Player Matchup

Kukulkan
Kukulkan
Darth Zeker
Kukulkan
Level 125
God Stats
19W - 25L
1,504 SR
Queue Stats
67W - 62L
1,485 Elo+
Party 2
Lancelot
Lancelot
Das lil uhly
Lancelot
Level 153
God Stats
4W - 4L
1,583 SR
Queue Stats
319W - 300L
1,503 Elo+
Party 2
Ymir
Ymir
Meliodas54321
Ymir
Level 109
God Stats
5W - 1L
1,137 SR
Queue Stats
79W - 61L
1,527 Elo+
Solo
Skadi
Skadi
Nnasuke
Skadi
Level 88
God Stats
19W - 14L
1,524 SR
Queue Stats
308W - 291L
1,459 Elo+
Solo
Chaac
Chaac
skyd0g86
Chaac
Level 98
God Stats
12W - 9L
1,531 SR
Queue Stats
134W - 124L
1,504 Elo+
Party 2
Team Averages
Level 115
1,456 SR
1,495 Elo+

VS

Team Averages
Level 116
1,446 SR
1,371 Elo+
Lancelot
Lancelot
CausticCroww
Lancelot
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,078 Elo+
Solo
Cernunnos
Cernunnos
Jaymcgee11
Cernunnos
Level 109
God Stats
28W - 16L
1,558 SR
Queue Stats
228W - 204L
1,524 Elo+
Solo
Ares
Ares
JuJuBnz7
Ares
Level 128
God Stats
0W - 5L
1,084 SR
Queue Stats
375W - 401L
1,449 Elo+
Party 1
Hel
Hel
NVO-Bryan
Hel
Level 154
God Stats
33W - 24L
1,590 SR
Queue Stats
719W - 726L
1,564 Elo+
Party 1
Olorun
Olorun
ShabbaShad
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darth Zeker
Kukulkan
11
1 / 0 / 2
6,572
506
4,608
3,110
1,266
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Das lil uhly
Lancelot
12
5 / 1 / 3
7,505
577
5,248
7,035
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 6
7,695
592
6,459
9,075
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Nnasuke
Skadi
12
3 / 2 / 4
7,766
597
6,655
8,202
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
skyd0g86
Chaac
12
1 / 0 / 4
7,517
578
9,133
10,349
6,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CausticCroww
Lancelot
10
0 / 4 / 1
5,902
454
5,720
11,725
9,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Jaymcgee11
Cernunnos
12
1 / 5 / 0
6,765
520
6,601
11,113
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
8
0 / 2 / 1
5,174
398
3,010
9,485
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 1
7,271
559
3,681
11,281
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
ShabbaShad
Olorun
8
0 / 2 / 1
5,495
423
1,328
5,195
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CausticCroww
Lancelot
0
4
1
0.13
W
Kukulkan
Darth Zeker
Kukulkan
1
0
2
2
W
Lancelot
Das lil uhly
Lancelot
5
1
3
6.5
L
Cernunnos
Jaymcgee11
Cernunnos
1
5
0
0.2
L
Ares
0
2
1
0.25
W
3
0
6
6
L
2
0
1
2.5
W
Skadi
Nnasuke
Skadi
3
2
4
2.5
L
Olorun
ShabbaShad
Olorun
0
2
1
0.25
W
Chaac
skyd0g86
Chaac
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
20,340
37,771
Taken
48,799
23,655
Mitigated
26,367
9,784
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CausticCroww
Lancelot
5,720
1,836
0
1,310
11,725
9,539
0
924
10,801
0
33,818
W
Kukulkan
Darth Zeker
Kukulkan
4,608
545
857
815
3,110
1,266
847
1,259
1,851
42,187
0
W
Lancelot
Das lil uhly
Lancelot
5,248
1,365
0
500
7,035
3,194
0
1,490
5,545
0
45,990
L
Cernunnos
Jaymcgee11
Cernunnos
6,601
2,568
0
3,700
11,113
3,866
0
2,423
8,690
0
54,833
L
Ares
3,010
154
0
1,118
9,485
6,617
0
3,434
6,051
13,019
0
W
6,459
1,603
0
2,822
9,075
9,776
377
2,747
6,328
17,777
1,832
L
3,681
338
1,411
7,126
11,281
3,808
0
965
10,316
58,637
48
W
Skadi
Nnasuke
Skadi
6,655
3,457
0
350
8,202
2,849
972
1,359
6,843
0
61,555
L
Olorun
ShabbaShad
Olorun
1,328
616
287
659
5,195
2,537
0
3,093
2,102
22,963
2,842
W
Chaac
skyd0g86
Chaac
9,133
2,127
40
4,400
10,349
6,570
690
964
9,385
0
54,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
30,607
373
Minions Killed
338
0
Camps Cleared
0
1,250,928
Distance Traveled
1,171,474
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,902
454
50
4
0
259,468
0
W
Kukulkan
6,572
506
73
6
0
233,849
6
W
Lancelot
7,505
577
71
5
0
250,851
3
L
Cernunnos
6,765
520
102
8
0
207,869
0
L
Ares
5,174
398
15
1
0
217,432
0
W
Ymir
7,695
592
23
2
0
272,083
2
L
Hel
7,271
559
116
9
0
257,577
1
W
Skadi
7,766
597
114
9
0
242,887
2
L
Olorun
5,495
423
55
4
0
229,128
3
W
Chaac
7,517
578
92
7
0
251,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role