Player Matchup

Hercules
Hercules
AleMacallister
Hercules
Level 14
God Stats
4W - 0L
1,703 SR
Queue Stats
53W - 2L
1,985 Elo+
Party 1
Bacchus
Bacchus
Nilez1995
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 26L
1,930 Elo+
Party 1
Zeus
Zeus
lDarkGhostl
Zeus
Level 155
God Stats
5W - 0L
1,750 SR
Queue Stats
161W - 44L
1,807 Elo+
Party 1
Serqet
Serqet
olorafaso
Serqet
Level 63
God Stats
3W - 1L
1,620 SR
Queue Stats
143W - 87L
1,644 Elo+
Party 1
Ishtar
Ishtar
xTatengue
Ishtar
Level 160
God Stats
64W - 3L
1,994 SR
Queue Stats
208W - 34L
1,849 Elo+
Party 1
Team Averages
Level 103
1,713 SR
1,843 Elo+

VS

Team Averages
Level 83
1,589 SR
1,658 Elo+
Awilix
Awilix
Giotto
Awilix
Level 160
God Stats
15W - 5L
1,719 SR
Queue Stats
399W - 111L
1,876 Elo+
Party 2
Kuzenbo
Kuzenbo
RedLabel8
Kuzenbo
Level 160
God Stats
54W - 24L
1,689 SR
Queue Stats
395W - 122L
1,827 Elo+
Party 2
Rama
Rama
SUERTEKIKII
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,670 Elo+
Party 2
Neith
Neith
franciscogalan
Neith
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 80L
1,389 Elo+
Solo
Scylla
Scylla
pipidurinho69
Scylla
Level 41
God Stats
2W - 4L
1,539 SR
Queue Stats
49W - 54L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 2 / 8
15,170
607
23,254
32,965
38,548
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Nilez1995
Bacchus
17
2 / 2 / 16
12,645
506
11,919
16,520
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 9
13,802
552
18,701
16,096
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
olorafaso
Serqet
20
6 / 9 / 8
13,495
540
12,763
27,001
11,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
xTatengue
Ishtar
20
9 / 0 / 9
15,793
632
20,889
21,277
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Giotto
Awilix
18
2 / 6 / 4
11,743
470
12,380
23,885
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RedLabel8
Kuzenbo
15
1 / 5 / 7
10,649
426
11,749
25,570
34,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 4
11,074
443
10,915
21,385
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 6
11,540
462
7,392
21,081
8,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 2
13,607
544
23,202
17,535
8,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
30
Kills
14
15
Deaths
30
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
2
8
6
L
Awilix
Giotto
Awilix
2
6
4
0.67
W
Bacchus
Nilez1995
Bacchus
2
2
16
5
L
Kuzenbo
RedLabel8
Kuzenbo
1
5
7
0.9
L
3
6
4
0.83
L
1
9
6
0.44
W
5
2
9
4.75
W
Serqet
olorafaso
Serqet
6
9
8
1.11
L
7
4
2
2
W
Ishtar
xTatengue
Ishtar
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,526
Damage
65,638
113,859
Taken
109,456
93,339
Mitigated
70,900
45,692
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
23,254
7,214
0
14,716
32,965
38,548
1,490
10,376
22,589
0
125,370
L
Awilix
Giotto
Awilix
12,380
4,084
0
490
23,885
9,823
1,720
5,742
16,586
0
109,177
W
Bacchus
Nilez1995
Bacchus
11,919
2,143
0
4,192
16,520
24,909
226
7,103
9,417
33,421
0
L
Kuzenbo
RedLabel8
Kuzenbo
11,749
2,695
0
4,321
25,570
34,702
220
11,149
14,336
41,310
0
L
10,915
7,817
0
6,687
21,385
8,955
2,007
2,697
17,592
0
78,113
L
7,392
2,882
0
2,427
21,081
8,757
1,107
2,959
17,791
0
82,450
W
18,701
3,221
0
1,301
16,096
7,269
518
8,317
7,779
131,224
0
W
Serqet
olorafaso
Serqet
12,763
2,849
0
9,313
27,001
11,733
718
6,977
20,024
0
125,016
L
23,202
2,650
262
4,163
17,535
8,663
133
8,073
8,637
136,649
0
W
Ishtar
xTatengue
Ishtar
20,889
15,717
0
16,170
21,277
10,880
5,176
3,866
17,411
0
195,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,905
Gold Earned
58,613
798
Minions Killed
714
0
Camps Cleared
0
2,483,232
Distance Traveled
2,302,413
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,170
607
196
8
0
520,888
3
L
Awilix
11,743
470
158
6
0
519,486
7
W
Bacchus
12,645
506
28
1
0
523,088
14
L
Kuzenbo
10,649
426
46
2
0
486,741
9
L
Rama
11,074
443
134
5
0
423,948
11
L
Neith
11,540
462
151
6
0
425,205
2
W
Zeus
13,802
552
178
7
0
450,945
4
W
Serqet
13,495
540
140
6
0
532,417
7
L
Scylla
13,607
544
225
9
0
447,033
1
W
Ishtar
15,793
632
256
10
0
455,894
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role