Player Matchup

Tsukuyomi
Tsukuyomi
FinDaHuman
Tsukuyomi
Level 29
God Stats
17W - 3L
1,855 SR
Queue Stats
102W - 39L
1,742 Elo+
Party 1
Chang'e
Chang'e
Kasakonu
Chang'e
Level 62
God Stats
78W - 124L
1,297 SR
Queue Stats
265W - 599L
1,293 Elo+
Solo
Hercules
Hercules
SeaBlasty
Hercules
Level 103
God Stats
3W - 3L
1,466 SR
Queue Stats
158W - 81L
1,671 Elo+
Party 1
Team Averages
Level 65
1,539 SR
1,569 Elo+

VS

Team Averages
Level 92
1,450 SR
1,518 Elo+
Anhur
Anhur
Darksøul
Anhur
Level 69
God Stats
6W - 6L
1,548 SR
Queue Stats
49W - 57L
1,527 Elo+
Solo
Hel
Hel
SulliedFaith
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,548 Elo+
Solo
Ymir
Ymir
uyr76
Ymir
Level 87
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FinDaHuman
Tsukuyomi
19
6 / 5 / 9
14,016
738
14,907
21,175
9,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Kasakonu
Chang'e
20
3 / 2 / 11
13,224
696
16,733
25,303
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SeaBlasty
Hercules
19
8 / 3 / 8
13,861
730
22,306
31,766
39,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darksøul
Anhur
20
9 / 5 / 1
14,259
750
29,533
20,740
11,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 5
11,304
595
10,091
18,825
11,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
uyr76
Ymir
18
1 / 3 / 8
13,458
708
14,342
23,894
35,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
10
10
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Darksøul
Anhur
9
5
1
1.9
W
Tsukuyomi
FinDaHuman
Tsukuyomi
6
5
9
2.1
W
Chang'e
Kasakonu
Chang'e
3
2
11
4.25
W
Hercules
SeaBlasty
Hercules
8
3
8
4
L
0
9
5
0.28
L
Ymir
uyr76
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
53,966
78,244
Taken
63,459
58,639
Mitigated
58,451
31,718
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Darksøul
Anhur
29,533
17,883
0
5,089
20,740
11,112
1,208
4,457
15,681
0
72,849
W
Tsukuyomi
FinDaHuman
Tsukuyomi
14,907
4,654
0
3,742
21,175
9,035
1,606
6,797
14,378
0
58,878
W
Chang'e
Kasakonu
Chang'e
16,733
481
6,449
12,539
25,303
9,673
856
9,242
16,061
70,704
0
W
Hercules
SeaBlasty
Hercules
22,306
5,345
0
8,988
31,766
39,931
0
8,502
23,264
0
46,627
L
10,091
705
4,340
3,908
18,825
11,922
0
3,975
14,240
45,372
0
L
Ymir
uyr76
Ymir
14,342
3,126
258
1,975
23,894
35,417
0
8,385
14,773
39,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
39,021
211
Minions Killed
179
0
Camps Cleared
0
1,049,440
Distance Traveled
963,935
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,259
750
71
4
0
321,795
4
W
Tsukuyomi
14,016
738
70
4
0
336,556
4
W
Chang'e
13,224
696
89
5
0
366,895
0
W
Hercules
13,861
730
52
3
0
345,989
1
L
Hel
11,304
595
74
4
0
310,700
2
L
Ymir
13,458
708
34
2
0
331,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role