Player Matchup

Scylla
Scylla
ArisuHikawa
Scylla
Level 157
God Stats
3W - 3L
1,565 SR
Queue Stats
72W - 36L
1,685 Elo+
Party 1
Erlang Shen
Erlang Shen
FINNDH3
Erlang Shen
Level 122
God Stats
2W - 6L
1,345 SR
Queue Stats
69W - 85L
1,518 Elo+
Party 1
Neith
Neith
arthelad
Neith
Level 79
God Stats
5W - 15L
1,327 SR
Queue Stats
66W - 83L
1,510 Elo+
Party 1
Team Averages
Level 119
1,413 SR
1,571 Elo+

VS

Team Averages
Level 41
1,590 SR
1,557 Elo+
Neith
Neith
Doylof
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Ezwazwaz
Mulan
Level 85
God Stats
2W - 0L
1,580 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 2
Merlin
Merlin
HerbieG
Merlin
Level 31
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
10 / 1 / 11
9,477
948
12,662
5,298
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
FINNDH3
Erlang Shen
13
3 / 3 / 16
8,071
807
6,790
11,953
9,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
arthelad
Neith
14
8 / 3 / 10
8,844
884
6,509
7,708
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doylof
Neith
11
0 / 8 / 4
6,643
664
4,440
10,277
4,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Ezwazwaz
Mulan
13
4 / 7 / 2
8,222
822
4,615
12,583
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
HerbieG
Merlin
11
2 / 6 / 1
7,089
709
3,103
8,044
3,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
6
7
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
10
1
11
15.5
W
Neith
Doylof
Neith
0
8
4
0.25
W
Mulan
Ezwazwaz
Mulan
4
7
2
0.71
L
Erlang Shen
FINNDH3
Erlang Shen
3
3
16
3.67
W
Merlin
HerbieG
Merlin
2
6
1
0.42
L
Neith
arthelad
Neith
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
12,158
24,959
Taken
30,904
14,686
Mitigated
15,215
5,087
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,662
1,724
0
500
5,298
1,782
910
352
4,218
40,647
0
W
Neith
Doylof
Neith
4,440
2,415
0
191
10,277
4,374
0
4,933
5,092
0
13,175
W
Mulan
Ezwazwaz
Mulan
4,615
834
0
1,943
12,583
7,679
0
4,625
7,734
0
23,017
L
Erlang Shen
FINNDH3
Erlang Shen
6,790
3,965
0
2,626
11,953
9,553
958
2,139
8,574
0
24,381
W
Merlin
HerbieG
Merlin
3,103
660
0
336
8,044
3,162
0
2,594
5,370
13,059
0
L
Neith
arthelad
Neith
6,509
2,453
0
1,961
7,708
3,351
1,265
661
5,727
0
28,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
21,954
152
Minions Killed
76
0
Camps Cleared
0
525,483
Distance Traveled
383,453
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,477
948
78
8
0
174,654
0
W
Neith
6,643
664
24
2
0
111,935
1
W
Mulan
8,222
822
33
3
0
149,074
1
L
Erlang Shen
8,071
807
25
3
0
183,649
3
W
Merlin
7,089
709
19
2
0
122,444
1
L
Neith
8,844
884
49
5
0
167,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role