Player Matchup

Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
Hanky174
Fafnir
Gold IV
Level 143
God Stats
3W - 1L
1,703 SR
Queue Stats
148W - 152L
1,269 MMR
Solo
Fenrir
Fenrir
Bronze V
ITcrowd
Fenrir
Bronze V
Level 102
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 3L
1,452 MMR
Solo
Yu Huang
Yu Huang
Gold II
sergialal
Yu Huang
Gold II
Level 160
God Stats
14W - 21L
1,362 SR
Queue Stats
617W - 612L
1,693 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,563 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,548 SR
1,476 MMR
Chernobog
Chernobog
Silver IV
Incarnari
Chernobog
Silver IV
Level 141
God Stats
8W - 8L
1,499 SR
Queue Stats
44W - 51L
1,170 MMR
Solo
Merlin
Merlin
Masters
MuletLeFragile
Merlin
Masters
Level 154
God Stats
3W - 5L
1,547 SR
Queue Stats
230W - 215L
2,306 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
PieRacer11
Ao Kuang
Silver III
Level 82
God Stats
2W - 3L
1,657 SR
Queue Stats
37W - 54L
1,035 MMR
Solo
Ah Puch
Ah Puch
Gold IV
ProdigyDDK
Ah Puch
Gold IV
Level 115
God Stats
16W - 21L
1,398 SR
Queue Stats
282W - 286L
1,382 MMR
Solo
Ymir
Ymir
Gold II
xK3ROx
Ymir
Gold II
Level 160
God Stats
3W - 3L
1,637 SR
Queue Stats
452W - 470L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 0 / 4
9,398
587
4,895
10,058
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
15
3 / 1 / 1
9,297
581
6,553
14,357
11,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Hanky174
Fafnir
12
1 / 2 / 7
8,256
516
5,707
15,795
16,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
ITcrowd
Fenrir
16
11 / 2 / 4
9,756
610
13,892
15,914
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
sergialal
Yu Huang
14
3 / 2 / 6
8,947
559
10,453
7,666
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Da JiKaliSylvanus

VS

Bans
CliodhnaThorMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Incarnari
Chernobog
14
0 / 1 / 2
8,184
512
5,379
9,395
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 2
7,868
492
8,126
11,151
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
PieRacer11
Ao Kuang
12
4 / 5 / 1
8,270
517
5,633
17,820
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
ProdigyDDK
Ah Puch
14
1 / 5 / 3
8,979
561
10,349
13,167
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
xK3ROx
Ymir
10
0 / 2 / 3
6,860
429
2,926
12,552
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
6
7
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
4
3
W
King Arthur
 
King Arthur
3
1
1
3.5
W
Fafnir
Hanky174
Fafnir
1
2
7
2.25
W
Fenrir
ITcrowd
Fenrir
11
2
4
6.5
L
Chernobog
Incarnari
Chernobog
0
1
2
1
L
1
6
2
0.33
L
Ao Kuang
PieRacer11
Ao Kuang
4
5
1
0.9
L
Ah Puch
ProdigyDDK
Ah Puch
1
5
3
0.5
W
Yu Huang
sergialal
Yu Huang
3
2
6
3
L
Ymir
xK3ROx
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
32,413
63,790
Taken
64,085
46,853
Mitigated
30,212
20,730
Healing
23,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,895
855
0
5,015
10,058
4,401
3,083
2,205
7,853
0
92,741
W
King Arthur
 
King Arthur
6,553
222
0
3,338
14,357
11,887
90
9,152
5,205
0
68,966
W
Fafnir
Hanky174
Fafnir
5,707
2,087
2,533
4,000
15,795
16,091
246
4,505
11,290
18,346
2,744
W
Fenrir
ITcrowd
Fenrir
13,892
5,295
0
4,703
15,914
10,172
750
6,402
9,512
0
82,046
L
Chernobog
Incarnari
Chernobog
5,379
2,274
0
4,950
9,395
3,807
1,562
1,347
8,048
0
80,172
L
8,126
607
0
2,410
11,151
4,284
0
4,130
7,021
62,522
0
L
Ao Kuang
PieRacer11
Ao Kuang
5,633
1,439
0
8,482
17,820
6,673
0
4,255
13,565
37,132
0
L
Ah Puch
ProdigyDDK
Ah Puch
10,349
1,345
0
4,736
13,167
5,522
0
350
12,817
74,385
0
W
Yu Huang
sergialal
Yu Huang
10,453
974
0
1,141
7,666
4,302
565
5,104
2,562
81,061
0
L
Ymir
xK3ROx
Ymir
2,926
835
0
3,085
12,552
9,926
0
5,989
6,563
25,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
40,161
561
Minions Killed
473
0
Camps Cleared
0
1,535,811
Distance Traveled
1,365,771
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,398
587
155
10
0
277,748
4
W
King Arthur
9,297
581
137
9
0
330,841
2
W
Fafnir
8,256
516
20
1
0
306,549
8
W
Fenrir
9,756
610
109
7
0
328,781
4
L
Chernobog
8,184
512
132
8
0
258,704
5
L
Merlin
7,868
492
120
8
0
280,902
8
L
Ao Kuang
8,270
517
48
3
0
317,473
5
L
Ah Puch
8,979
561
147
9
0
268,459
6
W
Yu Huang
8,947
559
140
9
0
291,892
8
L
Ymir
6,860
429
26
2
0
240,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role