Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
BuffaloJ0hn
Tsukuyomi
Level 98
God Stats
4W - 1L
1,702 SR
Queue Stats
126W - 146L
1,394 Elo+
Party 3
Da Ji
Da Ji
DrunkenDonutz3
Da Ji
Level 88
God Stats
4W - 2L
1,391 SR
Queue Stats
183W - 219L
1,385 Elo+
Party 3
Pele
Pele
McWhitey96
Pele
Level 144
God Stats
2W - 5L
1,310 SR
Queue Stats
126W - 175L
1,393 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mylenh1
Ah Muzen Cab
Level 129
God Stats
4W - 0L
1,687 SR
Queue Stats
134W - 92L
1,576 Elo+
Party 4
Team Averages
Level 115
1,518 SR
1,449 Elo+

VS

Team Averages
Level 77
1,472 SR
1,477 Elo+
Izanami
Izanami
DaWalkingBucket
Izanami
Level 53
God Stats
6W - 4L
1,661 SR
Queue Stats
125W - 105L
1,445 Elo+
Party 2
Janus
Janus
IIExalted
Janus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,532 Elo+
Party 1
Raijin
Raijin
INTONE11
Raijin
Level 47
God Stats
0W - 3L
1,170 SR
Queue Stats
84W - 82L
1,439 Elo+
Party 2
Bastet
Bastet
VVaabaa
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 111L
1,506 Elo+
Party 1
Chiron
Chiron
frogets
Chiron
Level 146
God Stats
0W - 2L
1,530 SR
Queue Stats
15W - 23L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
1 / 5 / 25
13,393
705
10,749
31,421
53,268
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
BuffaloJ0hn
Tsukuyomi
18
2 / 11 / 18
11,782
620
16,160
22,547
10,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 2 / 18
13,248
697
16,597
15,051
8,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 6 / 11
14,604
769
25,018
31,394
16,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Mylenh1
Ah Muzen Cab
20
17 / 3 / 16
15,896
837
31,159
20,811
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 9
12,928
680
14,199
23,095
9,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
IIExalted
Janus
20
6 / 10 / 13
13,397
705
27,573
21,870
8,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
INTONE11
Raijin
17
2 / 9 / 14
11,190
589
11,627
19,476
15,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
VVaabaa
Bastet
18
4 / 7 / 12
11,676
615
14,293
21,526
8,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
frogets
Chiron
20
8 / 4 / 14
13,587
715
28,720
21,444
9,660
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
88
40
Kills
26
27
Deaths
40
88
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
25
2.7
W
Tsukuyomi
BuffaloJ0hn
Tsukuyomi
2
11
18
1
L
6
10
9
1.05
W
8
2
18
8.5
L
Janus
IIExalted
Janus
6
10
13
1.25
L
Raijin
INTONE11
Raijin
2
9
14
1
W
12
6
11
2.92
W
Ah Muzen Cab
Mylenh1
Ah Muzen Cab
17
3
16
8.33
L
Bastet
VVaabaa
Bastet
4
7
12
1.43
L
Chiron
frogets
Chiron
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,683
Damage
96,412
121,224
Taken
107,411
103,831
Mitigated
52,210
38,563
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,749
1,619
1,159
5,247
31,421
53,268
422
10,644
18,880
20,030
0
W
Tsukuyomi
BuffaloJ0hn
Tsukuyomi
16,160
2,638
1,330
792
22,547
10,718
136
8,802
12,465
0
29,125
L
14,199
10,216
1,201
4,124
23,095
9,526
949
2,338
20,757
0
35,057
W
16,597
1,139
2,123
2,866
15,051
8,856
1,696
5,898
9,153
0
23,570
L
Janus
IIExalted
Janus
27,573
667
726
2,300
21,870
8,702
167
2,022
19,848
51,159
0
L
Raijin
INTONE11
Raijin
11,627
2,257
1,082
1,655
19,476
15,388
130
1,944
17,532
19,958
0
W
25,018
4,753
2,626
12,235
31,394
16,999
3,338
8,362
23,032
0
62,380
W
Ah Muzen Cab
Mylenh1
Ah Muzen Cab
31,159
12,787
1,649
8,536
20,811
13,990
2,430
5,494
15,317
0
65,349
L
Bastet
VVaabaa
Bastet
14,293
3,578
1,672
5,199
21,526
8,934
0
2,529
18,997
0
20,831
L
Chiron
frogets
Chiron
28,720
6,434
2,707
7,350
21,444
9,660
327
1,916
19,528
0
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,923
Gold Earned
62,778
208
Minions Killed
214
0
Camps Cleared
0
1,592,110
Distance Traveled
1,500,745
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,393
705
14
1
0
307,448
0
W
Tsukuyomi
11,782
620
19
1
0
304,847
0
L
Izanami
12,928
680
49
3
0
264,434
0
W
Da Ji
13,248
697
21
1
0
351,490
0
L
Janus
13,397
705
65
3
0
272,877
1
L
Raijin
11,190
589
12
1
0
257,202
2
W
Pele
14,604
769
74
4
0
333,242
0
W
Ah Muzen Cab
15,896
837
80
4
0
295,083
0
L
Bastet
11,676
615
10
1
0
348,185
0
L
Chiron
13,587
715
78
4
0
358,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role