Player Matchup

Neith
Neith
DoctorNiffler
Neith
Level 135
God Stats
11W - 12L
1,531 SR
Queue Stats
89W - 69L
1,579 Elo+
Solo
Skadi
Skadi
Knoxlicious
Skadi
Level 69
God Stats
272W - 235L
1,587 SR
Queue Stats
276W - 242L
1,549 Elo+
Party 3
Discordia
Discordia
Milky Suu
Discordia
Level 145
God Stats
2W - 1L
1,667 SR
Queue Stats
393W - 373L
1,539 Elo+
Party 3
Thanatos
Thanatos
Setback Aiden
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
xAuku
Cabrakan
Level 160
God Stats
6W - 7L
1,560 SR
Queue Stats
546W - 508L
1,563 Elo+
Party 3
Team Averages
Level 103
1,569 SR
1,563 Elo+

VS

Team Averages
Level 123
1,365 SR
1,511 Elo+
Tiamat
Tiamat
ChicoEevee
Tiamat
Level 127
God Stats
2W - 2L
1,577 SR
Queue Stats
34W - 42L
1,472 Elo+
Party 1
Charybdis
Charybdis
DowntownBrown33
Charybdis
Level 158
God Stats
1W - 0L
1,268 SR
Queue Stats
74W - 51L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
SCPNo31
Cthulhu
Level 37
God Stats
2W - 0L
1,586 SR
Queue Stats
23W - 28L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
SoulDance99
Amaterasu
Level 134
God Stats
1W - 1L
1,179 SR
Queue Stats
37W - 34L
1,455 Elo+
Party 1
Lancelot
Lancelot
bluechevy94
Lancelot
Level 160
God Stats
1W - 1L
1,217 SR
Queue Stats
138W - 111L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,106
711
8,544
6,388
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 0
6,558
656
3,802
6,196
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Milky Suu
Discordia
13
0 / 2 / 2
6,825
683
5,190
5,802
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Setback Aiden
Thanatos
12
1 / 5 / 0
6,613
661
2,030
7,465
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xAuku
Cabrakan
14
0 / 3 / 1
6,991
699
6,069
11,914
6,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChicoEevee
Tiamat
16
4 / 0 / 6
8,387
839
9,519
5,904
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DowntownBrown33
Charybdis
15
1 / 0 / 4
7,892
789
6,034
6,782
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SCPNo31
Cthulhu
14
3 / 2 / 4
7,767
777
5,211
10,451
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
SoulDance99
Amaterasu
15
4 / 0 / 4
8,490
849
5,731
11,699
9,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
bluechevy94
Lancelot
13
1 / 0 / 4
7,265
727
5,250
9,708
5,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChicoEevee
Tiamat
4
0
6
7
L
1
0
1
1.5
W
Charybdis
DowntownBrown33
Charybdis
1
0
4
3
L
0
3
0
0
L
Discordia
Milky Suu
Discordia
0
2
2
0.5
W
Cthulhu
SCPNo31
Cthulhu
3
2
4
2.5
L
Thanatos
Setback Aiden
Thanatos
1
5
0
0.2
W
Amaterasu
SoulDance99
Amaterasu
4
0
4
6
W
Lancelot
bluechevy94
Lancelot
1
0
4
3
L
Cabrakan
xAuku
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
31,745
37,765
Taken
44,544
18,830
Mitigated
32,388
7,801
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChicoEevee
Tiamat
9,519
978
78
1,698
5,904
4,330
366
863
5,041
40,553
0
L
8,544
4,006
0
1,407
6,388
3,284
0
1,774
4,414
0
28,643
W
Charybdis
DowntownBrown33
Charybdis
6,034
2,331
0
4,381
6,782
2,994
582
2,096
4,686
0
40,273
L
3,802
1,472
0
290
6,196
2,506
0
2,905
3,291
0
13,760
L
Discordia
Milky Suu
Discordia
5,190
468
0
498
5,802
2,307
0
2,180
3,410
22,262
0
W
Cthulhu
SCPNo31
Cthulhu
5,211
162
253
1,709
10,451
9,986
203
2,802
7,649
13,184
0
L
Thanatos
Setback Aiden
Thanatos
2,030
460
0
1,974
7,465
3,829
0
3,455
3,831
0
8,565
W
Amaterasu
SoulDance99
Amaterasu
5,731
1,730
1,617
6,198
11,699
9,083
291
2,762
8,937
0
17,259
W
Lancelot
bluechevy94
Lancelot
5,250
1,178
0
786
9,708
5,995
388
2,736
6,972
0
20,190
L
Cabrakan
xAuku
Cabrakan
6,069
819
0
3,632
11,914
6,904
0
3,618
8,089
22,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
39,801
178
Minions Killed
250
0
Camps Cleared
0
878,009
Distance Traveled
1,172,251
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,387
839
72
7
0
221,842
3
L
Neith
7,106
711
45
5
0
181,992
2
W
Charybdis
7,892
789
89
9
0
215,172
4
L
Skadi
6,558
656
27
3
0
107,610
0
L
Discordia
6,825
683
51
5
0
200,594
0
W
Cthulhu
7,767
777
32
3
0
221,499
2
L
Thanatos
6,613
661
16
2
0
216,419
3
W
Amaterasu
8,490
849
29
3
0
256,750
2
W
Lancelot
7,265
727
28
3
0
256,988
1
L
Cabrakan
6,991
699
39
4
0
171,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role