Player Matchup

Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChrisxOblivion
Hachiman
Level 123
God Stats
7W - 11L
1,556 SR
Queue Stats
522W - 606L
1,432 Elo+
Solo
Arachne
Arachne
DemonHowler
Arachne
Level 68
God Stats
7W - 6L
1,569 SR
Queue Stats
167W - 196L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
GroveTheGreat
Baba Yaga
Level 143
God Stats
8W - 4L
1,588 SR
Queue Stats
219W - 205L
1,467 Elo+
Solo
Neith
Neith
KatoYeahYeah
Neith
Level 113
God Stats
9W - 5L
1,416 SR
Queue Stats
365W - 351L
1,469 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,465 Elo+

VS

Team Averages
Level 82
1,541 SR
1,407 Elo+
Skadi
Skadi
HanxBrazzy
Skadi
Level 82
God Stats
0W - 1L
1,440 SR
Queue Stats
199W - 231L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
SonicHedgeHogRed
Erlang Shen
Level 82
God Stats
1W - 2L
1,770 SR
Queue Stats
26W - 44L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
UhAllanYT
Ao Kuang
Level 88
God Stats
15W - 19L
1,467 SR
Queue Stats
162W - 188L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
goldenboy8424
Jormungandr
Level 78
God Stats
2W - 2L
1,485 SR
Queue Stats
225W - 248L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
isimpforlorena
Baron Samedi
Level 82
God Stats
11W - 12L
1,542 SR
Queue Stats
81W - 77L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 4 / 8
9,957
453
7,492
18,418
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
16
4 / 2 / 3
10,214
464
10,073
15,605
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
DemonHowler
Arachne
19
5 / 3 / 7
12,418
564
11,628
18,323
10,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
GroveTheGreat
Baba Yaga
17
7 / 2 / 6
11,876
540
20,172
12,773
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 5
12,037
547
17,781
14,110
7,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 7 / 4
10,774
490
13,850
18,054
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
SonicHedgeHogRed
Erlang Shen
16
0 / 2 / 0
9,559
435
3,745
12,902
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
UhAllanYT
Ao Kuang
16
7 / 3 / 1
10,574
481
6,120
28,646
11,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
goldenboy8424
Jormungandr
16
2 / 2 / 8
11,028
501
9,720
23,247
22,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
isimpforlorena
Baron Samedi
13
0 / 7 / 3
8,860
403
9,479
16,584
7,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
14
14
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
4
8
1.25
W
Hachiman
4
2
3
2.75
W
Arachne
DemonHowler
Arachne
5
3
7
2.83
W
Baba Yaga
GroveTheGreat
Baba Yaga
7
2
6
5
L
Skadi
5
7
4
1
W
4
3
5
2.17
L
Erlang Shen
SonicHedgeHogRed
Erlang Shen
0
2
0
0
L
Ao Kuang
UhAllanYT
Ao Kuang
7
3
1
2.5
L
Jormungandr
goldenboy8424
Jormungandr
2
2
8
3
L
Baron Samedi
isimpforlorena
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,146
Damage
42,914
79,229
Taken
99,433
47,129
Mitigated
55,273
24,584
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,492
405
0
2,985
18,418
16,073
164
4,975
13,443
5,176
36,233
W
Hachiman
10,073
5,286
0
5,597
15,605
6,241
1,678
4,281
11,324
0
60,913
W
Arachne
DemonHowler
Arachne
11,628
7,135
0
7,742
18,323
10,683
934
3,002
15,321
0
127,975
W
Baba Yaga
GroveTheGreat
Baba Yaga
20,172
960
0
3,925
12,773
6,988
1,514
8,040
4,733
92,913
0
L
Skadi
13,850
4,451
0
1,289
18,054
6,681
0
2,651
15,403
0
68,983
W
17,781
6,081
0
4,335
14,110
7,144
545
5,359
8,751
0
103,386
L
Erlang Shen
SonicHedgeHogRed
Erlang Shen
3,745
1,192
0
6,100
12,902
6,963
255
1,829
11,073
0
57,427
L
Ao Kuang
UhAllanYT
Ao Kuang
6,120
1,950
119
10,216
28,646
11,308
0
7,427
21,219
84,530
0
L
Jormungandr
goldenboy8424
Jormungandr
9,720
3,818
406
6,293
23,247
22,914
343
1,754
21,493
60,496
7,549
L
Baron Samedi
isimpforlorena
Baron Samedi
9,479
505
513
3,494
16,584
7,407
759
7,137
9,447
57,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
50,795
586
Minions Killed
514
0
Camps Cleared
0
2,020,224
Distance Traveled
1,970,437
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,957
453
53
2
0
404,855
10
W
Hachiman
10,214
464
72
3
0
396,498
5
W
Arachne
12,418
564
176
8
0
410,064
6
W
Baba Yaga
11,876
540
133
6
0
460,893
3
L
Skadi
10,774
490
125
6
0
366,991
1
W
Neith
12,037
547
152
7
0
347,914
4
L
Erlang Shen
9,559
435
115
5
0
456,415
6
L
Ao Kuang
10,574
481
112
5
0
415,404
2
L
Jormungandr
11,028
501
88
4
0
391,727
11
L
Baron Samedi
8,860
403
74
3
0
339,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role