Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AngelofBloodshed
Hachiman
Level 160
God Stats
2W - 7L
1,378 SR
Queue Stats
361W - 355L
1,543 Elo+
Party 1
King Arthur
King Arthur
KillerPoison
King Arthur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,720 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,553 Elo+

VS

Team Averages
Level 138
1,484 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mohsen94
Sun Wukong
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 212L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Rocket2818
Erlang Shen
Level 147
God Stats
3W - 0L
1,570 SR
Queue Stats
102W - 122L
1,508 Elo+
Solo
Scylla
Scylla
SirMadness99
Scylla
Level 82
God Stats
5W - 6L
1,407 SR
Queue Stats
350W - 375L
1,432 Elo+
Solo
Horus
Horus
Sniqer1
Horus
Level 160
God Stats
10W - 12L
1,442 SR
Queue Stats
730W - 726L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 2 / 3
12,190
677
26,541
17,224
7,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
 
Horus
19
2 / 5 / 1
10,324
574
7,041
25,941
31,079
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
 
Bellona
14
0 / 8 / 5
9,411
523
7,754
29,598
16,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 2 / 6
10,745
597
30,541
16,616
8,290
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KillerPoison
King Arthur
15
0 / 8 / 1
9,178
510
15,340
29,249
30,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 1 / 21
12,739
708
32,353
18,530
10,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Mohsen94
Sun Wukong
18
4 / 5 / 13
11,478
638
16,632
26,439
34,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Rocket2818
Erlang Shen
20
3 / 2 / 18
13,087
727
15,946
37,414
27,713
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
13 / 2 / 11
13,347
742
33,942
17,361
9,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Sniqer1
Horus
19
1 / 1 / 23
12,504
695
9,126
30,362
36,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
9
Kills
25
25
Deaths
11
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
3
3.25
L
Horus
 
Horus
2
5
1
0.5
L
Bellona
 
Bellona
0
8
5
0.31
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
21
14.5
L
2
2
6
2.5
L
King Arthur
KillerPoison
King Arthur
0
8
1
0.06
W
Sun Wukong
Mohsen94
Sun Wukong
4
5
13
2.1
W
Erlang Shen
Rocket2818
Erlang Shen
3
2
18
6
W
Scylla
13
2
11
9.25
W
Horus
Sniqer1
Horus
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,217
Damage
107,999
118,628
Taken
130,106
93,897
Mitigated
118,416
38,775
Healing
74,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
26,541
3,995
746
3,888
17,224
7,660
456
5,078
12,146
69,486
0
L
Horus
 
Horus
7,041
3,200
11,377
9,550
25,941
31,079
648
8,740
17,201
469
10,875
L
Bellona
 
Bellona
7,754
1,334
794
6,318
29,598
16,301
313
8,394
21,204
0
13,999
W
Ah Muzen Cab
 
Ah Muzen Cab
32,353
11,612
3,581
5,426
18,530
10,557
3,789
4,467
14,063
0
74,493
L
30,541
9,946
527
1,877
16,616
8,290
801
4,389
12,227
0
48,706
L
King Arthur
KillerPoison
King Arthur
15,340
2,341
2,003
1,695
29,249
30,567
105
7,911
21,338
0
20,758
W
Sun Wukong
Mohsen94
Sun Wukong
16,632
1,584
1,788
2,488
26,439
34,844
128
6,137
20,302
610
23,299
W
Erlang Shen
Rocket2818
Erlang Shen
15,946
5,283
1,950
19,169
37,414
27,713
1,760
4,738
31,379
0
32,360
W
Scylla
33,942
2,953
3,713
1,852
17,361
9,065
1,699
3,888
13,473
56,539
0
W
Horus
Sniqer1
Horus
9,126
4,002
17,685
16,852
30,362
36,237
754
7,780
22,582
0
17,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
63,155
211
Minions Killed
190
0
Camps Cleared
0
1,506,861
Distance Traveled
1,541,082
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,190
677
117
7
0
315,432
5
L
Horus
10,324
574
9
1
0
302,779
0
L
Bellona
9,411
523
11
1
0
299,959
3
W
Ah Muzen Cab
12,739
708
87
5
0
337,098
0
L
Hachiman
10,745
597
59
3
0
302,734
6
L
King Arthur
9,178
510
15
1
0
285,957
0
W
Sun Wukong
11,478
638
20
1
0
290,936
0
W
Erlang Shen
13,087
727
20
1
0
310,055
0
W
Scylla
13,347
742
46
3
0
302,990
0
W
Horus
12,504
695
17
1
0
300,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role