Player Matchup

Thanatos
Thanatos
DynamiteDoritos
Thanatos
Level 115
God Stats
5W - 1L
1,720 SR
Queue Stats
194W - 122L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
KumbhaThicc
Sylvanus
Level 149
God Stats
2W - 0L
1,809 SR
Queue Stats
296W - 226L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
SimianOhio1813
Nu Wa
Level 123
God Stats
27W - 7L
1,693 SR
Queue Stats
226W - 157L
1,634 Elo+
Party 1
Team Averages
Level 129
1,740 SR
1,633 Elo+

VS

Team Averages
Level 73
1,248 SR
1,222 Elo+
Danzaburou
Danzaburou
LustxDemon
Danzaburou
Level 67
God Stats
1W - 4L
1,239 SR
Queue Stats
29W - 124L
1,081 Elo+
Party 2
Fenrir
Fenrir
MinnogenX
Fenrir
Level 124
God Stats
0W - 2L
1,191 SR
Queue Stats
99W - 116L
1,554 Elo+
Solo
Hera
Hera
sidneyip
Hera
Level 29
God Stats
6W - 14L
1,314 SR
Queue Stats
22W - 112L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 1 / 4
9,513
732
6,368
8,311
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
KumbhaThicc
Sylvanus
14
1 / 0 / 8
9,778
752
6,122
10,912
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 6
9,707
747
9,870
7,379
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LustxDemon
Danzaburou
13
1 / 4 / 0
8,478
652
5,676
9,235
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MinnogenX
Fenrir
14
0 / 1 / 1
8,149
627
5,665
9,063
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
1 / 4 / 0
8,461
651
4,472
7,825
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
1
4
7
W
Sylvanus
KumbhaThicc
Sylvanus
1
0
8
5
L
Danzaburou
LustxDemon
Danzaburou
1
4
0
0.25
L
Fenrir
MinnogenX
Fenrir
0
1
1
0.5
W
3
1
6
6
L
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
15,813
26,602
Taken
26,123
20,944
Mitigated
9,341
16,354
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,368
653
0
7,105
8,311
4,984
513
1,836
6,475
33
22,985
W
Sylvanus
KumbhaThicc
Sylvanus
6,122
1,036
3,112
4,971
10,912
12,627
455
1,542
9,370
23,779
0
L
Danzaburou
LustxDemon
Danzaburou
5,676
1,842
0
1,370
9,235
3,416
0
6,588
2,483
0
26,230
L
Fenrir
MinnogenX
Fenrir
5,665
1,583
0
1,460
9,063
3,815
0
4,940
3,839
0
27,410
W
9,870
4,097
39
1,127
7,379
3,333
618
1,157
6,222
46,027
0
L
Hera
4,472
675
87
919
7,825
2,110
99
4,591
3,024
39,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
25,088
153
Minions Killed
154
0
Camps Cleared
0
747,838
Distance Traveled
737,027
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,513
732
35
3
0
263,238
3
W
Sylvanus
9,778
752
45
3
0
239,650
1
L
Danzaburou
8,478
652
24
2
0
252,747
5
L
Fenrir
8,149
627
34
3
0
261,185
3
W
Nu Wa
9,707
747
73
6
0
244,950
1
L
Hera
8,461
651
96
7
0
223,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role