Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlooDevil158
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,356 Elo+
Solo
Chernobog
Chernobog
STANKYTAKI
Chernobog
Level 17
God Stats
3W - 4L
1,335 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 4
Cu Chulainn
Cu Chulainn
XCultOfSkaro
Cu Chulainn
Level 62
God Stats
22W - 35L
1,463 SR
Queue Stats
325W - 377L
1,422 Elo+
Party 1
Pele
Pele
bpAgent86
Pele
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 4
Team Averages
Level 48
1,460 SR
1,400 Elo+

VS

Team Averages
Level 90
1,572 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
SgtSoftPaws
Athena
Level 159
God Stats
1W - 0L
1,704 SR
Queue Stats
17W - 19L
1,555 Elo+
Party 2
Charybdis
Charybdis
SilentXSoul
Charybdis
Level 37
God Stats
46W - 46L
1,446 SR
Queue Stats
154W - 219L
1,353 Elo+
Party 3
Thor
Thor
iBJayD
Thor
Level 84
God Stats
9W - 7L
1,586 SR
Queue Stats
283W - 330L
1,422 Elo+
Party 3
Horus
Horus
shìbuya
Horus
Level 24
God Stats
2W - 2L
1,626 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 1
8,790
977
3,042
3,988
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 11 / 2
8,030
892
5,084
15,459
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
STANKYTAKI
Chernobog
13
0 / 4 / 2
8,003
889
3,456
9,582
3,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
XCultOfSkaro
Cu Chulainn
13
0 / 7 / 2
8,178
909
6,598
26,782
21,564
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
13
1 / 15 / 0
8,309
923
8,987
25,971
10,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 0 / 29
11,086
1,232
21,910
4,158
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
16
9 / 1 / 26
11,293
1,255
13,928
16,931
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SilentXSoul
Charybdis
16
6 / 0 / 19
10,287
1,143
16,244
6,010
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
iBJayD
Thor
16
7 / 0 / 15
9,706
1,078
7,466
2,253
1,046
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
shìbuya
Horus
17
11 / 1 / 23
11,674
1,297
18,731
11,888
11,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
150
2
Kills
38
38
Deaths
2
7
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Baron Samedi
 
Baron Samedi
5
0
29
19.5
L
Anubis
0
11
2
0.09
L
Chernobog
STANKYTAKI
Chernobog
0
4
2
0.25
W
Athena
9
1
26
22
W
Charybdis
SilentXSoul
Charybdis
6
0
19
15.5
L
Cu Chulainn
XCultOfSkaro
Cu Chulainn
0
7
2
0.14
L
Pele
1
15
0
0.07
W
Thor
iBJayD
Thor
7
0
15
14.5
W
Horus
shìbuya
Horus
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
78,279
81,782
Taken
41,240
45,516
Mitigated
34,666
1,618
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,042
28
0
175
3,988
2,515
0
1,388
2,600
4,338
0
W
Baron Samedi
 
Baron Samedi
21,910
1,928
4,544
2,670
4,158
2,455
0
1,167
2,991
44,360
0
L
Anubis
5,084
186
0
1,017
15,459
7,564
0
6,507
8,952
12,967
0
L
Chernobog
STANKYTAKI
Chernobog
3,456
2,037
0
144
9,582
3,660
0
4,183
5,399
0
12,508
W
Athena
13,928
5,091
0
1,600
16,931
16,171
0
2,947
10,107
18,230
0
W
Charybdis
SilentXSoul
Charybdis
16,244
8,485
0
2,528
6,010
3,028
0
1,233
4,777
0
42,229
L
Cu Chulainn
XCultOfSkaro
Cu Chulainn
6,598
1,145
0
91
26,782
21,564
0
11,734
15,048
160
13,746
L
Pele
8,987
2,296
0
191
25,971
10,213
0
12,026
13,945
0
18,069
W
Thor
iBJayD
Thor
7,466
1,106
0
0
2,253
1,046
0
78
2,175
0
19,092
W
Horus
shìbuya
Horus
18,731
8,013
4,744
5,390
11,888
11,966
0
2,861
8,551
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
54,046
77
Minions Killed
178
3
Camps Cleared
7
572,028
Distance Traveled
878,102
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,790
977
2
0
1
100,213
3
W
Baron Samedi
11,086
1,232
67
7
2
167,622
0
L
Anubis
8,030
892
16
2
1
89,454
1
L
Chernobog
8,003
889
23
3
0
89,002
0
W
Athena
11,293
1,255
18
2
0
204,904
0
W
Charybdis
10,287
1,143
63
7
3
147,311
0
L
Cu Chulainn
8,178
909
21
2
1
146,419
0
L
Pele
8,309
923
15
2
0
146,940
0
W
Thor
9,706
1,078
22
2
1
178,568
0
W
Horus
11,674
1,297
8
1
1
179,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role