Player Matchup

Cupid
Cupid
Diamond IV
ClutchBeads
Cupid
Diamond IV
Level 156
God Stats
4W - 1L
1,659 SR
Queue Stats
54W - 28L
2,404 MMR
Party 3
Pele
Pele
Diamond I
Foxmannn
Pele
Diamond I
Level 72
God Stats
45W - 36L
1,691 SR
Queue Stats
152W - 125L
2,433 MMR
Solo
Ymir
Ymir
Diamond IV
Ribusu
Ymir
Diamond IV
Level 160
God Stats
1W - 0L
1,757 SR
Queue Stats
54W - 30L
2,310 MMR
Party 3
Chang'e
Chang'e
Diamond I
TempestInATeacup
Chang'e
Diamond I
Level 160
God Stats
5W - 4L
1,560 SR
Queue Stats
220W - 197L
2,598 MMR
Party 1
Hades
Hades
Masters
iCanFixHer
Hades
Masters
Level 62
God Stats
3W - 1L
1,808 SR
Queue Stats
100W - 76L
2,549 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,695 SR
2,459 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,575 SR
2,276 MMR
Cernunnos
Cernunnos
Diamond I
 
Cernunnos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
Akeeny
Susano
Diamond IV
Level 128
God Stats
4W - 5L
1,786 SR
Queue Stats
115W - 97L
2,549 MMR
Solo
Maui
Maui
Diamond II
DannFalls
Maui
Diamond II
Level 160
God Stats
3W - 1L
1,719 SR
Queue Stats
473W - 457L
2,371 MMR
Party 2
Hercules
Hercules
Diamond IV
celebration2239
Hercules
Diamond IV
Level 154
God Stats
1W - 1L
1,556 SR
Queue Stats
139W - 122L
2,307 MMR
Party 2
Janus
Janus
Masters
kon1w
Janus
Masters
Level 159
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 8L
2,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 1
11,746
653
7,487
13,553
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
19
14 / 1 / 2
12,209
678
18,984
17,664
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Ribusu
Ymir
14
1 / 1 / 9
9,337
519
7,481
12,882
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 2 / 8
11,123
618
13,897
13,537
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
17
1 / 2 / 2
11,342
630
9,722
15,578
11,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
VulcanChronosIshtarDa Ji

VS

Bans
ThorLancelotCabrakanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 3 / 0
9,561
531
8,485
11,990
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Akeeny
Susano
14
3 / 5 / 0
8,884
494
9,927
15,821
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
13
0 / 2 / 3
8,291
461
5,734
17,204
14,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
15
1 / 3 / 1
8,696
483
8,961
18,619
19,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
kon1w
Janus
15
1 / 8 / 1
8,280
460
8,261
13,349
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
6
6
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Susano
Akeeny
Susano
3
5
0
0.6
W
3
0
1
3.5
L
Maui
0
2
3
0.75
W
Pele
14
1
2
15
W
Ymir
Ribusu
Ymir
1
1
9
5.5
W
2
2
8
3
L
Hercules
1
3
1
0.5
W
Hades
1
2
2
1
L
Janus
kon1w
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,571
Damage
41,368
73,214
Taken
76,983
43,470
Mitigated
49,900
42,435
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,485
4,767
0
4,267
11,990
4,488
0
1,071
10,919
0
98,614
L
Susano
Akeeny
Susano
9,927
1,915
0
3,939
15,821
6,362
0
5,443
10,378
0
69,239
W
7,487
5,426
562
10,157
13,553
5,548
0
928
12,625
0
116,160
L
Maui
5,734
1,877
2,880
2,940
17,204
14,113
0
8,806
8,398
26,858
0
W
Pele
18,984
6,325
0
7,671
17,664
7,667
0
2,349
15,315
0
115,267
W
Ymir
Ribusu
Ymir
7,481
2,236
426
3,031
12,882
12,220
0
4,062
8,820
33,120
3,320
W
13,897
1,960
1,967
9,420
13,537
6,070
276
5,428
8,109
112,773
0
L
Hercules
8,961
3,445
0
5,033
18,619
19,174
78
7,996
10,623
0
71,439
W
Hades
9,722
2,125
192
9,009
15,578
11,965
162
1,774
13,804
99,161
0
L
Janus
kon1w
Janus
8,261
838
0
312
13,349
5,763
0
6,967
6,382
80,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
43,712
780
Minions Killed
584
0
Camps Cleared
0
1,863,046
Distance Traveled
1,724,413
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,561
531
169
9
0
322,531
5
L
Susano
8,884
494
119
7
0
337,337
2
W
Cupid
11,746
653
196
11
0
333,283
7
L
Maui
8,291
461
33
2
0
374,099
6
W
Pele
12,209
678
139
8
0
442,074
4
W
Ymir
9,337
519
51
3
0
374,838
3
W
Chang'e
11,123
618
187
10
0
366,645
4
L
Hercules
8,696
483
125
7
0
343,882
3
W
Hades
11,342
630
207
12
0
346,206
5
L
Janus
8,280
460
138
8
0
346,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role