Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mutatedbrain007
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,350 SR
Queue Stats
96W - 72L
1,501 Elo+
Party 1
Chaac
Chaac
RBNerd
Chaac
Level 145
God Stats
5W - 0L
1,874 SR
Queue Stats
282W - 188L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
SaltyGreene420
Cthulhu
Level 159
God Stats
7W - 1L
1,831 SR
Queue Stats
414W - 285L
1,600 Elo+
Party 1
Team Averages
Level 144
1,685 SR
1,581 Elo+

VS

Team Averages
Level 64
1,439 SR
1,427 Elo+
Zeus
Zeus
TheGorgon3511
Zeus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 175L
1,443 Elo+
Solo
Hun Batz
Hun Batz
WhoBedaDanMe
Hun Batz
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo
Olorun
Olorun
lechita17
Olorun
Level 48
God Stats
1W - 5L
1,317 SR
Queue Stats
96W - 113L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mutatedbrain007
Ah Muzen Cab
14
4 / 1 / 3
9,297
775
4,064
5,538
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
RBNerd
Chaac
15
4 / 1 / 3
9,811
818
7,845
16,245
9,555
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 7
9,035
753
6,916
9,852
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,647
721
8,171
9,055
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
WhoBedaDanMe
Hun Batz
8
0 / 3 / 0
6,640
553
2,653
6,389
2,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
lechita17
Olorun
13
1 / 1 / 0
7,659
638
5,164
6,094
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Mutatedbrain007
Ah Muzen Cab
4
1
3
5.5
W
Chaac
RBNerd
Chaac
4
1
3
5.5
W
0
0
7
3.5
L
1
4
1
0.38
L
Hun Batz
WhoBedaDanMe
Hun Batz
0
3
0
0
L
Olorun
lechita17
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
15,988
31,635
Taken
21,538
18,280
Mitigated
8,629
12,047
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Mutatedbrain007
Ah Muzen Cab
4,064
1,208
0
1,807
5,538
2,591
2,484
2,348
3,190
0
32,211
W
Chaac
RBNerd
Chaac
7,845
2,308
370
5,655
16,245
9,555
188
6,480
9,765
0
49,696
W
6,916
369
831
3,384
9,852
6,134
166
3,928
5,924
39,721
0
L
8,171
1,102
0
1,786
9,055
3,483
0
2,890
6,165
36,905
0
L
Hun Batz
WhoBedaDanMe
Hun Batz
2,653
755
0
216
6,389
2,228
0
1,803
4,586
0
8,898
L
Olorun
lechita17
Olorun
5,164
2,086
431
2,556
6,094
2,918
0
2,269
3,825
18,653
2,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
22,946
202
Minions Killed
117
0
Camps Cleared
0
708,565
Distance Traveled
465,934
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,297
775
43
4
0
211,715
0
W
Chaac
9,811
818
85
7
0
244,770
3
W
Cthulhu
9,035
753
74
6
0
252,080
2
L
Zeus
8,647
721
74
6
0
189,354
5
L
Hun Batz
6,640
553
10
1
0
107,882
1
L
Olorun
7,659
638
33
3
0
168,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role