Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
e4Nf3Bb5
Fenrir
Level 157
God Stats
12W - 6L
1,603 SR
Queue Stats
367W - 196L
1,770 Elo+
Party 1
Danzaburou
Danzaburou
oscarkillsyou
Danzaburou
Level 158
God Stats
31W - 21L
1,651 SR
Queue Stats
468W - 295L
1,792 Elo+
Party 1
Team Averages
Level 158
1,585 SR
1,688 Elo+

VS

Team Averages
Level 136
1,413 SR
1,591 Elo+
Vulcan
Vulcan
IAmFatAndLazy
Vulcan
Level 158
God Stats
1W - 2L
1,350 SR
Queue Stats
16W - 10L
1,640 Elo+
Solo
Ganesha
Ganesha
Indianä
Ganesha
Level 152
God Stats
0W - 2L
1,605 SR
Queue Stats
75W - 75L
1,526 Elo+
Solo
Mercury
Mercury
Ninjafireblast78
Mercury
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
149W - 138L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 1 / 7
7,932
793
8,257
6,782
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
e4Nf3Bb5
Fenrir
12
2 / 1 / 6
8,053
805
5,590
9,337
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
oscarkillsyou
Danzaburou
14
6 / 0 / 4
8,418
842
8,276
7,066
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,989
699
9,303
6,968
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Indianä
Ganesha
12
0 / 3 / 1
6,689
669
4,098
11,164
9,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
6,202
620
3,036
8,399
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
7
6.5
L
2
4
0
0.5
L
Ganesha
Indianä
Ganesha
0
3
1
0.17
L
0
4
1
0.13
W
Fenrir
e4Nf3Bb5
Fenrir
2
1
6
5
W
Danzaburou
oscarkillsyou
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
16,437
23,185
Taken
26,531
13,554
Mitigated
16,891
8,508
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,257
2,324
0
3,212
6,782
2,851
333
4,169
2,613
33,347
0
L
9,303
1,360
0
480
6,968
3,180
0
813
6,155
25,440
0
L
Ganesha
Indianä
Ganesha
4,098
380
1,244
2,238
11,164
9,792
0
4,617
6,547
20,789
0
L
3,036
909
0
184
8,399
3,919
0
2,862
5,537
0
19,419
W
Fenrir
e4Nf3Bb5
Fenrir
5,590
958
0
1,639
9,337
7,411
14
5,433
3,904
0
16,540
W
Danzaburou
oscarkillsyou
Danzaburou
8,276
4,625
0
3,657
7,066
3,292
1,161
3,835
3,231
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
19,880
147
Minions Killed
107
0
Camps Cleared
0
610,063
Distance Traveled
563,647
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,932
793
62
6
0
201,672
2
L
Vulcan
6,989
699
44
4
0
181,487
3
L
Ganesha
6,689
669
8
1
0
173,548
4
L
Mercury
6,202
620
55
6
0
208,612
2
W
Fenrir
8,053
805
14
1
0
214,134
2
W
Danzaburou
8,418
842
71
7
0
194,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role