Player Matchup

Kukulkan
Kukulkan
Epy0n
Kukulkan
Level 106
God Stats
4W - 4L
1,088 SR
Queue Stats
165W - 188L
1,416 Elo+
Solo
Terra
Terra
JIF Creamy
Terra
Level 125
God Stats
2W - 1L
1,165 SR
Queue Stats
375W - 414L
1,391 Elo+
Solo
Loki
Loki
SkrewstonTex
Loki
Level 61
God Stats
4W - 1L
1,714 SR
Queue Stats
88W - 101L
1,400 Elo+
Solo
Hades
Hades
UnkleKrunkle384
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,211 Elo+
Solo
Tiamat
Tiamat
steep_creature0
Tiamat
Level 41
God Stats
2W - 2L
1,441 SR
Queue Stats
76W - 90L
1,363 Elo+
Solo
Team Averages
Level 70
1,382 SR
1,356 Elo+

VS

Team Averages
Level 104
1,393 SR
1,400 Elo+
Discordia
Discordia
DarthSavage616
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Kreiina
Sylvanus
Level 149
God Stats
11W - 6L
1,722 SR
Queue Stats
720W - 787L
1,351 Elo+
Solo
Cabrakan
Cabrakan
Prof Pewpypants
Cabrakan
Level 148
God Stats
0W - 2L
1,295 SR
Queue Stats
173W - 194L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Twista101
Hou Yi
Level 108
God Stats
1W - 5L
1,201 SR
Queue Stats
158W - 204L
1,396 Elo+
Solo
Heimdallr
Heimdallr
element_garcia28
Heimdallr
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
29W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Epy0n
Kukulkan
18
8 / 2 / 9
10,252
1,025
15,583
10,016
5,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
13
0 / 4 / 11
8,324
832
3,311
14,684
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 10
8,327
833
4,442
6,484
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 5 / 7
9,466
947
12,773
13,263
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 9
8,206
821
7,200
9,711
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthSavage616
Discordia
12
2 / 5 / 3
6,983
698
9,648
8,648
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Kreiina
Sylvanus
9
1 / 1 / 5
6,644
664
2,426
5,888
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
12
1 / 6 / 3
7,071
707
5,983
13,480
13,228
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Twista101
Hou Yi
16
5 / 4 / 4
8,527
853
9,209
9,209
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
17
3 / 6 / 7
9,454
945
11,985
13,777
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
22
Kills
12
14
Deaths
22
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarthSavage616
Discordia
2
5
3
0.7
W
Kukulkan
Epy0n
Kukulkan
8
2
9
6.25
W
Terra
0
4
11
1.38
L
Sylvanus
Kreiina
Sylvanus
1
1
5
3.5
L
Cabrakan
1
6
3
0.42
W
3
1
10
8
L
Hou Yi
Twista101
Hou Yi
5
4
4
1.75
W
8
5
7
2.3
L
Heimdallr
3
6
7
1.08
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
39,251
54,158
Taken
51,002
36,705
Mitigated
32,781
25,321
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarthSavage616
Discordia
9,648
509
708
791
8,648
3,815
0
6,983
1,665
20,532
0
W
Kukulkan
Epy0n
Kukulkan
15,583
1,561
2,469
4,169
10,016
5,096
1,056
4,134
5,882
37,351
0
W
Terra
3,311
483
4,390
4,304
14,684
12,538
1,177
4,347
10,337
6,313
0
L
Sylvanus
Kreiina
Sylvanus
2,426
273
2,286
2,851
5,888
5,903
309
5,427
461
4,098
0
L
Cabrakan
5,983
285
328
698
13,480
13,228
198
8,303
5,177
10,903
0
W
4,442
552
78
409
6,484
3,367
1,228
2,504
3,980
0
12,818
L
Hou Yi
Twista101
Hou Yi
9,209
5,268
283
1,567
9,209
3,977
673
7,512
1,697
0
20,521
W
12,773
871
1,652
3,809
13,263
8,879
1,501
3,578
9,685
23,604
0
L
Heimdallr
11,985
3,351
0
1,833
13,777
5,858
69
10,642
3,135
0
26,391
W
7,200
1,081
1,566
2,475
9,711
6,825
1,003
3,494
6,217
12,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
38,679
117
Minions Killed
89
0
Camps Cleared
0
1,000,733
Distance Traveled
732,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,983
698
18
2
0
165,623
0
W
Kukulkan
10,252
1,025
58
6
0
218,540
2
W
Terra
8,324
832
12
1
0
225,515
0
L
Sylvanus
6,644
664
4
0
0
77,683
2
L
Cabrakan
7,071
707
5
1
0
155,693
2
W
Loki
8,327
833
16
2
0
215,256
0
L
Hou Yi
8,527
853
24
2
0
150,001
0
W
Hades
9,466
947
15
2
0
169,289
0
L
Heimdallr
9,454
945
38
4
0
183,338
1
W
Tiamat
8,206
821
16
2
0
172,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role