Player Matchup

Medusa
Medusa
Bellyfam CEO
Medusa
Level 120
God Stats
1W - 2L
1,220 SR
Queue Stats
29W - 46L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
Eddie Diff
Xing Tian
Level 157
God Stats
4W - 6L
1,514 SR
Queue Stats
177W - 181L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
GOAT Chapoo
Nu Wa
Level 137
God Stats
1W - 2L
1,198 SR
Queue Stats
128W - 136L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Sheevelknievel
Ne Zha
Level 114
God Stats
10W - 6L
1,662 SR
Queue Stats
59W - 53L
1,564 Elo+
Solo
Agni
Agni
TooKarm1c
Agni
Level 108
God Stats
3W - 6L
1,464 SR
Queue Stats
146W - 141L
1,551 Elo+
Party 2
Team Averages
Level 127
1,412 SR
1,526 Elo+

VS

Team Averages
Level 100
1,527 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AgatePenguin372
Vulcan
Level 28
God Stats
0W - 2L
1,342 SR
Queue Stats
38W - 55L
1,499 Elo+
Solo
Kali
Kali
Hildery
Kali
Level 157
God Stats
2W - 2L
1,571 SR
Queue Stats
347W - 369L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
Superguide06
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
leftpinkytoe
Chaac
Level 83
God Stats
8W - 5L
1,720 SR
Queue Stats
391W - 419L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 6
7,997
800
7,676
7,788
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Eddie Diff
Xing Tian
15
3 / 0 / 7
7,685
769
8,248
9,192
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 8
7,460
746
6,969
6,222
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 7
7,678
768
10,253
4,932
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
15
5 / 1 / 8
8,429
843
11,159
5,179
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 0
6,974
697
2,864
11,310
4,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
6,965
697
6,449
8,091
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Hildery
Kali
13
0 / 0 / 0
6,669
667
2,098
7,865
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Superguide06
Kuzenbo
12
0 / 4 / 1
6,950
695
2,747
11,993
14,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
7,785
779
6,756
13,872
10,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
16
Kills
4
4
Deaths
16
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
L
1
4
0
0.25
W
Medusa
6
1
6
9
W
Xing Tian
Eddie Diff
Xing Tian
3
0
7
6.5
W
1
2
8
2.5
L
Kali
Hildery
Kali
0
0
0
0
W
1
0
7
4.5
L
Kuzenbo
Superguide06
Kuzenbo
0
4
1
0.13
W
Agni
5
1
8
9
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
20,914
33,313
Taken
53,131
18,509
Mitigated
34,693
8,600
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,864
1,324
0
2,354
11,310
4,356
402
5,001
6,079
0
22,261
L
6,449
2,525
0
497
8,091
2,998
0
4,564
3,095
25,967
0
W
Medusa
7,676
3,817
0
491
7,788
3,323
1,845
2,511
5,277
0
24,193
W
Xing Tian
Eddie Diff
Xing Tian
8,248
226
0
2,950
9,192
7,611
421
1,778
7,414
19,873
0
W
6,969
2,423
0
598
6,222
2,863
176
1,847
4,375
28,356
0
L
Kali
Hildery
Kali
2,098
988
0
1,647
7,865
3,003
0
4,888
2,497
0
19,337
W
10,253
2,073
0
2,174
4,932
2,621
0
1,476
3,456
0
39,562
L
Kuzenbo
Superguide06
Kuzenbo
2,747
746
0
562
11,993
14,265
64
2,783
8,910
11,810
0
W
Agni
11,159
934
0
2,387
5,179
2,091
627
1,584
3,595
26,714
0
L
6,756
855
0
5,422
13,872
10,071
0
7,239
6,174
0
24,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
35,343
253
Minions Killed
194
0
Camps Cleared
0
1,030,785
Distance Traveled
925,236
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,974
697
44
4
0
174,027
1
L
Vulcan
6,965
697
48
5
0
192,222
1
W
Medusa
7,997
800
51
5
0
194,313
0
W
Xing Tian
7,685
769
33
3
0
232,018
3
W
Nu Wa
7,460
746
50
5
0
178,464
0
L
Kali
6,669
667
38
4
0
214,187
0
W
Ne Zha
7,678
768
64
6
0
221,356
2
L
Kuzenbo
6,950
695
17
2
0
163,239
0
W
Agni
8,429
843
55
6
0
204,634
0
L
Chaac
7,785
779
47
5
0
181,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role