Player Matchup

Rama
Rama
Boaaa
Rama
Level 124
God Stats
3W - 2L
1,695 SR
Queue Stats
20W - 19L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
ChubbyOstrich
Kukulkan
Level 135
God Stats
2W - 2L
1,714 SR
Queue Stats
34W - 14L
1,805 Elo+
Party 1
Hercules
Hercules
SMspecify
Hercules
Level 160
God Stats
3W - 1L
1,569 SR
Queue Stats
30W - 11L
1,782 Elo+
Party 1
Team Averages
Level 140
1,659 SR
1,711 Elo+

VS

Team Averages
Level 121
1,677 SR
1,587 Elo+
Ne Zha
Ne Zha
BreadToToast
Ne Zha
Level 122
God Stats
10W - 10L
1,587 SR
Queue Stats
70W - 52L
1,593 Elo+
Party 2
Ymir
Ymir
Lorthadontist
Ymir
Level 121
God Stats
5W - 4L
1,667 SR
Queue Stats
75W - 61L
1,590 Elo+
Party 2
Sol
Sol
McChicky
Sol
Level 120
God Stats
3W - 2L
1,777 SR
Queue Stats
54W - 43L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Boaaa
Rama
12
0 / 0 / 9
7,085
709
5,167
8,448
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ChubbyOstrich
Kukulkan
14
5 / 0 / 4
8,490
849
13,832
5,680
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
SMspecify
Hercules
12
4 / 1 / 5
8,026
803
9,962
13,071
7,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 1
6,187
619
8,791
9,822
9,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,416
642
2,953
13,556
13,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
5,829
583
4,934
8,198
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
Boaaa
Rama
0
0
9
4.5
L
Ne Zha
0
3
1
0.17
W
Kukulkan
ChubbyOstrich
Kukulkan
5
0
4
7
L
1
2
0
0.5
L
0
4
0
0
W
Hercules
SMspecify
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
16,678
27,199
Taken
31,576
13,349
Mitigated
26,309
13,783
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Boaaa
Rama
5,167
4,309
0
3,937
8,448
3,285
1,381
2,366
6,082
0
24,451
L
Ne Zha
8,791
1,034
0
1,141
9,822
9,360
0
4,021
5,801
0
22,862
W
Kukulkan
ChubbyOstrich
Kukulkan
13,832
2,748
0
1,728
5,680
2,475
974
2,074
3,606
53,174
0
L
2,953
708
148
635
13,556
13,314
0
6,242
7,314
10,012
0
L
4,934
1,054
0
1,419
8,198
3,635
0
3,590
4,608
18,832
2,106
W
Hercules
SMspecify
Hercules
9,962
4,628
1,497
6,621
13,071
7,589
447
3,093
9,978
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
18,432
128
Minions Killed
75
0
Camps Cleared
0
581,555
Distance Traveled
577,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,085
709
34
3
0
181,632
2
L
Ne Zha
6,187
619
23
2
0
198,738
1
W
Kukulkan
8,490
849
84
8
0
194,611
5
L
Ymir
6,416
642
19
2
0
188,485
1
L
Sol
5,829
583
33
3
0
190,417
3
W
Hercules
8,026
803
10
1
0
205,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role