Player Matchup

Anhur
Anhur
HighlanderZ57
Anhur
Level 46
God Stats
2W - 3L
1,701 SR
Queue Stats
33W - 57L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Markix
Hun Batz
Level 152
God Stats
19W - 24L
1,499 SR
Queue Stats
120W - 127L
1,468 Elo+
Solo
Ganesha
Ganesha
PrestigeWrldWie
Ganesha
Level 120
God Stats
3W - 3L
1,595 SR
Queue Stats
269W - 340L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
TITAN MASTER746
Hou Yi
Level 118
God Stats
1W - 4L
1,739 SR
Queue Stats
229W - 296L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
gogogabgalab
Kukulkan
Level 13
God Stats
16W - 25L
1,314 SR
Queue Stats
18W - 37L
1,340 Elo+
Party 1
Team Averages
Level 90
1,570 SR
1,428 Elo+

VS

Team Averages
Level 89
1,621 SR
1,492 Elo+
Thor
Thor
IWHBYDbut
Thor
Level 49
God Stats
1W - 3L
1,772 SR
Queue Stats
38W - 39L
1,439 Elo+
Solo
Maui
Maui
NoahWolfthorn
Maui
Level 127
God Stats
1W - 0L
1,681 SR
Queue Stats
54W - 47L
1,506 Elo+
Solo
Nu Wa
Nu Wa
PastShadow229
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Danzaburou
Danzaburou
ToWeR SLiK
Danzaburou
Level 127
God Stats
36W - 23L
1,667 SR
Queue Stats
333W - 348L
1,572 Elo+
Solo
Nox
Nox
Xileena
Nox
Level 126
God Stats
16W - 23L
1,483 SR
Queue Stats
169W - 177L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,490
653
2,961
12,792
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Markix
Hun Batz
16
3 / 6 / 0
9,346
719
10,187
16,299
6,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 5 / 4
9,140
703
6,570
23,632
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
8,640
665
8,229
10,943
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
gogogabgalab
Kukulkan
15
1 / 9 / 1
8,416
647
8,340
13,846
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 2 / 10
10,480
806
8,934
10,202
4,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 14
10,221
786
3,497
11,802
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 9
11,732
902
27,068
9,663
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ToWeR SLiK
Danzaburou
19
9 / 2 / 8
11,432
879
13,444
11,613
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
17
4 / 1 / 8
9,977
767
10,749
7,177
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
6
Kills
28
28
Deaths
6
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thor
5
2
10
5
L
Hun Batz
Markix
Hun Batz
3
6
0
0.5
W
1
0
14
8
W
9
1
9
13.5
L
0
5
4
0.4
L
1
3
1
0.5
W
Danzaburou
ToWeR SLiK
Danzaburou
9
2
8
6.5
W
Nox
4
1
8
8
L
Kukulkan
gogogabgalab
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
63,692
77,512
Taken
50,457
43,296
Mitigated
30,096
13,528
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,961
1,109
0
2,526
12,792
5,737
0
5,468
7,324
0
18,683
W
Thor
8,934
2,093
0
0
10,202
4,920
1,104
1,918
8,284
0
28,431
L
Hun Batz
Markix
Hun Batz
10,187
1,777
0
2,984
16,299
6,370
0
8,868
7,431
0
43,758
W
3,497
852
0
2,048
11,802
11,031
228
5,392
6,410
10,868
0
W
27,068
6,084
0
956
9,663
4,635
3,123
1,850
7,813
66,522
0
L
6,570
526
281
7,211
23,632
20,942
54
13,193
10,439
20,737
0
L
8,229
2,511
0
526
10,943
4,880
0
4,645
6,298
0
33,525
W
Danzaburou
ToWeR SLiK
Danzaburou
13,444
6,037
0
3,669
11,613
5,840
2,042
2,808
8,805
0
49,200
W
Nox
10,749
656
0
980
7,177
3,670
704
2,942
4,235
36,128
0
L
Kukulkan
gogogabgalab
Kukulkan
8,340
884
0
0
13,846
5,367
141
9,140
4,706
28,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
53,842
239
Minions Killed
283
0
Camps Cleared
0
1,182,985
Distance Traveled
1,412,843
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,490
653
39
3
0
221,830
2
W
Thor
10,480
806
46
4
0
271,381
1
L
Hun Batz
9,346
719
77
6
0
251,782
0
W
Maui
10,221
786
20
2
0
289,292
5
W
Nu Wa
11,732
902
84
6
0
282,367
1
L
Ganesha
9,140
703
6
0
0
229,418
0
L
Hou Yi
8,640
665
63
5
0
251,339
0
W
Danzaburou
11,432
879
80
6
0
279,812
2
W
Nox
9,977
767
53
4
0
289,991
2
L
Kukulkan
8,416
647
54
4
0
228,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role