
18,615
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
1
1.5
L
2
4
0
0.5
W
Bacchus
HugeLose
Bacchus
0
0
2
1
L
Heimdallr
MOMIJl_
Heimdallr
0
2
1
0.25
L
0
3
2
0.33
W
Hun Batz
6
1
3
7.5
L
1
3
0
0.33
W
Ah Puch
ToBlowAFuze
Ah Puch
1
1
2
2
W
4
1
1
4.5
W
Camazotz
eIPescatore
Camazotz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
51,547
76,155
Taken
63,479
51,995
Mitigated
39,607
19,801
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,591
762
0
4,062
15,533
17,720
0
10,665
4,778
23,780
0
L
5,994
4,002
0
870
16,921
7,271
0
5,391
11,218
0
89,273
W
Bacchus
HugeLose
Bacchus
9,383
1,586
0
1,956
7,531
10,534
0
3,487
4,044
29,084
0
L
Heimdallr
MOMIJl_
Heimdallr
5,286
2,735
0
9,363
15,141
6,520
216
7,177
7,964
0
81,943
L
5,539
340
0
1,591
9,218
4,147
0
6,683
2,535
68,158
0
W
Hun Batz
8,300
3,103
0
5,947
15,115
7,020
0
1,145
13,970
0
107,886
L
12,031
3,047
0
3,915
19,342
16,337
0
2,434
16,042
0
76,666
W
Ah Puch
ToBlowAFuze
Ah Puch
12,921
749
0
4,719
9,917
4,917
0
6,238
3,679
89,396
0
W
10,499
3,550
0
6,310
12,301
5,636
3,955
2,057
10,244
104,313
15,642
W
Camazotz
eIPescatore
Camazotz
10,444
3,126
0
11,327
18,615
11,500
606
896
17,719
0
72,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
52,045
593
Minions Killed
625
0
Camps Cleared
0
1,855,256
Distance Traveled
1,860,632
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,895
439
35
2
0
391,691
4
L
Mercury
9,056
503
138
8
0
419,864
1
W
Bacchus
9,390
522
33
2
0
394,736
4
L
Heimdallr
9,217
512
135
8
0
332,431
7
L
Scylla
7,917
440
149
8
0
350,563
7
W
Hun Batz
10,946
608
152
8
0
418,706
2
L
Nike
9,198
511
136
8
0
360,707
2
W
Ah Puch
9,657
537
143
8
0
337,216
9
W
Sol
11,682
649
168
9
0
327,190
7
W
Camazotz
10,370
576
129
7
0
382,784
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role