Player Matchup

Ishtar
Ishtar
Checks vibe
Ishtar
Level 155
God Stats
11W - 6L
1,697 SR
Queue Stats
166W - 116L
1,719 Elo+
Party 2
Shiva
Shiva
Ok Wetawd
Shiva
Level 154
God Stats
17W - 17L
1,639 SR
Queue Stats
93W - 95L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Ralthus
Sylvanus
Level 147
God Stats
5W - 6L
1,495 SR
Queue Stats
153W - 157L
1,547 Elo+
Party 2
Pele
Pele
WontedRobsmack
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,372 Elo+
Party 2
Raijin
Raijin
Zabimaru
Raijin
Level 148
God Stats
2W - 2L
1,505 SR
Queue Stats
56W - 59L
1,530 Elo+
Party 2
Team Averages
Level 146
1,567 SR
1,532 Elo+

VS

Team Averages
Level 132
1,654 SR
1,554 Elo+
Amaterasu
Amaterasu
DaWastedPig
Amaterasu
Level 122
God Stats
1W - 0L
1,901 SR
Queue Stats
71W - 48L
1,618 Elo+
Solo
Zeus
Zeus
UNSTABL3 TR01L
Zeus
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 134L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZayysAdvoxate
Ah Muzen Cab
Level 126
God Stats
18W - 12L
1,638 SR
Queue Stats
129W - 112L
1,543 Elo+
Party 1
Lancelot
Lancelot
bluedream1231
Lancelot
Level 156
God Stats
2W - 4L
1,545 SR
Queue Stats
283W - 235L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
monkeycrisps
Cthulhu
Level 108
God Stats
23W - 13L
1,689 SR
Queue Stats
328W - 311L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 0 / 0
7,622
544
9,913
7,998
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Ok Wetawd
Shiva
12
1 / 5 / 3
7,422
530
12,032
17,821
16,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Ralthus
Sylvanus
11
2 / 4 / 1
6,911
494
5,580
12,806
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 2
8,456
604
4,298
9,202
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Zabimaru
Raijin
9
0 / 3 / 2
6,242
446
2,304
6,505
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaWastedPig
Amaterasu
13
1 / 3 / 1
7,710
551
3,664
14,935
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 1 / 2
9,087
649
10,605
5,872
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
ZayysAdvoxate
Ah Muzen Cab
14
2 / 3 / 2
8,117
580
10,199
13,709
5,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
bluedream1231
Lancelot
12
2 / 2 / 5
7,414
530
6,304
11,758
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
monkeycrisps
Cthulhu
12
1 / 1 / 4
6,833
488
4,487
7,976
5,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
13
13
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
0
0
3
W
Amaterasu
DaWastedPig
Amaterasu
1
3
1
0.5
L
Shiva
Ok Wetawd
Shiva
1
5
3
0.5
L
Sylvanus
Ralthus
Sylvanus
2
4
1
0.63
W
7
1
2
8
L
4
1
2
5
L
Raijin
Zabimaru
Raijin
0
3
2
0.33
W
Ah Muzen Cab
ZayysAdvoxate
Ah Muzen Cab
2
3
2
1
W
Lancelot
bluedream1231
Lancelot
2
2
5
2.25
W
Cthulhu
monkeycrisps
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
35,259
54,332
Taken
54,250
35,883
Mitigated
26,841
17,027
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,913
7,008
0
4,748
7,998
3,188
0
938
7,060
0
65,223
W
Amaterasu
DaWastedPig
Amaterasu
3,664
2,596
0
5,263
14,935
9,241
0
1,315
13,620
0
56,640
L
Shiva
Ok Wetawd
Shiva
12,032
2,944
109
2,157
17,821
16,853
0
977
16,844
0
52,600
L
Sylvanus
Ralthus
Sylvanus
5,580
1,426
652
3,593
12,806
9,492
0
7,272
5,534
25,096
2,440
W
10,605
2,498
0
2,104
5,872
2,090
870
1,557
4,221
75,509
0
L
4,298
862
0
5,313
9,202
3,746
0
1,489
7,713
0
66,877
L
Raijin
Zabimaru
Raijin
2,304
372
0
455
6,505
2,604
0
4,193
2,312
32,023
0
W
Ah Muzen Cab
ZayysAdvoxate
Ah Muzen Cab
10,199
5,360
0
5,423
13,709
5,475
225
462
13,247
0
61,098
W
Lancelot
bluedream1231
Lancelot
6,304
1,256
0
4,221
11,758
4,242
0
1,445
10,289
0
43,454
W
Cthulhu
monkeycrisps
Cthulhu
4,487
629
534
973
7,976
5,793
0
3,005
4,860
39,885
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
39,161
453
Minions Killed
482
0
Camps Cleared
0
1,275,337
Distance Traveled
1,367,822
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,622
544
116
8
0
268,038
8
W
Amaterasu
7,710
551
110
8
0
273,328
2
L
Shiva
7,422
530
95
7
0
256,764
6
L
Sylvanus
6,911
494
46
3
0
252,006
1
W
Zeus
9,087
649
134
10
0
260,173
4
L
Pele
8,456
604
126
9
0
306,732
5
L
Raijin
6,242
446
70
5
0
191,797
0
W
Ah Muzen Cab
8,117
580
106
8
0
237,004
0
W
Lancelot
7,414
530
80
6
0
326,765
3
W
Cthulhu
6,833
488
52
4
0
270,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role