Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Fractalgfx
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,486 Elo+
Party 3
Artemis
Artemis
temp-659879
Artemis
Level 30
God Stats
1W - 2L
1,834 SR
Queue Stats
17W - 13L
1,546 Elo+
Party 2
Neith
Neith
tubamanblue
Neith
Level 66
God Stats
1W - 0L
1,421 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,551 Elo+

VS

Team Averages
Level 74
1,483 SR
1,505 Elo+
Loki
Loki
Ana ng1250
Loki
Level 40
God Stats
8W - 7L
1,473 SR
Queue Stats
79W - 123L
1,274 Elo+
Solo
King Arthur
King Arthur
LegacyDemon74
King Arthur
Level 42
God Stats
4W - 3L
1,403 SR
Queue Stats
33W - 40L
1,407 Elo+
Solo
Sobek
Sobek
LegitVazquezz
Sobek
Level 115
God Stats
1W - 1L
1,614 SR
Queue Stats
26W - 17L
1,621 Elo+
Party 1
Cupid
Cupid
Zeusthed
Cupid
Level 157
God Stats
0W - 1L
1,593 SR
Queue Stats
27W - 18L
1,612 Elo+
Party 1
Tiamat
Tiamat
nosarc
Tiamat
Level 18
God Stats
1W - 2L
1,331 SR
Queue Stats
18W - 13L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
2 / 0 / 0
4,085
817
1,835
1,852
744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
 
Ares
5
0 / 1 / 0
3,598
720
3,094
4,247
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
6
0 / 0 / 0
3,368
674
152
2,161
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
temp-659879
Artemis
5
0 / 0 / 0
3,209
642
2,653
1,030
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 1
3,395
679
264
2,910
766
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,443
689
207
2,572
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
LegacyDemon74
King Arthur
3
0 / 1 / 0
2,852
570
570
2,233
875
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 0 / 0
3,457
691
827
5,251
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Zeusthed
Cupid
5
0 / 0 / 1
3,302
660
1,394
2,095
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
nosarc
Tiamat
6
0 / 0 / 1
3,726
745
1,401
1,522
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
1
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Ares
 
Ares
0
1
0
0
L
0
1
0
0
W
Janus
0
0
0
0
L
King Arthur
LegacyDemon74
King Arthur
0
1
0
0
L
1
0
0
1
L
Cupid
Zeusthed
Cupid
0
0
1
0.5
L
Tiamat
nosarc
Tiamat
0
0
1
0.5
W
Artemis
temp-659879
Artemis
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
4,399
12,200
Taken
13,673
4,902
Mitigated
5,283
6,013
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,835
351
0
1,291
1,852
744
0
0
1,852
0
16,255
W
Ares
 
Ares
3,094
249
0
2,200
4,247
2,367
0
1,014
3,233
9,365
2,791
L
207
0
0
769
2,572
633
0
0
2,465
0
12,849
W
Janus
152
37
0
979
2,161
700
0
1,047
1,114
17,477
0
L
King Arthur
LegacyDemon74
King Arthur
570
151
0
500
2,233
875
0
0
2,070
0
7,558
L
827
85
0
2,105
5,251
2,450
0
1,712
3,539
6,665
0
L
Cupid
Zeusthed
Cupid
1,394
687
0
1,321
2,095
680
0
1,035
1,060
0
17,154
L
Tiamat
nosarc
Tiamat
1,401
38
0
418
1,522
645
0
152
1,370
19,090
0
W
Artemis
temp-659879
Artemis
2,653
1,442
0
445
1,030
325
0
167
863
0
17,117
W
264
116
0
1,098
2,910
766
0
0
2,910
0
12,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,655
Gold Earned
16,780
137
Minions Killed
131
0
Camps Cleared
0
475,482
Distance Traveled
512,918
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,085
817
35
7
0
118,585
1
W
Ares
3,598
720
16
3
0
102,485
1
L
Loki
3,443
689
33
7
0
125,814
2
W
Janus
3,368
674
32
6
0
83,674
0
L
King Arthur
2,852
570
7
1
0
58,027
0
L
Sobek
3,457
691
11
2
0
108,972
0
L
Cupid
3,302
660
38
8
0
97,927
0
L
Tiamat
3,726
745
42
8
0
122,178
2
W
Artemis
3,209
642
25
5
0
84,130
0
W
Neith
3,395
679
29
6
0
86,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role