Player Matchup

Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
OptimuzPrime
Hachiman
Masters
Level 154
God Stats
6W - 2L
1,788 SR
Queue Stats
513W - 494L
1,985 MMR
Party 1
Thoth
Thoth
Masters
Zhainyy
Thoth
Masters
Level 78
God Stats
8W - 5L
1,611 SR
Queue Stats
241W - 196L
2,731 MMR
Solo
Loki
Loki
Diamond I
fl3x0
Loki
Diamond I
Level 158
God Stats
5W - 3L
1,507 SR
Queue Stats
73W - 54L
2,527 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,581 SR
2,048 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,588 SR
2,187 MMR
Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
ForCamelot
Janus
Diamond III
Level 160
God Stats
24W - 21L
1,594 SR
Queue Stats
159W - 148L
2,236 MMR
Solo
Ne Zha
Ne Zha
Masters
minicarway
Ne Zha
Masters
Level 106
God Stats
26W - 32L
1,585 SR
Queue Stats
396W - 387L
2,436 MMR
Solo
Yemoja
Yemoja
Platinum I
zinmy
Yemoja
Platinum I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
2,074 MMR
Solo
Bellona
Bellona
Masters
ÐragønSlayer
Bellona
Masters
Level 129
God Stats
9W - 5L
1,763 SR
Queue Stats
449W - 421L
2,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 2
6,997
636
5,724
8,288
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
 
Ymir
9
2 / 1 / 4
5,861
533
3,821
10,617
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
OptimuzPrime
Hachiman
11
1 / 0 / 0
6,270
570
6,012
8,937
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Zhainyy
Thoth
13
3 / 0 / 4
7,138
649
9,034
5,227
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
fl3x0
Loki
10
3 / 0 / 6
6,413
583
6,395
7,148
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
KhepriKaliChronosAo Kuang

VS

Bans
IshtarKing ArthurAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 0
5,965
542
7,577
7,732
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
10
0 / 3 / 0
5,794
527
4,605
6,641
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
minicarway
Ne Zha
11
0 / 4 / 0
6,106
555
3,786
11,979
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
zinmy
Yemoja
8
0 / 2 / 1
5,205
473
4,173
10,755
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,564
597
6,447
11,592
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
W
Ymir
 
Ymir
2
1
4
4
L
Chernobog
 
Chernobog
1
1
0
1
L
Janus
0
3
0
0
W
Hachiman
OptimuzPrime
Hachiman
1
0
0
1
W
Thoth
Zhainyy
Thoth
3
0
4
5
W
Loki
fl3x0
Loki
3
0
6
6
L
Ne Zha
minicarway
Ne Zha
0
4
0
0
L
Yemoja
zinmy
Yemoja
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
26,588
40,217
Taken
48,699
18,542
Mitigated
24,331
13,347
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,724
620
228
2,340
8,288
4,385
0
36
8,252
50,505
0
W
Ymir
 
Ymir
3,821
968
0
2,074
10,617
6,914
0
4,091
6,526
15,031
2,116
L
Chernobog
 
Chernobog
7,577
5,222
0
4,093
7,732
2,212
0
244
7,488
0
47,851
L
Janus
4,605
756
0
1,725
6,641
2,554
0
3,808
2,833
49,133
0
W
Hachiman
OptimuzPrime
Hachiman
6,012
3,263
0
4,371
8,937
2,806
0
757
8,180
0
47,339
W
Thoth
Zhainyy
Thoth
9,034
532
297
1,585
5,227
1,952
0
2,125
3,102
66,479
0
W
Loki
fl3x0
Loki
6,395
1,631
0
2,452
7,148
2,485
0
1,769
5,379
0
37,952
L
Ne Zha
minicarway
Ne Zha
3,786
1,056
0
5,670
11,979
4,703
0
3,797
8,182
0
46,293
L
Yemoja
zinmy
Yemoja
4,173
874
314
3,788
10,755
5,645
0
4,984
5,771
17,346
0
L
6,447
2,226
0
6,017
11,592
9,217
0
5,256
6,336
0
56,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
29,634
389
Minions Killed
417
0
Camps Cleared
0
1,192,665
Distance Traveled
1,083,340
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,997
636
108
10
0
252,143
5
W
Ymir
5,861
533
23
2
0
225,904
4
L
Chernobog
5,965
542
86
8
0
218,628
1
L
Janus
5,794
527
92
8
0
238,410
3
W
Hachiman
6,270
570
88
8
0
209,139
1
W
Thoth
7,138
649
121
11
0
240,495
4
W
Loki
6,413
583
49
4
0
264,984
7
L
Ne Zha
6,106
555
102
9
0
202,305
4
L
Yemoja
5,205
473
26
2
0
207,970
3
L
Bellona
6,564
597
111
10
0
216,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role