Player Matchup

Kumbhakarna
Kumbhakarna
ClammyTmo
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,388 Elo+
Party 3
Cernunnos
Cernunnos
DallyBaggins
Cernunnos
Level 62
God Stats
3W - 3L
1,450 SR
Queue Stats
41W - 51L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
Joe C00L Whip
Guan Yu
Level 7
God Stats
2W - 3L
1,573 SR
Queue Stats
3W - 7L
1,363 Elo+
Party 2
Horus
Horus
KannibalKody
Horus
Level 90
God Stats
13W - 17L
1,619 SR
Queue Stats
49W - 72L
1,304 Elo+
Party 2
Sol
Sol
TheOriginalWoo
Sol
Level 87
God Stats
1W - 2L
1,381 SR
Queue Stats
11W - 12L
1,527 Elo+
Party 3
Team Averages
Level 54
1,505 SR
1,375 Elo+

VS

Team Averages
Level 101
1,621 SR
1,603 Elo+
Thor
Thor
Manamaster89
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,651 Elo+
Party 1
Tiamat
Tiamat
Ula247
Tiamat
Level 149
God Stats
2W - 2L
1,757 SR
Queue Stats
185W - 139L
1,652 Elo+
Party 1
Chiron
Chiron
ZackDaKidd
Chiron
Level 126
God Stats
6W - 6L
1,531 SR
Queue Stats
114W - 130L
1,495 Elo+
Solo
Hercules
Hercules
kingable
Hercules
Level 89
God Stats
1W - 0L
1,525 SR
Queue Stats
60W - 43L
1,596 Elo+
Party 1
Merlin
Merlin
Ðañtë
Merlin
Level 127
God Stats
14W - 6L
1,794 SR
Queue Stats
37W - 29L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClammyTmo
Kumbhakarna
18
2 / 6 / 9
12,030
668
11,897
33,232
43,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cernunnos
DallyBaggins
Cernunnos
18
2 / 7 / 9
11,331
630
20,752
24,382
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
19
0 / 6 / 3
11,901
661
2,107
21,242
19,758
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 5 / 2
12,078
671
15,713
27,637
27,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 8 / 2
12,257
681
16,122
20,684
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 15
12,262
681
9,132
16,599
9,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ula247
Tiamat
20
5 / 2 / 15
13,880
771
25,079
14,348
11,354
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
ZackDaKidd
Chiron
19
4 / 3 / 14
12,975
721
17,632
15,425
8,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
kingable
Hercules
19
4 / 4 / 17
13,277
738
19,850
29,043
39,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ðañtë
Merlin
20
16 / 0 / 10
15,748
875
35,230
12,477
6,935
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
14
Kills
32
32
Deaths
15
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ClammyTmo
Kumbhakarna
2
6
9
1.08
L
Cernunnos
DallyBaggins
Cernunnos
2
7
9
0.93
L
Guan Yu
0
6
3
0.25
L
6
5
2
1.4
W
3
6
15
1.75
L
4
8
2
0.63
W
Tiamat
Ula247
Tiamat
5
2
15
6.25
W
Chiron
ZackDaKidd
Chiron
4
3
14
3.67
W
Hercules
kingable
Hercules
4
4
17
3.13
W
Merlin
Ðañtë
Merlin
16
0
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,591
Damage
106,923
127,177
Taken
87,892
111,389
Mitigated
75,702
31,516
Healing
29,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ClammyTmo
Kumbhakarna
11,897
1,243
904
4,640
33,232
43,063
63
15,183
16,895
24,802
0
L
Cernunnos
DallyBaggins
Cernunnos
20,752
10,203
0
4,434
24,382
11,743
405
9,393
14,286
0
45,804
L
Guan Yu
2,107
61
3,052
2,058
21,242
19,758
1,159
9,818
10,693
0
40,632
L
15,713
6,924
4,436
7,214
27,637
27,285
0
13,149
13,175
431
28,581
W
9,132
1,871
0
1,083
16,599
9,358
641
4,661
11,707
0
13,788
L
16,122
5,563
171
4,607
20,684
9,540
0
10,546
9,611
60,194
4,923
W
Tiamat
Ula247
Tiamat
25,079
1,031
0
3,663
14,348
11,354
1,067
4,257
9,709
54,753
0
W
Chiron
ZackDaKidd
Chiron
17,632
6,375
2,700
3,450
15,425
8,148
3,660
4,869
10,505
0
54,190
W
Hercules
kingable
Hercules
19,850
5,376
0
13,134
29,043
39,907
1,947
7,567
20,997
0
37,466
W
Merlin
Ðañtë
Merlin
35,230
2,858
0
5,386
12,477
6,935
5,645
5,763
6,465
116,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
68,142
291
Minions Killed
350
0
Camps Cleared
0
1,608,459
Distance Traveled
1,780,255
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,030
668
27
2
0
364,580
5
L
Cernunnos
11,331
630
50
3
0
302,476
1
L
Guan Yu
11,901
661
106
6
0
329,695
0
L
Horus
12,078
671
34
2
0
326,164
1
W
Thor
12,262
681
6
0
0
324,815
0
L
Sol
12,257
681
74
4
0
285,544
0
W
Tiamat
13,880
771
90
5
0
381,740
0
W
Chiron
12,975
721
77
4
0
352,105
1
W
Hercules
13,277
738
36
2
0
349,593
0
W
Merlin
15,748
875
141
8
0
372,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role