Player Matchup

Ymir
Ymir
Lil sqUIRT2582
Ymir
Level 22
God Stats
2W - 1L
1,498 SR
Queue Stats
64W - 51L
1,402 Elo+
Party 3
Thanatos
Thanatos
Ogilthorpe02163
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,424 Elo+
Party 3
Izanami
Izanami
popobazoo
Izanami
Level 6
God Stats
3W - 5L
1,512 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
小谈谈丶
Baron Samedi
Level 49
God Stats
5W - 8L
1,386 SR
Queue Stats
39W - 66L
1,384 Elo+
Party 1
Skadi
Skadi
自古5L出傻X
Skadi
Level 42
God Stats
1W - 5L
1,302 SR
Queue Stats
42W - 68L
1,394 Elo+
Party 1
Team Averages
Level 41
1,439 SR
1,414 Elo+

VS

Team Averages
Level 56
1,406 SR
1,341 Elo+
Mulan
Mulan
CamboSlice559
Mulan
Level 25
God Stats
5W - 6L
1,439 SR
Queue Stats
34W - 62L
1,314 Elo+
Party 2
Chang'e
Chang'e
RANDpanda
Chang'e
Level 73
God Stats
1W - 3L
1,277 SR
Queue Stats
23W - 49L
1,313 Elo+
Party 2
Hachiman
Hachiman
SCENEISNOTSAFE
Hachiman
Level 66
God Stats
17W - 16L
1,404 SR
Queue Stats
44W - 74L
1,321 Elo+
Party 2
Bellona
Bellona
SoySauce619
Bellona
Level 55
God Stats
7W - 10L
1,372 SR
Queue Stats
44W - 70L
1,354 Elo+
Party 2
Khepri
Khepri
itsyourboi14721
Khepri
Level 63
God Stats
32W - 25L
1,538 SR
Queue Stats
173W - 194L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,954
397
3,034
18,921
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
10
1 / 6 / 1
6,515
434
5,627
13,533
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
popobazoo
Izanami
10
0 / 3 / 0
6,370
425
3,182
9,394
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
小谈谈丶
Baron Samedi
13
2 / 3 / 0
7,495
500
6,683
8,158
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 1
7,720
515
6,447
9,099
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,966
531
9,846
11,412
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
RANDpanda
Chang'e
14
4 / 2 / 5
8,692
579
5,966
8,618
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
13
6 / 0 / 8
8,197
546
14,984
6,589
2,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SoySauce619
Bellona
14
4 / 0 / 3
8,905
594
7,250
9,876
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 9
8,350
557
4,839
12,600
8,964
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
22
22
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
0
7
0
0
L
Thanatos
1
6
1
0.25
W
Chang'e
RANDpanda
Chang'e
4
2
5
3.25
W
Hachiman
6
0
8
10
W
Bellona
SoySauce619
Bellona
4
0
3
5.5
W
3
0
9
7.5
L
Izanami
popobazoo
Izanami
0
3
0
0
L
Baron Samedi
小谈谈丶
Baron Samedi
2
3
0
0.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
42,885
59,105
Taken
49,095
27,078
Mitigated
29,982
20,766
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,846
2,256
442
4,273
11,412
5,176
323
1,458
9,954
0
50,254
L
3,034
1,043
0
3,768
18,921
10,535
27
2,907
16,014
17,650
0
L
Thanatos
5,627
1,432
0
8,443
13,533
6,440
0
2,408
11,125
0
45,790
W
Chang'e
RANDpanda
Chang'e
5,966
218
1,253
3,171
8,618
3,525
1,757
2,848
5,770
59,091
0
W
Hachiman
14,984
9,762
0
1,788
6,589
2,814
1,765
1,717
4,872
0
52,007
W
Bellona
SoySauce619
Bellona
7,250
1,844
0
4,226
9,876
9,503
681
178
9,698
0
58,561
W
4,839
417
2,444
3,680
12,600
8,964
797
3,516
9,084
23,551
1,780
L
Izanami
popobazoo
Izanami
3,182
2,620
0
3,206
9,394
3,104
51
2,200
7,194
0
45,877
L
Baron Samedi
小谈谈丶
Baron Samedi
6,683
543
599
1,449
8,158
3,869
0
2,603
5,555
53,210
0
L
6,447
2,911
0
3,301
9,099
3,130
0
414
8,685
0
56,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
42,110
405
Minions Killed
402
0
Camps Cleared
0
1,253,993
Distance Traveled
1,394,369
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,966
531
75
5
0
299,365
0
L
Ymir
5,954
397
29
2
0
260,154
1
L
Thanatos
6,515
434
71
5
0
285,646
3
W
Chang'e
8,692
579
104
7
0
261,562
1
W
Hachiman
8,197
546
72
5
0
272,279
1
W
Bellona
8,905
594
115
8
0
275,499
1
W
Khepri
8,350
557
36
2
0
285,664
0
L
Izanami
6,370
425
89
6
0
232,930
1
L
Baron Samedi
7,495
500
110
7
0
250,153
4
L
Skadi
7,720
515
106
7
0
225,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role