Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KYC Hawk
Odin
Level 113
God Stats
45W - 22L
1,615 SR
Queue Stats
373W - 345L
1,495 Elo+
Party 2
Thor
Thor
domingo_210
Thor
Level 121
God Stats
1W - 1L
1,298 SR
Queue Stats
198W - 205L
1,495 Elo+
Party 1
Artemis
Artemis
espartan243
Artemis
Level 127
God Stats
5W - 3L
1,586 SR
Queue Stats
281W - 276L
1,470 Elo+
Party 2
Maui
Maui
tclancspartan
Maui
Level 141
God Stats
4W - 4L
1,437 SR
Queue Stats
331W - 300L
1,504 Elo+
Party 2
Team Averages
Level 122
1,487 SR
1,493 Elo+

VS

Team Averages
Level 81
1,431 SR
1,471 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
DeuceDeck
Da Ji
Level 86
God Stats
0W - 3L
1,202 SR
Queue Stats
138W - 122L
1,521 Elo+
Party 4
Tyr
Tyr
VenialGrunt7802
Tyr
Level 88
God Stats
1W - 1L
1,455 SR
Queue Stats
262W - 318L
1,371 Elo+
Party 3
Chaac
Chaac
brickyknome
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,448 Elo+
Party 3
He Bo
He Bo
hendrixf55
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 163L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 2 / 2
9,637
642
8,437
10,262
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 0 / 2
8,834
589
6,804
7,552
8,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 0 / 5
9,042
603
9,002
10,851
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
espartan243
Artemis
12
2 / 1 / 4
7,063
471
9,468
10,072
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 4
7,837
522
4,803
11,292
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 1
6,469
431
9,665
11,451
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
DeuceDeck
Da Ji
11
0 / 7 / 0
6,254
417
4,721
14,909
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 0
6,824
455
3,453
12,033
9,671
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 1
6,250
417
7,541
12,796
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
14
1 / 4 / 1
8,029
535
3,868
9,682
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
2
4
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Da Ji
DeuceDeck
Da Ji
0
7
0
0
W
Odin
0
0
2
1
L
0
1
0
0
L
1
3
1
0.5
W
7
0
5
9.5
W
Artemis
espartan243
Artemis
2
1
4
4
L
He Bo
1
4
1
0.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
29,248
50,029
Taken
60,871
31,775
Mitigated
33,279
18,511
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,437
512
1,191
6,193
10,262
4,298
1,225
2,976
7,153
69,352
0
L
Cernunnos
 
Cernunnos
9,665
4,298
373
5,041
11,451
3,947
641
2,442
9,009
0
52,508
L
Da Ji
DeuceDeck
Da Ji
4,721
957
0
4,705
14,909
5,698
0
1,277
13,632
0
49,160
W
Odin
6,804
460
0
1,680
7,552
8,245
240
0
7,552
0
67,549
L
3,453
425
0
3,920
12,033
9,671
0
0
12,033
0
43,400
L
7,541
1,148
238
3,438
12,796
10,213
0
4,201
8,595
0
35,414
W
9,002
1,694
0
1,893
10,851
5,103
384
892
9,959
0
57,786
W
Artemis
espartan243
Artemis
9,468
5,022
0
4,366
10,072
3,644
792
0
9,767
0
40,895
L
He Bo
3,868
397
0
2,304
9,682
3,750
0
4,119
5,563
66,874
0
W
4,803
1,305
0
3,188
11,292
10,485
189
0
10,835
20,175
10,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
33,826
435
Minions Killed
401
0
Camps Cleared
0
1,505,402
Distance Traveled
1,390,175
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,637
642
133
9
0
300,955
2
L
Cernunnos
6,469
431
72
5
0
258,228
2
L
Da Ji
6,254
417
76
5
0
283,798
4
W
Odin
8,834
589
114
8
0
283,681
5
L
Tyr
6,824
455
71
5
0
295,831
0
L
Chaac
6,250
417
49
3
0
267,699
2
W
Thor
9,042
603
89
6
0
337,518
3
W
Artemis
7,063
471
67
4
0
276,016
4
L
He Bo
8,029
535
133
9
0
284,619
3
W
Maui
7,837
522
32
2
0
307,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role