Player Matchup

Sol
Sol
SirxDiddy
Sol
Level 63
God Stats
20W - 19L
1,473 SR
Queue Stats
174W - 169L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
StressLevel-Zero
Amaterasu
Level 119
God Stats
4W - 1L
1,614 SR
Queue Stats
187W - 165L
1,584 Elo+
Party 2
Terra
Terra
WiIlYaLookAtThat
Terra
Level 89
God Stats
5W - 3L
1,569 SR
Queue Stats
119W - 99L
1,424 Elo+
Party 2
Team Averages
Level 90
1,552 SR
1,515 Elo+

VS

Team Averages
Level 90
1,488 SR
1,415 Elo+
Merlin
Merlin
ChaseBandsP
Merlin
Level 105
God Stats
0W - 2L
1,238 SR
Queue Stats
50W - 49L
1,445 Elo+
Party 1
Thanatos
Thanatos
Keon-Suave
Thanatos
Level 89
God Stats
2W - 4L
1,477 SR
Queue Stats
46W - 57L
1,413 Elo+
Party 1
King Arthur
King Arthur
iICapYT-
King Arthur
Level 77
God Stats
3W - 1L
1,748 SR
Queue Stats
67W - 90L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,664
788
12,570
8,097
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
14
7 / 1 / 5
9,881
898
9,389
14,826
13,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 8
8,546
777
8,837
12,344
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 0 / 2
7,685
699
8,864
4,276
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Keon-Suave
Thanatos
12
2 / 5 / 0
8,032
730
10,308
12,224
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
iICapYT-
King Arthur
10
0 / 7 / 1
6,661
606
5,552
17,242
10,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
2
1
L
Thanatos
Keon-Suave
Thanatos
2
5
0
0.4
W
4
1
6
7
W
Amaterasu
7
1
5
9.5
W
1
0
8
5
L
King Arthur
iICapYT-
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
24,724
35,267
Taken
33,742
26,427
Mitigated
18,389
16,503
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,864
328
0
500
4,276
1,992
0
2,877
1,399
32,262
0
L
Thanatos
Keon-Suave
Thanatos
10,308
2,752
402
5,936
12,224
5,867
0
7,053
5,171
0
17,847
W
12,570
5,129
0
3,267
8,097
2,493
2,641
2,474
5,623
45,181
0
W
Amaterasu
9,389
4,517
1,522
3,359
14,826
13,907
414
2,910
11,916
51
30,007
W
8,837
723
3,353
5,002
12,344
10,027
325
3,535
8,809
20,405
0
L
King Arthur
iICapYT-
King Arthur
5,552
1,400
0
1,180
17,242
10,530
0
11,556
5,686
0
19,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
22,378
135
Minions Killed
117
0
Camps Cleared
0
685,678
Distance Traveled
602,971
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,685
699
77
7
0
220,338
4
L
Thanatos
8,032
730
20
2
0
187,765
1
W
Sol
8,664
788
56
5
0
209,865
0
W
Amaterasu
9,881
898
42
4
0
229,242
1
W
Terra
8,546
777
37
3
0
246,571
1
L
King Arthur
6,661
606
20
2
0
194,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role