Player Matchup

Fafnir
Fafnir
AndreaXOX
Fafnir
Level 128
God Stats
4W - 4L
1,415 SR
Queue Stats
282W - 287L
1,489 Elo+
Solo
Ares
Ares
N1CKtheQU1CK
Ares
Level 121
God Stats
1W - 0L
1,274 SR
Queue Stats
41W - 28L
1,592 Elo+
Party 1
Fenrir
Fenrir
RJBuquing
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,506 Elo+
Party 1
Ratatoskr
Ratatoskr
childeater16
Ratatoskr
Level 146
God Stats
1W - 0L
1,329 SR
Queue Stats
76W - 64L
1,573 Elo+
Party 1
Sol
Sol
zman4427
Sol
Level 109
God Stats
2W - 1L
1,183 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 1
Team Averages
Level 110
1,340 SR
1,539 Elo+

VS

Team Averages
Level 98
1,518 SR
1,573 Elo+
Hercules
Hercules
SixmileKae
Hercules
Level 156
God Stats
7W - 10L
1,421 SR
Queue Stats
685W - 700L
1,525 Elo+
Solo
He Bo
He Bo
Skeedro
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,695 Elo+
Party 2
Chronos
Chronos
WetSpaghett
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,664 Elo+
Party 2
Hou Yi
Hou Yi
hilja2112
Hou Yi
Level 33
God Stats
2W - 3L
1,579 SR
Queue Stats
49W - 71L
1,512 Elo+
Solo
Loki
Loki
vGhxstv
Loki
Level 88
God Stats
15W - 12L
1,592 SR
Queue Stats
608W - 618L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AndreaXOX
Fafnir
20
5 / 2 / 16
13,605
800
14,584
22,788
44,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 12
12,715
748
20,430
25,391
36,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RJBuquing
Fenrir
19
4 / 5 / 10
11,591
682
9,852
16,906
16,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
childeater16
Ratatoskr
19
5 / 3 / 13
11,813
695
24,576
21,450
19,939
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 2 / 15
11,839
696
23,287
18,866
12,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SixmileKae
Hercules
16
0 / 4 / 7
10,225
601
10,007
29,813
34,567
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Skeedro
He Bo
20
9 / 4 / 5
12,553
738
27,821
17,653
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
WetSpaghett
Chronos
17
2 / 7 / 9
10,882
640
20,218
24,326
11,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
hilja2112
Hou Yi
16
2 / 6 / 4
10,439
614
10,378
14,862
7,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Loki
vGhxstv
Loki
19
2 / 3 / 9
11,200
659
14,577
15,152
7,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
24
Kills
15
15
Deaths
24
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AndreaXOX
Fafnir
5
2
16
6.5
W
5
3
12
3.67
W
Fenrir
RJBuquing
Fenrir
4
5
10
1.8
L
Hercules
SixmileKae
Hercules
0
4
7
0.88
L
He Bo
Skeedro
He Bo
9
4
5
2.88
L
Chronos
WetSpaghett
Chronos
2
7
9
0.93
W
Ratatoskr
childeater16
Ratatoskr
5
3
13
3.83
L
Hou Yi
hilja2112
Hou Yi
2
6
4
0.67
L
Loki
vGhxstv
Loki
2
3
9
2.17
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,729
Damage
83,001
105,401
Taken
101,806
129,145
Mitigated
69,385
46,556
Healing
44,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AndreaXOX
Fafnir
14,584
4,479
2,461
8,158
22,788
44,615
281
10,585
12,203
31,595
0
W
20,430
1,653
1,571
4,663
25,391
36,222
679
12,996
12,395
28,333
0
W
Fenrir
RJBuquing
Fenrir
9,852
3,932
2,159
3,136
16,906
16,310
1,343
7,999
8,907
0
15,694
L
Hercules
SixmileKae
Hercules
10,007
3,256
1,122
13,737
29,813
34,567
448
14,633
14,665
0
22,850
L
He Bo
Skeedro
He Bo
27,821
1,290
3,763
8,245
17,653
8,634
784
11,064
6,547
35,351
0
L
Chronos
WetSpaghett
Chronos
20,218
10,435
0
6,928
24,326
11,279
1,957
13,697
10,490
40,381
0
W
Ratatoskr
childeater16
Ratatoskr
24,576
5,201
1,262
9,297
21,450
19,939
1,114
9,932
11,518
0
46,997
L
Hou Yi
hilja2112
Hou Yi
10,378
4,047
1,491
1,325
14,862
7,120
1,232
9,201
5,620
0
23,561
L
Loki
vGhxstv
Loki
14,577
2,485
1,617
6,514
15,152
7,785
668
9,706
5,348
0
33,746
W
23,287
9,327
4,798
9,051
18,866
12,059
6,122
6,527
12,339
59,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,563
Gold Earned
55,299
171
Minions Killed
152
0
Camps Cleared
0
1,583,265
Distance Traveled
1,502,080
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,605
800
26
2
0
306,389
5
W
Ares
12,715
748
18
1
0
319,197
0
W
Fenrir
11,591
682
17
1
0
312,328
0
L
Hercules
10,225
601
21
1
0
282,989
0
L
He Bo
12,553
738
19
1
0
323,315
6
L
Chronos
10,882
640
45
3
0
258,610
0
W
Ratatoskr
11,813
695
53
3
0
343,749
0
L
Hou Yi
10,439
614
35
2
0
272,793
0
L
Loki
11,200
659
32
2
0
364,373
2
W
Sol
11,839
696
57
3
0
301,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role