Player Matchup

Ganesha
Ganesha
SeignerOublie
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shwa231
Cu Chulainn
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,421 Elo+
Party 1
Izanami
Izanami
TheWickedWolf37
Izanami
Level 119
God Stats
8W - 0L
1,990 SR
Queue Stats
302W - 303L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Trading4dp
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,164 Elo+
Solo
Ravana
Ravana
corkeythegnome
Ravana
Level 153
God Stats
7W - 11L
1,482 SR
Queue Stats
278W - 306L
1,457 Elo+
Party 2
Team Averages
Level 67
1,594 SR
1,378 Elo+

VS

Team Averages
Level 111
1,544 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
CreativeCords
Ah Muzen Cab
Level 160
God Stats
30W - 23L
1,598 SR
Queue Stats
812W - 862L
1,524 Elo+
Party 3
Hun Batz
Hun Batz
PhoenixWolf3820
Hun Batz
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
104W - 116L
1,392 Elo+
Solo
Olorun
Olorun
Pocket Aces1380
Olorun
Level 143
God Stats
6W - 5L
1,782 SR
Queue Stats
246W - 266L
1,469 Elo+
Party 3
Mulan
Mulan
anticlock3455e77
Mulan
Level 67
God Stats
5W - 2L
1,556 SR
Queue Stats
185W - 208L
1,418 Elo+
Solo
Bastet
Bastet
xx-TC1-xx
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 6 / 29
11,689
649
9,277
37,432
49,717
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cu Chulainn
Shwa231
Cu Chulainn
20
14 / 5 / 16
15,916
884
26,306
31,849
43,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 19
13,780
766
39,545
26,567
13,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
Trading4dp
Baron Samedi
17
1 / 8 / 4
10,793
600
10,747
16,291
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 8 / 14
14,921
829
28,338
31,134
31,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CreativeCords
Ah Muzen Cab
20
13 / 4 / 18
16,124
896
36,344
43,795
29,973
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
17
6 / 12 / 13
11,777
654
14,871
25,527
12,633
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 6 / 20
12,589
699
23,873
18,913
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 9 / 15
13,283
738
23,440
31,081
32,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
xx-TC1-xx
Bastet
17
0 / 7 / 18
10,851
603
16,464
21,111
14,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
117
35
Kills
33
33
Deaths
38
82
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CreativeCords
Ah Muzen Cab
13
4
18
5.5
L
Hun Batz
6
12
13
1.04
L
4
6
20
2.33
W
Ganesha
0
6
29
2.42
W
Cu Chulainn
Shwa231
Cu Chulainn
14
5
16
4.4
W
7
6
19
2.75
W
Baron Samedi
Trading4dp
Baron Samedi
1
8
4
0.38
L
10
9
15
1.94
W
13
8
14
2.5
L
Bastet
xx-TC1-xx
Bastet
0
7
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,213
Damage
114,992
143,273
Taken
140,427
146,836
Mitigated
99,275
52,327
Healing
51,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CreativeCords
Ah Muzen Cab
36,344
16,528
2,273
22,579
43,795
29,973
1,140
6,022
37,298
0
74,882
L
Hun Batz
14,871
1,861
2,610
2,468
25,527
12,633
1,135
2,549
22,567
0
24,687
L
23,873
15,721
4,052
4,629
18,913
10,190
1,271
4,113
14,638
36,589
0
W
Ganesha
9,277
495
3,511
10,380
37,432
49,717
269
7,847
29,585
29,605
0
W
Cu Chulainn
Shwa231
Cu Chulainn
26,306
3,287
4,782
6,449
31,849
43,061
1,248
5,248
26,601
609
41,002
W
39,545
21,658
2,197
9,043
26,567
13,594
4,975
2,970
23,597
0
70,997
W
Baron Samedi
Trading4dp
Baron Samedi
10,747
1,046
2,342
2,081
16,291
9,066
0
2,412
13,879
23,227
0
L
23,440
3,447
1,642
7,117
31,081
32,260
324
3,777
26,920
0
35,959
W
28,338
8,356
2,695
8,847
31,134
31,398
2,878
5,396
25,738
0
44,580
L
Bastet
xx-TC1-xx
Bastet
16,464
4,213
158
3,988
21,111
14,219
632
4,172
16,381
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
64,624
235
Minions Killed
179
0
Camps Cleared
0
1,472,591
Distance Traveled
1,402,743
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
16,124
896
75
4
0
309,792
0
L
Hun Batz
11,777
654
24
1
0
299,870
0
L
Olorun
12,589
699
37
2
0
243,201
0
W
Ganesha
11,689
649
6
0
0
308,772
0
W
Cu Chulainn
15,916
884
50
3
0
329,631
0
W
Izanami
13,780
766
86
5
0
273,921
0
W
Baron Samedi
10,793
600
44
2
0
258,473
1
L
Mulan
13,283
738
28
2
0
264,396
0
W
Ravana
14,921
829
49
3
0
301,794
0
L
Bastet
10,851
603
15
1
0
285,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role