Player Matchup

Charybdis
Charybdis
Hexmedaddy2468
Charybdis
Level 119
God Stats
2W - 3L
1,472 SR
Queue Stats
236W - 243L
1,464 Elo+
Solo
Ymir
Ymir
ThiccNiddles
Ymir
Level 29
God Stats
1W - 2L
1,545 SR
Queue Stats
25W - 26L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
x13ionix
Cthulhu
Level 92
God Stats
3W - 1L
1,866 SR
Queue Stats
74W - 72L
1,497 Elo+
Party 2
Team Averages
Level 80
1,628 SR
1,456 Elo+

VS

Team Averages
Level 127
1,401 SR
1,436 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JeremyRomerro
Danzaburou
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 46L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
ickeress
Ao Kuang
Level 160
God Stats
2W - 7L
1,204 SR
Queue Stats
1,445W - 1,730L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hexmedaddy2468
Charybdis
14
2 / 1 / 0
8,032
730
13,267
11,439
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 1
6,878
625
5,985
11,496
6,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
x13ionix
Cthulhu
14
0 / 1 / 1
8,322
757
9,239
15,188
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 0 / 7
8,862
806
6,004
17,123
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JeremyRomerro
Danzaburou
13
3 / 0 / 3
8,732
794
15,934
9,181
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ickeress
Ao Kuang
13
4 / 2 / 1
8,926
811
7,035
13,119
8,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
7
3.5
L
Charybdis
Hexmedaddy2468
Charybdis
2
1
0
2
W
Danzaburou
JeremyRomerro
Danzaburou
3
0
3
4.5
L
0
5
1
0.1
W
Ao Kuang
ickeress
Ao Kuang
4
2
1
2.25
L
Cthulhu
x13ionix
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
28,973
38,123
Taken
39,423
27,408
Mitigated
32,059
14,714
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,004
1,279
507
4,818
17,123
19,269
23
7,715
9,408
20,526
0
L
Charybdis
Hexmedaddy2468
Charybdis
13,267
8,099
0
5,878
11,439
5,457
73
3,301
8,138
0
49,502
W
Danzaburou
JeremyRomerro
Danzaburou
15,934
4,426
0
3,419
9,181
4,164
0
3,355
5,826
0
46,234
L
5,985
1,783
0
2,032
11,496
6,000
0
6,294
5,202
17,072
0
W
Ao Kuang
ickeress
Ao Kuang
7,035
2,242
1,579
4,705
13,119
8,626
0
4,334
8,785
24,545
0
L
Cthulhu
x13ionix
Cthulhu
9,239
1,374
982
5,822
15,188
15,951
0
3,522
11,666
21,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
26,520
126
Minions Killed
132
0
Camps Cleared
0
624,864
Distance Traveled
655,233
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,862
806
32
3
0
239,102
1
L
Charybdis
8,032
730
89
8
0
201,819
3
W
Danzaburou
8,732
794
69
6
0
208,346
0
L
Ymir
6,878
625
20
2
0
195,633
3
W
Ao Kuang
8,926
811
31
3
0
207,785
3
L
Cthulhu
8,322
757
17
2
0
227,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role