Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AsukaEva7
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,345 Elo+
Party 2
Lancelot
Lancelot
CkyDalty
Lancelot
Level 8
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 2
Bacchus
Bacchus
VirtualAnjuna
Bacchus
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 2
Tyr
Tyr
aaronbetheman
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 2
Team Averages
Level 81
1,462 SR
1,455 Elo+

VS

Team Averages
Level 87
1,561 SR
1,465 Elo+
Danzaburou
Danzaburou
ChicoEevee
Danzaburou
Level 127
God Stats
7W - 4L
1,749 SR
Queue Stats
34W - 42L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
SCPNo31
Cthulhu
Level 37
God Stats
2W - 0L
1,646 SR
Queue Stats
23W - 28L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
SoulDance99
Aphrodite
Level 134
God Stats
1W - 1L
1,615 SR
Queue Stats
37W - 34L
1,489 Elo+
Party 1
Thor
Thor
Zachary C 1996
Thor
Level 62
God Stats
4W - 11L
1,391 SR
Queue Stats
25W - 35L
1,425 Elo+
Party 3
Odin
Odin
molpo2
Odin
Level 76
God Stats
2W - 7L
1,404 SR
Queue Stats
28W - 38L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 5
10,515
657
16,160
12,493
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
AsukaEva7
Scylla
19
4 / 4 / 7
11,090
693
25,917
11,924
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
CkyDalty
Lancelot
17
0 / 6 / 10
10,193
637
9,745
19,160
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
17
1 / 5 / 4
10,365
648
6,375
19,294
24,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 4 / 4
11,422
714
7,312
21,775
24,104
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChicoEevee
Danzaburou
20
10 / 1 / 9
13,404
838
30,177
21,583
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SCPNo31
Cthulhu
18
3 / 5 / 17
11,135
696
14,289
23,280
30,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SoulDance99
Aphrodite
19
3 / 3 / 16
11,580
724
9,960
18,413
11,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 9
10,625
664
7,746
15,909
8,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
molpo2
Odin
19
4 / 1 / 14
11,573
723
9,298
13,550
15,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
13
Kills
23
23
Deaths
13
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
5
1.63
L
Scylla
AsukaEva7
Scylla
4
4
7
1.88
W
Danzaburou
ChicoEevee
Danzaburou
10
1
9
14.5
L
Lancelot
CkyDalty
Lancelot
0
6
10
0.83
W
Cthulhu
SCPNo31
Cthulhu
3
5
17
2.3
W
Aphrodite
SoulDance99
Aphrodite
3
3
16
3.67
L
Bacchus
1
5
4
0.6
W
3
3
9
2.5
L
4
4
4
1.5
W
Odin
molpo2
Odin
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,509
Damage
71,470
84,646
Taken
92,735
75,415
Mitigated
76,426
11,145
Healing
38,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,160
8,751
0
1,920
12,493
7,068
0
3,782
8,619
0
41,570
L
Scylla
AsukaEva7
Scylla
25,917
3,888
0
2,176
11,924
5,371
0
4,101
7,658
55,750
0
W
Danzaburou
ChicoEevee
Danzaburou
30,177
19,417
0
10,507
21,583
11,689
2,860
5,985
15,254
0
89,791
L
Lancelot
CkyDalty
Lancelot
9,745
1,740
0
3,538
19,160
14,199
42
5,427
13,234
0
28,827
W
Cthulhu
SCPNo31
Cthulhu
14,289
818
2,477
3,183
23,280
30,157
102
6,816
15,651
30,162
0
W
Aphrodite
SoulDance99
Aphrodite
9,960
2,095
10,459
10,990
18,413
11,088
723
6,291
11,683
41,477
0
L
Bacchus
6,375
310
0
1,515
19,294
24,673
0
3,058
16,024
23,800
0
W
7,746
709
0
380
15,909
8,030
959
5,565
10,080
0
35,287
L
7,312
1,175
0
1,996
21,775
24,104
0
6,241
14,862
0
21,440
W
Odin
molpo2
Odin
9,298
1,069
0
461
13,550
15,462
999
6,469
6,838
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
58,317
238
Minions Killed
341
0
Camps Cleared
0
1,408,888
Distance Traveled
1,690,531
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,515
657
62
4
0
233,802
4
L
Scylla
11,090
693
83
5
0
265,140
0
W
Danzaburou
13,404
838
111
7
0
332,271
2
L
Lancelot
10,193
637
37
2
0
306,614
1
W
Cthulhu
11,135
696
43
3
0
345,026
2
W
Aphrodite
11,580
724
80
5
0
331,828
0
L
Bacchus
10,365
648
29
2
0
278,744
1
W
Thor
10,625
664
41
3
0
317,677
3
L
Tyr
11,422
714
27
2
0
324,588
0
W
Odin
11,573
723
66
4
0
363,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role