Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MrMercury92601
Maui
Level 61
God Stats
2W - 3L
1,512 SR
Queue Stats
39W - 47L
1,411 Elo+
Party 2
Mercury
Mercury
Son Dondo
Mercury
Level 64
God Stats
7W - 19L
1,350 SR
Queue Stats
36W - 50L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
TobyxJuniorx
Danzaburou
Level 80
God Stats
35W - 14L
1,623 SR
Queue Stats
98W - 82L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
ZETDRACO
Sun Wukong
Level 68
God Stats
6W - 8L
1,494 SR
Queue Stats
33W - 30L
1,484 Elo+
Party 2
Team Averages
Level 84
1,496 SR
1,470 Elo+

VS

Team Averages
Level 90
1,517 SR
1,480 Elo+
Chiron
Chiron
AngyScoob
Chiron
Level 80
God Stats
34W - 35L
1,517 SR
Queue Stats
408W - 390L
1,496 Elo+
Party 1
Mercury
Mercury
BubbleGumTip
Mercury
Level 56
God Stats
2W - 4L
1,373 SR
Queue Stats
131W - 111L
1,428 Elo+
Solo
Cerberus
Cerberus
Nmyuu
Cerberus
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 152L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
RenatoCunejus
Heimdallr
Level 102
God Stats
9W - 6L
1,577 SR
Queue Stats
210W - 232L
1,441 Elo+
Solo
Chronos
Chronos
basaarbovo
Chronos
Level 109
God Stats
35W - 24L
1,617 SR
Queue Stats
441W - 411L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 4
8,669
510
4,664
12,180
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
6,740
396
5,089
15,509
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Son Dondo
Mercury
12
3 / 4 / 0
7,393
435
3,983
15,048
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TobyxJuniorx
Danzaburou
15
3 / 6 / 0
9,021
531
7,726
15,042
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ZETDRACO
Sun Wukong
13
0 / 3 / 0
7,657
450
4,632
11,918
11,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AngyScoob
Chiron
15
8 / 2 / 3
9,770
575
9,426
12,210
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
BubbleGumTip
Mercury
15
5 / 0 / 10
9,812
577
8,673
9,628
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Nmyuu
Cerberus
13
2 / 3 / 10
8,946
526
10,627
14,212
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RenatoCunejus
Heimdallr
14
0 / 0 / 8
9,244
544
9,076
10,324
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
basaarbovo
Chronos
17
8 / 2 / 4
10,715
630
14,434
12,936
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
23
23
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
4
0.43
W
Chiron
AngyScoob
Chiron
8
2
3
4.75
W
Mercury
BubbleGumTip
Mercury
5
0
10
10
L
0
3
2
0.33
W
Cerberus
Nmyuu
Cerberus
2
3
10
2.33
W
Heimdallr
RenatoCunejus
Heimdallr
0
0
8
4
L
Mercury
Son Dondo
Mercury
3
4
0
0.75
L
Danzaburou
TobyxJuniorx
Danzaburou
3
6
0
0.5
L
Sun Wukong
ZETDRACO
Sun Wukong
0
3
0
0
W
Chronos
basaarbovo
Chronos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
52,236
69,697
Taken
59,310
40,097
Mitigated
27,933
11,795
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,664
330
0
2,202
12,180
4,835
0
8,252
3,928
64,082
0
W
Chiron
AngyScoob
Chiron
9,426
3,780
736
3,015
12,210
5,021
2,346
1,073
11,074
0
62,542
W
Mercury
BubbleGumTip
Mercury
8,673
3,194
0
1,310
9,628
4,099
0
977
8,651
0
65,396
L
5,089
1,361
290
1,737
15,509
12,135
326
7,017
8,492
14,932
0
W
Cerberus
Nmyuu
Cerberus
10,627
1,055
269
4,655
14,212
8,346
0
3,958
10,254
32,099
1,042
W
Heimdallr
RenatoCunejus
Heimdallr
9,076
5,033
0
7,468
10,324
4,934
1,728
1,055
9,269
0
65,383
L
Mercury
Son Dondo
Mercury
3,983
1,732
0
1,510
15,048
5,915
0
3,990
11,058
0
47,112
L
Danzaburou
TobyxJuniorx
Danzaburou
7,726
3,082
0
4,940
15,042
6,170
2,260
3,909
11,133
0
75,751
L
Sun Wukong
ZETDRACO
Sun Wukong
4,632
824
0
1,116
11,918
11,042
735
1,495
10,423
0
46,225
W
Chronos
basaarbovo
Chronos
14,434
4,973
0
2,310
12,936
5,533
1,690
3,130
9,806
88,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
48,487
432
Minions Killed
501
0
Camps Cleared
0
1,565,474
Distance Traveled
1,687,542
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,669
510
118
7
0
269,532
4
W
Chiron
9,770
575
93
5
0
314,762
3
W
Mercury
9,812
577
97
6
0
417,058
5
L
Maui
6,740
396
24
1
0
292,961
1
W
Cerberus
8,946
526
46
3
0
330,690
3
W
Heimdallr
9,244
544
127
7
0
314,423
2
L
Mercury
7,393
435
79
5
0
362,248
0
L
Danzaburou
9,021
531
120
7
0
283,343
0
L
Sun Wukong
7,657
450
91
5
0
357,390
1
W
Chronos
10,715
630
138
8
0
310,609
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role