Player Matchup

Mulan
Mulan
BuffaloJ0hn
Mulan
Level 98
God Stats
7W - 8L
1,328 SR
Queue Stats
126W - 146L
1,400 Elo+
Party 3
Atlas
Atlas
DrunkenDonutz3
Atlas
Level 88
God Stats
1W - 3L
1,275 SR
Queue Stats
183W - 219L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
Phynaesereia
Hou Yi
Level 142
God Stats
1W - 1L
1,698 SR
Queue Stats
33W - 32L
1,423 Elo+
Solo
Ra
Ra
THExDARKxWITHIN
Ra
Level 86
God Stats
0W - 4L
1,055 SR
Queue Stats
107W - 139L
1,343 Elo+
Party 2
Amaterasu
Amaterasu
VashRatax
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,343 Elo+
Party 2
Team Averages
Level 97
1,371 SR
1,380 Elo+

VS

Team Averages
Level 73
1,494 SR
1,424 Elo+
Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gmo Skeev
Ah Puch
Level 56
God Stats
3W - 2L
1,382 SR
Queue Stats
69W - 64L
1,464 Elo+
Solo
Chernobog
Chernobog
IIExalted
Chernobog
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,518 Elo+
Party 1
Achilles
Achilles
RMK BLACKOUT
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,146 Elo+
Solo
Chaac
Chaac
VVaabaa
Chaac
Level 29
God Stats
2W - 1L
1,588 SR
Queue Stats
133W - 111L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
8,948
639
7,820
19,747
12,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 6 / 9
9,849
704
11,341
19,363
19,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
3 / 8 / 7
8,893
635
11,099
16,121
7,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 9 / 3
10,022
716
11,736
15,080
6,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
VashRatax
Amaterasu
16
2 / 9 / 11
9,421
673
6,497
27,096
22,620
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 2 / 16
10,428
745
3,202
13,716
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Gmo Skeev
Ah Puch
20
7 / 2 / 24
11,971
855
24,217
11,538
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
IIExalted
Chernobog
20
26 / 4 / 12
13,934
995
38,051
14,937
8,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
RMK BLACKOUT
Achilles
17
6 / 5 / 23
10,927
781
13,898
20,536
21,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
VVaabaa
Chaac
16
0 / 5 / 23
9,706
693
11,435
21,078
20,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
139
16
Kills
41
41
Deaths
18
36
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
16
5
L
2
9
6
0.56
L
4
6
9
1.42
W
Ah Puch
Gmo Skeev
Ah Puch
7
2
24
9.5
W
Chernobog
IIExalted
Chernobog
26
4
12
8
L
Hou Yi
3
8
7
0.81
W
Achilles
RMK BLACKOUT
Achilles
6
5
23
3.5
L
5
9
3
0.72
W
Chaac
VVaabaa
Chaac
0
5
23
2.3
L
Amaterasu
VashRatax
Amaterasu
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
90,803
97,407
Taken
81,805
68,319
Mitigated
69,739
13,834
Healing
35,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,202
570
8,511
5,509
13,716
12,592
662
3,273
10,160
7,371
0
L
7,820
990
545
973
19,747
12,984
0
5,588
13,731
0
12,175
L
11,341
3,602
2,030
2,257
19,363
19,028
0
4,970
14,125
26,028
0
W
Ah Puch
Gmo Skeev
Ah Puch
24,217
2,562
1,732
2,706
11,538
6,536
1,827
4,596
6,832
55,186
0
W
Chernobog
IIExalted
Chernobog
38,051
21,662
767
2,591
14,937
8,569
2,971
3,498
11,343
0
59,414
L
Hou Yi
11,099
3,735
270
1,538
16,121
7,086
108
5,323
10,750
0
24,984
W
Achilles
RMK BLACKOUT
Achilles
13,898
4,190
610
5,742
20,536
21,785
1,250
6,542
13,763
0
22,605
L
11,736
1,836
1,650
1,194
15,080
6,601
0
3,801
11,178
26,407
0
W
Chaac
VVaabaa
Chaac
11,435
1,511
1,914
5,847
21,078
20,257
558
4,224
16,630
0
23,821
L
Amaterasu
VashRatax
Amaterasu
6,497
3,438
221
3,156
27,096
22,620
0
7,737
19,152
0
12,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
56,966
142
Minions Killed
145
0
Camps Cleared
0
926,076
Distance Traveled
1,253,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,428
745
4
0
0
269,876
0
L
Mulan
8,948
639
13
1
0
198,468
1
L
Atlas
9,849
704
22
2
0
204,950
0
W
Ah Puch
11,971
855
80
6
0
233,026
2
W
Chernobog
13,934
995
38
3
0
230,856
1
L
Hou Yi
8,893
635
42
3
0
153,151
0
W
Achilles
10,927
781
14
1
0
249,190
1
L
Ra
10,022
716
44
3
0
182,630
0
W
Chaac
9,706
693
9
1
0
270,865
0
L
Amaterasu
9,421
673
21
2
0
186,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role