Player Matchup

Chang'e
Chang'e
AwesomSaucomo
Chang'e
Level 103
God Stats
2W - 2L
1,628 SR
Queue Stats
86W - 107L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
LaneWasHere
Jing Wei
Level 128
God Stats
16W - 19L
1,455 SR
Queue Stats
98W - 124L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
MadMacTho
Ne Zha
Level 120
God Stats
0W - 5L
1,118 SR
Queue Stats
87W - 84L
1,536 Elo+
Solo
Da Ji
Da Ji
TightP
Da Ji
Level 100
God Stats
12W - 12L
1,486 SR
Queue Stats
277W - 317L
1,477 Elo+
Solo
Osiris
Osiris
Veging
Osiris
Level 160
God Stats
3W - 5L
1,365 SR
Queue Stats
611W - 608L
1,478 Elo+
Solo
Team Averages
Level 122
1,410 SR
1,473 Elo+

VS

Team Averages
Level 118
1,649 SR
1,501 Elo+
Horus
Horus
CCA27
Horus
Level 123
God Stats
9W - 6L
1,533 SR
Queue Stats
69W - 82L
1,529 Elo+
Party 1
Ishtar
Ishtar
Dyn74
Ishtar
Level 96
God Stats
6W - 3L
1,688 SR
Queue Stats
106W - 129L
1,451 Elo+
Party 1
Thanatos
Thanatos
NPlayerOne
Thanatos
Level 128
God Stats
18W - 7L
1,882 SR
Queue Stats
200W - 184L
1,539 Elo+
Solo
Sylvanus
Sylvanus
SpectreUnknown
Sylvanus
Level 117
God Stats
5W - 9L
1,454 SR
Queue Stats
335W - 327L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
crystaliq
Baba Yaga
Level 127
God Stats
24W - 14L
1,687 SR
Queue Stats
515W - 512L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 4 / 2
6,172
475
4,364
10,509
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LaneWasHere
Jing Wei
12
1 / 3 / 1
6,839
526
4,913
10,475
3,939
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
MadMacTho
Ne Zha
11
1 / 2 / 1
6,914
532
4,919
9,106
5,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
TightP
Da Ji
10
3 / 2 / 0
6,602
508
5,140
11,582
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Veging
Osiris
11
2 / 2 / 1
6,113
470
5,902
11,276
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CCA27
Horus
11
4 / 2 / 4
6,706
516
5,236
10,062
4,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
Dyn74
Ishtar
12
1 / 2 / 1
6,642
511
3,590
8,952
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
NPlayerOne
Thanatos
13
2 / 2 / 1
7,258
558
7,713
10,485
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
2 / 0 / 4
6,247
481
6,913
7,552
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
crystaliq
Baba Yaga
12
4 / 1 / 2
7,304
562
7,263
7,349
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
4
2
0.25
W
Horus
CCA27
Horus
4
2
4
3
W
Ishtar
Dyn74
Ishtar
1
2
1
0.75
L
Jing Wei
LaneWasHere
Jing Wei
1
3
1
0.5
L
Ne Zha
MadMacTho
Ne Zha
1
2
1
0.75
W
Thanatos
NPlayerOne
Thanatos
2
2
1
1.25
W
Sylvanus
2
0
4
4
L
Da Ji
TightP
Da Ji
3
2
0
1.5
L
Osiris
Veging
Osiris
2
2
1
1.25
W
Baba Yaga
crystaliq
Baba Yaga
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
30,715
52,948
Taken
44,400
26,231
Mitigated
23,441
19,242
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,364
231
691
3,756
10,509
3,466
0
5,381
4,798
44,072
0
W
Horus
CCA27
Horus
5,236
2,092
365
1,618
10,062
4,788
0
1,495
8,567
0
36,881
W
Ishtar
Dyn74
Ishtar
3,590
1,780
0
4,153
8,952
3,238
0
30
8,922
0
45,106
L
Jing Wei
LaneWasHere
Jing Wei
4,913
2,870
44
3,918
10,475
3,939
24
1,506
8,969
30
56,482
L
Ne Zha
MadMacTho
Ne Zha
4,919
1,823
0
3,940
9,106
5,443
0
807
8,283
0
43,635
W
Thanatos
NPlayerOne
Thanatos
7,713
2,303
0
9,651
10,485
5,237
50
0
10,485
0
55,407
W
Sylvanus
6,913
2,500
936
2,581
7,552
7,060
0
1,122
6,430
29,619
7,412
L
Da Ji
TightP
Da Ji
5,140
1,182
0
4,012
11,582
4,012
0
1,935
9,569
0
42,377
L
Osiris
Veging
Osiris
5,902
1,579
0
2,881
11,276
9,371
13
3,054
8,135
0
31,286
W
Baba Yaga
crystaliq
Baba Yaga
7,263
373
0
1,077
7,349
3,118
627
1,747
5,602
45,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
34,157
377
Minions Killed
393
0
Camps Cleared
0
1,263,042
Distance Traveled
1,224,678
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,172
475
73
6
0
248,181
1
W
Horus
6,706
516
56
4
0
276,071
1
W
Ishtar
6,642
511
85
7
0
213,206
3
L
Jing Wei
6,839
526
92
7
0
251,455
2
L
Ne Zha
6,914
532
80
6
0
247,462
2
W
Thanatos
7,258
558
94
7
0
252,283
5
W
Sylvanus
6,247
481
66
5
0
219,047
0
L
Da Ji
6,602
508
68
5
0
260,348
2
L
Osiris
6,113
470
64
5
0
255,596
6
W
Baba Yaga
7,304
562
92
7
0
264,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role