Player Matchup

Bakasura
Bakasura
GetBakedNSleep
Bakasura
Level 157
God Stats
8W - 2L
1,841 SR
Queue Stats
207W - 165L
1,594 Elo+
Party 2
Chronos
Chronos
Majonbuu44
Chronos
Level 128
God Stats
1W - 0L
1,824 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 2
Atlas
Atlas
MyLittleCummy
Atlas
Level 91
God Stats
12W - 3L
1,734 SR
Queue Stats
149W - 77L
1,635 Elo+
Party 2
Arachne
Arachne
WifiCrash
Arachne
Level 143
God Stats
6W - 3L
1,842 SR
Queue Stats
55W - 50L
1,599 Elo+
Party 2
Bellona
Bellona
cosmos_panini
Bellona
Level 149
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 60L
1,572 Elo+
Party 2
Team Averages
Level 134
1,793 SR
1,584 Elo+

VS

Team Averages
Level 119
1,495 SR
1,484 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Puppy77
Cupid
Level 118
God Stats
7W - 8L
1,586 SR
Queue Stats
84W - 72L
1,459 Elo+
Solo
Thor
Thor
SKellingtondude
Thor
Level 149
God Stats
1W - 3L
1,617 SR
Queue Stats
52W - 54L
1,495 Elo+
Party 1
Sobek
Sobek
dankman408
Sobek
Level 102
God Stats
2W - 4L
1,504 SR
Queue Stats
33W - 49L
1,452 Elo+
Party 1
Merlin
Merlin
teddday
Merlin
Level 106
God Stats
0W - 3L
1,267 SR
Queue Stats
25W - 31L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
8 / 2 / 12
11,709
836
20,100
18,211
12,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Majonbuu44
Chronos
19
3 / 4 / 14
11,484
820
14,768
16,702
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 12
12,230
874
20,665
16,973
22,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
WifiCrash
Arachne
18
6 / 2 / 9
11,886
849
14,347
20,525
14,764
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
18
6 / 2 / 9
11,516
823
12,711
18,789
19,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 8 / 5
10,399
743
17,110
26,284
18,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Puppy77
Cupid
17
3 / 7 / 2
10,086
720
8,927
14,873
6,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 5
10,031
717
9,761
18,541
8,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
16
1 / 7 / 6
9,767
698
6,459
24,465
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
teddday
Merlin
18
2 / 3 / 6
10,642
760
17,705
11,217
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
33
Kills
12
12
Deaths
34
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
8
5
0.69
W
Bakasura
8
2
12
7
W
Chronos
Majonbuu44
Chronos
3
4
14
2.5
W
10
2
12
8
L
Cupid
Puppy77
Cupid
3
7
2
0.57
L
3
9
5
0.61
W
Arachne
WifiCrash
Arachne
6
2
9
5.25
W
Bellona
6
2
9
5.25
L
Sobek
1
7
6
0.57
L
Merlin
teddday
Merlin
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,591
Damage
59,962
91,200
Taken
95,380
79,138
Mitigated
64,706
23,385
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
17,110
4,713
0
6,768
26,284
18,342
0
8,309
16,133
166
36,045
W
Bakasura
20,100
10,825
0
5,367
18,211
12,891
3,251
4,928
13,026
0
39,271
W
Chronos
Majonbuu44
Chronos
14,768
5,090
0
4,937
16,702
9,771
1,909
3,780
12,548
51,629
3,830
W
20,665
5,412
0
1,853
16,973
22,202
348
4,678
11,853
45,172
0
L
Cupid
Puppy77
Cupid
8,927
3,734
298
1,857
14,873
6,223
0
6,889
7,040
0
26,862
L
9,761
1,548
0
1,121
18,541
8,793
0
6,238
11,793
0
26,826
W
Arachne
WifiCrash
Arachne
14,347
9,243
1,818
5,570
20,525
14,764
1,885
5,892
14,305
1,248
28,718
W
Bellona
12,711
2,969
1,475
2,365
18,789
19,510
1,935
5,042
13,479
2,168
32,773
L
Sobek
6,459
756
426
4,377
24,465
26,129
0
8,617
13,873
13,141
0
L
Merlin
teddday
Merlin
17,705
1,428
0
1,431
11,217
5,219
0
5,428
5,394
54,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
50,925
286
Minions Killed
250
0
Camps Cleared
0
1,528,572
Distance Traveled
1,260,160
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,399
743
40
3
0
268,622
2
W
Bakasura
11,709
836
71
5
0
317,408
0
W
Chronos
11,484
820
90
6
0
255,509
0
W
Atlas
12,230
874
41
3
0
301,344
0
L
Cupid
10,086
720
57
4
0
243,177
3
L
Thor
10,031
717
39
3
0
229,662
4
W
Arachne
11,886
849
40
3
0
321,602
8
W
Bellona
11,516
823
44
3
0
332,709
0
L
Sobek
9,767
698
8
1
0
258,563
0
L
Merlin
10,642
760
106
8
0
260,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role