Player Matchup

Artemis
Artemis
LegitHamm
Artemis
Level 68
God Stats
11W - 13L
1,444 SR
Queue Stats
275W - 290L
1,427 Elo+
Solo
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 89
God Stats
260W - 257L
1,551 SR
Queue Stats
294W - 299L
1,489 Elo+
Solo
Thor
Thor
Thoren417
Thor
Level 97
God Stats
1W - 2L
1,765 SR
Queue Stats
84W - 67L
1,520 Elo+
Solo
Sylvanus
Sylvanus
iFriendZone
Sylvanus
Level 160
God Stats
5W - 6L
1,536 SR
Queue Stats
485W - 495L
1,470 Elo+
Solo
Ne Zha
Ne Zha
temp-447593
Ne Zha
Level 118
God Stats
54W - 72L
1,448 SR
Queue Stats
798W - 851L
1,458 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,473 Elo+

VS

Team Averages
Level 111
1,550 SR
1,453 Elo+
Thor
Thor
CraZyMik3y94
Thor
Level 145
God Stats
5W - 4L
1,604 SR
Queue Stats
42W - 39L
1,426 Elo+
Solo
Olorun
Olorun
MurdaMafiaMizfit
Olorun
Level 157
God Stats
1W - 6L
1,307 SR
Queue Stats
826W - 893L
1,417 Elo+
Solo
Hun Batz
Hun Batz
ZRaptorX99
Hun Batz
Level 106
God Stats
1W - 2L
1,458 SR
Queue Stats
385W - 371L
1,495 Elo+
Solo
Aphrodite
Aphrodite
charleslowe787
Aphrodite
Level 104
God Stats
144W - 154L
1,503 SR
Queue Stats
195W - 231L
1,409 Elo+
Solo
Amaterasu
Amaterasu
jotachagmr
Amaterasu
Level 44
God Stats
2W - 2L
1,879 SR
Queue Stats
46W - 59L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LegitHamm
Artemis
20
6 / 1 / 5
14,003
539
17,698
19,387
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 7
14,720
566
25,281
34,384
21,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
4 / 1 / 10
13,443
517
9,873
20,511
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
iFriendZone
Sylvanus
19
3 / 0 / 12
13,272
510
16,454
26,782
17,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
19
5 / 4 / 10
12,748
490
15,381
25,702
14,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 0
11,711
450
15,237
27,734
22,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 5 / 0
12,544
482
16,968
26,029
10,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ZRaptorX99
Hun Batz
18
3 / 7 / 2
11,284
434
18,905
25,051
10,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
charleslowe787
Aphrodite
19
1 / 2 / 3
12,413
477
12,823
25,305
35,161
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
jotachagmr
Amaterasu
4
0 / 2 / 1
7,161
275
0
2,762
418

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
22
Kills
11
11
Deaths
22
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Artemis
LegitHamm
Artemis
6
1
5
8.5
L
3
5
0
0.6
W
4
5
7
1.5
W
Thor
4
1
10
9
L
Hun Batz
ZRaptorX99
Hun Batz
3
7
2
0.57
L
Aphrodite
charleslowe787
Aphrodite
1
2
3
1.25
W
Sylvanus
iFriendZone
Sylvanus
3
0
12
9
L
Amaterasu
jotachagmr
Amaterasu
0
2
1
0.25
W
Ne Zha
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,687
Damage
63,933
126,766
Taken
106,881
74,120
Mitigated
79,037
77,281
Healing
43,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,237
1,312
0
6,883
27,734
22,311
1,164
10,324
17,410
0
88,944
W
Artemis
LegitHamm
Artemis
17,698
9,776
0
9,421
19,387
10,360
4,451
4,260
14,832
0
110,237
L
16,968
11,662
586
11,914
26,029
10,221
2,217
5,333
20,696
102,722
0
W
25,281
11,067
1,787
21,461
34,384
21,499
3,730
12,277
22,107
128,646
18,584
W
Thor
9,873
2,456
0
7,634
20,511
10,645
1,303
4,499
16,012
0
104,095
L
Hun Batz
ZRaptorX99
Hun Batz
18,905
6,235
0
5,980
25,051
10,926
0
6,196
18,855
0
90,490
L
Aphrodite
charleslowe787
Aphrodite
12,823
3,396
2,534
15,293
25,305
35,161
812
14,362
10,943
85,636
0
W
Sylvanus
iFriendZone
Sylvanus
16,454
3,085
10,537
18,613
26,782
17,563
1,114
8,563
18,219
79,762
23,589
L
Amaterasu
jotachagmr
Amaterasu
0
0
0
0
2,762
418
0
283
2,479
0
0
W
Ne Zha
15,381
4,076
0
7,828
25,702
14,053
1,314
4,710
19,552
0
85,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,186
Gold Earned
55,113
705
Minions Killed
509
0
Camps Cleared
0
2,326,699
Distance Traveled
1,741,660
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,711
450
107
4
0
440,714
10
W
Artemis
14,003
539
138
5
0
461,882
1
L
Olorun
12,544
482
170
7
0
384,801
2
W
Olorun
14,720
566
199
8
0
417,679
1
W
Thor
13,443
517
126
5
0
536,187
7
L
Hun Batz
11,284
434
116
4
0
489,878
8
L
Aphrodite
12,413
477
116
4
0
418,531
2
W
Sylvanus
13,272
510
134
5
0
411,769
5
L
Amaterasu
7,161
275
0
0
0
7,736
0
W
Ne Zha
12,748
490
108
4
0
499,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role